WinRT: a minor, nit-picky cleanup of some OpenGL code
authorDavid Ludwig <dludwig@pobox.com>
Sun, 15 Feb 2015 12:11:44 -0500
changeset 9351 483c411e8e11
parent 9350 419c75bb3cd4
child 9352 2cbf791a601c
WinRT: a minor, nit-picky cleanup of some OpenGL code
src/video/winrt/SDL_winrtopengles.cpp
--- a/src/video/winrt/SDL_winrtopengles.cpp	Sun Feb 15 11:53:24 2015 -0500
+++ b/src/video/winrt/SDL_winrtopengles.cpp	Sun Feb 15 12:11:44 2015 -0500
@@ -38,8 +38,8 @@
 static const int ANGLE_D3D_FEATURE_LEVEL_ANY = 0;
 #define EGL_PLATFORM_ANGLE_ANGLE                        0x3201
 #define EGL_PLATFORM_ANGLE_TYPE_ANGLE                   0x3202
+#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE      0x3203
 #define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE      0x3204
-#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE      0x3203
 #define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE           0x3205
 #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE             0x3207
 #define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE               0x3208