commit 1170112da3776fdb06425f62d57b63144c33dc51
Author: James Zipperer <james.zipperer@synapse.com>
Date: Sun Aug 21 01:19:19 2016 -0700
bugfix for controller / joystick add / remove being in the event queue at the same time
--- a/src/joystick/SDL_gamecontroller.c Thu Aug 25 22:31:44 2016 +0200
+++ b/src/joystick/SDL_gamecontroller.c Fri Aug 26 11:16:44 2016 -0700
@@ -222,7 +222,19 @@
SDL_GameController *controllerlist = SDL_gamecontrollers;
while (controllerlist) {
if (controllerlist->joystick->instance_id == event->jdevice.which) {
+ SDL_Event peeped;
SDL_Event deviceevent;
+
+ /* If there is an existing add event in the queue, it
+ * needs to be modified to have the right value for which,
+ * because the number of controllers in the system is now
+ * one less.
+ */
+ if ( SDL_PeepEvents(&peeped, 1, SDL_GETEVENT, SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEADDED) > 0) {
+ peeped.jdevice.which--;
+ SDL_PushEvent(&peeped);
+ }
+
deviceevent.type = SDL_CONTROLLERDEVICEREMOVED;
deviceevent.cdevice.which = event->jdevice.which;
SDL_PushEvent(&deviceevent);
--- a/src/joystick/linux/SDL_sysjoystick.c Thu Aug 25 22:31:44 2016 +0200
+++ b/src/joystick/linux/SDL_sysjoystick.c Fri Aug 26 11:16:44 2016 -0700
@@ -295,6 +295,18 @@
event.type = SDL_JOYDEVICEREMOVED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+ SDL_Event peeped;
+
+ /* If there is an existing add event in the queue, it
+ * needs to be modified to have the right value for which,
+ * because the number of controllers in the system is now
+ * one less.
+ */
+ if ( SDL_PeepEvents(&peeped, 1, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADDED) > 0) {
+ peeped.jdevice.which--;
+ SDL_PushEvent(&peeped);
+ }
+
event.jdevice.which = item->device_instance;
if ( (SDL_EventOK == NULL) ||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {