Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state
authorDavid Ludwig <dludwig@pobox.com>
Sun, 27 Dec 2015 17:55:45 -0500
changeset 9968 0a420ec24b6a
parent 9967 75871b5e0bc6
child 9969 be3d04927338
Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state Many thanks to id.zeta for details on the bug, and for the fix!
src/events/SDL_windowevents.c
src/render/SDL_render.c
--- a/src/events/SDL_windowevents.c	Sun Dec 27 16:46:12 2015 -0500
+++ b/src/events/SDL_windowevents.c	Sun Dec 27 17:55:45 2015 -0500
@@ -127,6 +127,7 @@
         if (window->flags & SDL_WINDOW_MINIMIZED) {
             return 0;
         }
+        window->flags &= ~SDL_WINDOW_MAXIMIZED;
         window->flags |= SDL_WINDOW_MINIMIZED;
         SDL_OnWindowMinimized(window);
         break;
@@ -134,6 +135,7 @@
         if (window->flags & SDL_WINDOW_MAXIMIZED) {
             return 0;
         }
+        window->flags &= ~SDL_WINDOW_MINIMIZED;
         window->flags |= SDL_WINDOW_MAXIMIZED;
         break;
     case SDL_WINDOWEVENT_RESTORED:
--- a/src/render/SDL_render.c	Sun Dec 27 16:46:12 2015 -0500
+++ b/src/render/SDL_render.c	Sun Dec 27 17:55:45 2015 -0500
@@ -158,7 +158,8 @@
                 }
             } else if (event->window.event == SDL_WINDOWEVENT_MINIMIZED) {
                 renderer->hidden = SDL_TRUE;
-            } else if (event->window.event == SDL_WINDOWEVENT_RESTORED) {
+            } else if (event->window.event == SDL_WINDOWEVENT_RESTORED || 
+                       event->window.event == SDL_WINDOWEVENT_MAXIMIZED) {
                 if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_HIDDEN)) {
                     renderer->hidden = SDL_FALSE;
                 }