--- a/include/SDL.h Sun May 09 07:00:28 2010 -0700
+++ b/include/SDL.h Sun May 09 09:53:57 2010 -0700
@@ -37,10 +37,9 @@
* level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
* and 2D framebuffer across multiple platforms.
*
- * The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
- * Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
- * The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
- * but these are not officially supported.
+ * The current version supports Windows, Windows CE, Mac OS X, Linux,
+ * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains
+ * support for other operating systems but those are not officially supported.
*
* SDL is written in C, but works with C++ natively, and has bindings to
* several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,