Corrected documentation about triggers values in SDL_GameControllerGetAxis().
Fixes Bugzilla #2319.
--- a/include/SDL_gamecontroller.h Wed Feb 18 16:17:53 2015 -0500
+++ b/include/SDL_gamecontroller.h Wed Feb 18 16:25:15 2015 -0500
@@ -241,7 +241,8 @@
/**
* Get the current state of an axis control on a game controller.
*
- * The state is a value ranging from -32768 to 32767.
+ * The state is a value ranging from -32768 to 32767 (except for the triggers,
+ * which range from 0 to 32767).
*
* The axis indices start at index 0.
*/