Updated projects
authorSam Lantinga <slouken@libsdl.org>
Sat, 05 Feb 2011 12:01:36 -0800
changeset 5196 06837416f969
parent 5195 bb45ecd958d8
child 5197 29df83fe4cd1
Updated projects
VisualC/SDL/SDL_VS2008.vcproj
VisualC/SDL/SDL_VS2010.vcxproj
--- a/VisualC/SDL/SDL_VS2008.vcproj	Sat Feb 05 12:01:11 2011 -0800
+++ b/VisualC/SDL/SDL_VS2008.vcproj	Sat Feb 05 12:01:36 2011 -0800
@@ -434,6 +434,10 @@
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_hints.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_input.h"
 				>
 			</File>
@@ -775,10 +779,6 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\render\direct3d\SDL_d3drender.c"
-			>
-		</File>
-		<File
 			RelativePath="..\..\src\audio\windib\SDL_dibaudio.c"
 			>
 		</File>
@@ -891,6 +891,10 @@
 			>
 		</File>
 		<File
+			RelativePath="..\..\src\SDL_hints.c"
+			>
+		</File>
+		<File
 			RelativePath="..\..\src\stdlib\SDL_iconv.c"
 			>
 		</File>
@@ -1015,15 +1019,19 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\render\opengl\SDL_renderer_gl.c"
+			RelativePath="..\..\src\render\direct3d\SDL_render_d3d.c"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\render\software\SDL_renderer_sw.c"
+			RelativePath="..\..\src\render\opengl\SDL_render_gl.c"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\render\software\SDL_renderer_sw_c.h"
+			RelativePath="..\..\src\render\software\SDL_render_sw.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_render_sw_c.h"
 			>
 		</File>
 		<File
--- a/VisualC/SDL/SDL_VS2010.vcxproj	Sat Feb 05 12:01:11 2011 -0800
+++ b/VisualC/SDL/SDL_VS2010.vcxproj	Sat Feb 05 12:01:36 2011 -0800
@@ -243,6 +243,7 @@
     <ClInclude Include="..\..\include\SDL_events.h" />
     <ClInclude Include="..\..\include\SDL_gesture.h" />
     <ClInclude Include="..\..\include\SDL_haptic.h" />
+    <ClInclude Include="..\..\include\SDL_hints.h" />
     <ClInclude Include="..\..\include\SDL_input.h" />
     <ClInclude Include="..\..\include\SDL_joystick.h" />
     <ClInclude Include="..\..\include\SDL_keyboard.h" />
@@ -294,7 +295,7 @@
     <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
     <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
-    <ClInclude Include="..\..\src\render\software\SDL_renderer_sw_c.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
     <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
     <ClInclude Include="..\..\src\video\SDL_blit.h" />
     <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
@@ -369,8 +370,8 @@
     <ClCompile Include="..\..\src\libm\s_floor.c" />
     <ClCompile Include="..\..\src\libm\s_scalbn.c" />
     <ClCompile Include="..\..\src\libm\s_sin.c" />
-    <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" />
-    <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" />
+    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
+    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
     <ClCompile Include="..\..\src\render\SDL_render.c" />
     <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
     <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
@@ -379,7 +380,7 @@
     <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
     <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
     <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
-    <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
     <ClCompile Include="..\..\src\SDL.c" />
     <ClCompile Include="..\..\src\SDL_assert.c" />
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
@@ -388,6 +389,7 @@
     <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
     <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
     <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
+    <ClCompile Include="..\..\src\SDL_hints.c" />
     <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
     <ClCompile Include="..\..\src\video\SDL_blit.c" />
     <ClCompile Include="..\..\src\video\SDL_blit_0.c" />