Added empty text input functions for win32.
--- a/src/video/win32/SDL_win32keyboard.c Tue Jul 06 02:07:42 2010 -0400
+++ b/src/video/win32/SDL_win32keyboard.c Tue Jul 06 02:34:49 2010 -0400
@@ -122,4 +122,23 @@
{
}
+void
+WIN_StartTextInput(_THIS)
+{
+ HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+
+}
+
+void
+WIN_StopTextInput(_THIS)
+{
+
+}
+
+void
+WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
+{
+
+}
+
/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/win32/SDL_win32keyboard.h Tue Jul 06 02:07:42 2010 -0400
+++ b/src/video/win32/SDL_win32keyboard.h Tue Jul 06 02:34:49 2010 -0400
@@ -31,6 +31,10 @@
extern void WIN_UpdateKeymap(void);
extern void WIN_QuitKeyboard(_THIS);
+extern void WIN_StartTextInput(_THIS);
+extern void WIN_StopTextInput(_THIS);
+extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
+
#endif /* _SDL_win32keyboard_h */
/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/win32/SDL_win32video.c Tue Jul 06 02:07:42 2010 -0400
+++ b/src/video/win32/SDL_win32video.c Tue Jul 06 02:34:49 2010 -0400
@@ -162,6 +162,9 @@
device->GL_SwapWindow = WIN_GL_SwapWindow;
device->GL_DeleteContext = WIN_GL_DeleteContext;
#endif
+ device->StartTextInput = WIN_StartTextInput;
+ device->StopTextInput = WIN_StartTextInput;
+ device->SetTextInputRect = WIN_SetTextInputRect;
device->free = WIN_DeleteDevice;