author | Sam Lantinga <slouken@libsdl.org> |
Thu, 19 Jan 2012 20:25:09 -0500 | |
changeset 6236 | 4a7abc1b6b0e |
parent 6235 | d169541f5049 |
child 6237 | 240f1bced46b |
--- a/src/render/direct3d/SDL_render_d3d.c Thu Jan 19 01:55:51 2012 -0500 +++ b/src/render/direct3d/SDL_render_d3d.c Thu Jan 19 20:25:09 2012 -0500 @@ -573,6 +573,7 @@ { D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; D3D_TextureData *texturedata; + D3DMATRIX matrix; HRESULT result; if (!renderer) return -1; @@ -590,7 +591,6 @@ } /* Prepare an identity world and view matrix */ - D3DMATRIX matrix; matrix.m[0][0] = 1.0f; matrix.m[0][1] = 0.0f; matrix.m[0][2] = 0.0f;