Fixed a typo (thanks, Ethan!).
authorRyan C. Gordon <icculus@icculus.org>
Wed, 10 Apr 2013 22:18:10 -0400
changeset 7061 45df4552bdfe
parent 7060 9d96148c2e3e
child 7062 c0a739679bbd
Fixed a typo (thanks, Ethan!).
include/SDL_gamecontroller.h
--- a/include/SDL_gamecontroller.h	Wed Apr 10 14:11:26 2013 -0700
+++ b/include/SDL_gamecontroller.h	Wed Apr 10 22:18:10 2013 -0400
@@ -111,7 +111,7 @@
  *
  * \return 1 if mapping is added, 0 if updated, -1 on error
  */
-extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingSring );
+extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
 
 /**
  *  Get a mapping string for a GUID