Fix for #1577, SDL_RenderCopyEx - Runtime check fails when dstrect == NULL and center == NULL
Thanks Michael Ehrmann.
--- a/src/render/SDL_render.c Wed Aug 15 21:00:33 2012 -0400
+++ b/src/render/SDL_render.c Fri Aug 24 11:56:21 2012 -0300
@@ -1260,10 +1260,10 @@
/* We don't intersect the dstrect with the viewport as RenderCopy does because of potential rotation clipping issues... TODO: should we? */
if (dstrect) real_dstrect = *dstrect;
else {
- real_srcrect.x = 0;
- real_srcrect.y = 0;
- real_srcrect.w = renderer->viewport.w;
- real_srcrect.h = renderer->viewport.h;
+ real_dstrect.x = 0;
+ real_dstrect.y = 0;
+ real_dstrect.w = renderer->viewport.w;
+ real_dstrect.h = renderer->viewport.h;
}
if (texture->native) {