SDL_GetAppState() correction when toggling fullscreen on OSX.
Patch by me to address this comment on the SDL mailing list:
"There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When
first running in windowed mode and then switching to full screen mode by
calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of
7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL
application clearly does have the keyboard focus, since it is able to receive
keyboard events."
--ryan.
--- a/src/video/quartz/SDL_QuartzVideo.m Thu Aug 18 06:06:02 2005 +0000
+++ b/src/video/quartz/SDL_QuartzVideo.m Thu Aug 18 06:18:30 2005 +0000
@@ -639,6 +639,9 @@
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
+ /* we're fullscreen, so flag all input states... */
+ SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE);
+
return current;
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */