--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/x11/SDL_x11messagebox.c Tue Oct 23 17:11:22 2012 -0700
@@ -0,0 +1,642 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL.h"
+#include "SDL_x11video.h"
+#include "SDL_x11dyn.h"
+
+#define MAX_BUTTONS 8 /* Maximum number of buttons supported */
+#define MAX_TEXT_LINES 32 /* Maximum number of text lines supported */
+#define MIN_BUTTON_WIDTH 64 /* Minimum button width */
+#define MIN_DIALOG_WIDTH 200 /* Minimum dialog width */
+#define MIN_DIALOG_HEIGHT 100 /* Minimum dialog height */
+
+static const char g_MessageBoxFont[] = "-*-*-medium-r-normal--0-120-*-*-p-0-iso8859-1";
+
+static const SDL_MessageBoxColor g_default_colors[ SDL_MESSAGEBOX_COLOR_MAX ] =
+{
+ { 56, 54, 53 }, // SDL_MESSAGEBOX_COLOR_BACKGROUND,
+ { 209, 207, 205 }, // SDL_MESSAGEBOX_COLOR_TEXT,
+ { 140, 135, 129 }, // SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
+ { 105, 102, 99 }, // SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
+ { 205, 202, 53 }, // SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
+};
+
+#define SDL_MAKE_RGB( _r, _g, _b ) ( ( ( Uint32 )( _r ) << 16 ) | \
+ ( ( Uint32 )( _g ) << 8 ) | \
+ ( ( Uint32 )( _b ) ) )
+
+typedef struct SDL_MessageBoxButtonDataX11
+{
+ int x, y; /* Text position */
+ int length; /* Text length */
+ int text_width; /* Text width */
+
+ SDL_Rect rect; /* Rectangle for entire button */
+
+ const SDL_MessageBoxButtonData *buttondata; /* Button data from caller */
+} SDL_MessageBoxButtonDataX11;
+
+typedef struct TextLineData
+{
+ int width; /* Width of this text line */
+ int length; /* String length of this text line */
+ const char *text; /* Text for this line */
+} TextLineData;
+
+typedef struct SDL_MessageBoxDataX11
+{
+ Font hfont;
+ Window window;
+ Display *display;
+ long event_mask;
+ Atom wm_protocols;
+ Atom wm_delete_message;
+
+ int dialog_width; /* Dialog box width. */
+ int dialog_height; /* Dialog box height. */
+
+ int xtext, ytext; /* Text position to start drawing at. */
+ int numlines; /* Count of Text lines. */
+ int text_height; /* Height for text lines. */
+ TextLineData linedata[ MAX_TEXT_LINES ];
+
+ int *pbuttonid; /* Pointer to user return buttonid value. */
+
+ int button_press_index; /* Index into buttondata/buttonpos for button which is pressed (or -1). */
+ int mouse_over_index; /* Index into buttondata/buttonpos for button mouse is over (or -1). */
+
+ int numbuttons; /* Count of buttons. */
+ const SDL_MessageBoxButtonData *buttondata;
+ SDL_MessageBoxButtonDataX11 buttonpos[ MAX_BUTTONS ];
+
+ Uint32 color[ SDL_MESSAGEBOX_COLOR_MAX ];
+
+ const SDL_MessageBoxData *messageboxdata;
+} SDL_MessageBoxDataX11;
+
+/* Maximum helper for ints. */
+static __inline__ int
+IntMax( int a, int b )
+{
+ return ( a > b ) ? a : b;
+}
+
+/* Return width and height for a string. */
+static void
+GetTextWidthHeight( XFontStruct *font_struct, const char *str, int nchars, int *pwidth, int *pheight )
+{
+ XCharStruct text_structure;
+ int font_direction, font_ascent, font_descent;
+
+ XTextExtents( font_struct, str, nchars,
+ &font_direction, &font_ascent, &font_descent,
+ &text_structure );
+
+ *pwidth = text_structure.width;
+ *pheight = text_structure.ascent + text_structure.descent;
+}
+
+/* Return index of button if position x,y is contained therein. */
+static int
+GetHitButtonIndex( SDL_MessageBoxDataX11 *data, int x, int y )
+{
+ int i;
+ int numbuttons = data->numbuttons;
+ SDL_MessageBoxButtonDataX11 *buttonpos = data->buttonpos;
+
+ for ( i = 0; i < numbuttons; i++ )
+ {
+ SDL_Rect *rect = &buttonpos[ i ].rect;
+
+ if ( ( x >= rect->x ) &&
+ ( x <= ( rect->x + rect->w ) ) &&
+ ( y >= rect->y ) &&
+ ( y <= ( rect->y + rect->h ) ) )
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+/* Initialize SDL_MessageBoxData structure and Display, etc. */
+static int
+X11_MessageBoxInit( SDL_MessageBoxDataX11 *data, const SDL_MessageBoxData * messageboxdata, int * pbuttonid )
+{
+ int i;
+ int numbuttons = messageboxdata->numbuttons;
+ const SDL_MessageBoxButtonData *buttondata = messageboxdata->buttons;
+ const SDL_MessageBoxColor *colorhints;
+
+ if ( numbuttons > MAX_BUTTONS ) {
+ SDL_SetError("Too many buttons (%d max allowed)", MAX_BUTTONS);
+ return -1;
+ }
+
+ data->dialog_width = MIN_DIALOG_WIDTH;
+ data->dialog_height = MIN_DIALOG_HEIGHT;
+ data->messageboxdata = messageboxdata;
+ data->buttondata = buttondata;
+ data->numbuttons = numbuttons;
+ data->pbuttonid = pbuttonid;
+
+ data->display = XOpenDisplay( NULL );
+ if ( !data->display ) {
+ SDL_SetError("Couldn't open X11 display");
+ return -1;
+ }
+
+ data->hfont = XLoadFont( data->display, g_MessageBoxFont );
+ if ( data->hfont == None ) {
+ SDL_SetError("Couldn't load font %s", g_MessageBoxFont);
+ return -1;
+ }
+
+ if ( messageboxdata->colorScheme ) {
+ colorhints = messageboxdata->colorScheme->colors;
+ } else {
+ colorhints = g_default_colors;
+ }
+
+ /* Convert our SDL_MessageBoxColor r,g,b values to packed RGB format. */
+ for ( i = 0; i < SDL_MESSAGEBOX_COLOR_MAX; i++ ) {
+ data->color[ i ] = SDL_MAKE_RGB( colorhints[ i ].r, colorhints[ i ].g, colorhints[ i ].b );
+ }
+
+ return 0;
+}
+
+/* Calculate and initialize text and button locations. */
+static int
+X11_MessageBoxInitPositions( SDL_MessageBoxDataX11 *data )
+{
+ int i;
+ int ybuttons;
+ int text_width_max = 0;
+ int button_text_height = 0;
+ int button_width = MIN_BUTTON_WIDTH;
+ const SDL_MessageBoxData *messageboxdata = data->messageboxdata;
+
+ XFontStruct *fontinfo = XQueryFont( data->display, data->hfont );
+ if ( !fontinfo ) {
+ SDL_SetError("Couldn't get font info");
+ return -1;
+ }
+
+ /* Go over text and break linefeeds into separate lines. */
+ if ( messageboxdata->message && messageboxdata->message[ 0 ] )
+ {
+ const char *text = messageboxdata->message;
+ TextLineData *plinedata = data->linedata;
+
+ for ( i = 0; i < MAX_TEXT_LINES; i++, plinedata++ )
+ {
+ int height;
+ char *lf = SDL_strchr( ( char * )text, '\n' );
+
+ data->numlines++;
+
+ /* Only grab length up to lf if it exists and isn't the last line. */
+ plinedata->length = ( lf && ( i < MAX_TEXT_LINES - 1 ) ) ? ( lf - text ) : SDL_strlen( text );
+ plinedata->text = text;
+
+ GetTextWidthHeight( fontinfo, text, plinedata->length, &plinedata->width, &height );
+
+ /* Text and widths are the largest we've ever seen. */
+ data->text_height = IntMax( data->text_height, height );
+ text_width_max = IntMax( text_width_max, plinedata->width );
+
+ text += plinedata->length + 1;
+
+ /* Break if there are no more linefeeds. */
+ if ( !lf )
+ break;
+ }
+
+ /* Bump up the text height slightly. */
+ data->text_height += 2;
+ }
+
+ /* Loop through all buttons and calculate the button widths and height. */
+ for ( i = 0; i < data->numbuttons; i++ )
+ {
+ int height;
+
+ data->buttonpos[ i ].buttondata = &data->buttondata[ i ];
+ data->buttonpos[ i ].length = SDL_strlen( data->buttondata[ i ].text );
+
+ GetTextWidthHeight( fontinfo, data->buttondata[ i ].text, SDL_strlen( data->buttondata[ i ].text ),
+ &data->buttonpos[ i ].text_width, &height );
+
+ button_width = IntMax( button_width, data->buttonpos[ i ].text_width );
+ button_text_height = IntMax( button_text_height, height );
+ }
+
+ if ( data->numlines )
+ {
+ /* x,y for this line of text. */
+ data->xtext = data->text_height;
+ data->ytext = data->text_height + data->text_height;
+
+ /* Bump button y down to bottom of text. */
+ ybuttons = 3 * data->ytext / 2 + ( data->numlines - 1 ) * data->text_height;
+
+ /* Bump the dialog box width and height up if needed. */
+ data->dialog_width = IntMax( data->dialog_width, 2 * data->xtext + text_width_max );
+ data->dialog_height = IntMax( data->dialog_height, ybuttons );
+ }
+ else
+ {
+ /* Button y starts at height of button text. */
+ ybuttons = button_text_height;
+ }
+
+ if ( data->numbuttons )
+ {
+ int x, y;
+ int width_of_buttons;
+ int button_spacing = button_text_height;
+ int button_height = 2 * button_text_height;
+
+ /* Bump button width up a bit. */
+ button_width += button_text_height;
+
+ /* Get width of all buttons lined up. */
+ width_of_buttons = data->numbuttons * button_width + ( data->numbuttons - 1 ) * button_spacing;
+
+ /* Bump up dialog width and height if buttons are wider than text. */
+ data->dialog_width = IntMax( data->dialog_width, width_of_buttons + 2 * button_spacing );
+ data->dialog_height = IntMax( data->dialog_height, ybuttons + 2 * button_height );
+
+ /* Location for first button. */
+ x = ( data->dialog_width - width_of_buttons ) / 2;
+ y = ybuttons + ( data->dialog_height - ybuttons - button_height ) / 2;
+
+ for ( i = 0; i < data->numbuttons; i++ )
+ {
+ /* Button coordinates. */
+ data->buttonpos[ i ].rect.x = x;
+ data->buttonpos[ i ].rect.y = y;
+ data->buttonpos[ i ].rect.w = button_width;
+ data->buttonpos[ i ].rect.h = button_height;
+
+ /* Button text coordinates. */
+ data->buttonpos[ i ].x = x + ( button_width - data->buttonpos[ i ].text_width ) / 2;
+ data->buttonpos[ i ].y = y + ( button_height - button_text_height - 1 ) / 2 + button_text_height;
+
+ /* Scoot over for next button. */
+ x += button_width + button_text_height;
+ }
+ }
+
+ XFreeFontInfo( NULL, fontinfo, 1 );
+ return 0;
+}
+
+/* Free SDL_MessageBoxData data. */
+static void
+X11_MessageBoxShutdown( SDL_MessageBoxDataX11 *data )
+{
+ if ( data->hfont != None )
+ {
+ XUnloadFont( data->display, data->hfont );
+ data->hfont = None;
+ }
+
+ if ( data->display )
+ {
+ if ( data->window != None )
+ {
+ XUnmapWindow( data->display, data->window );
+ XDestroyWindow( data->display, data->window );
+ data->window = None;
+ }
+
+ XCloseDisplay( data->display );
+ data->display = NULL;
+ }
+}
+
+/* Create and set up our X11 dialog box indow. */
+static int
+X11_MessageBoxCreateWindow( SDL_MessageBoxDataX11 *data )
+{
+ int x, y;
+ XSizeHints *sizehints;
+ XSetWindowAttributes wnd_attr;
+ Display *display = data->display;
+ SDL_WindowData *windowdata = NULL;
+ const SDL_MessageBoxData *messageboxdata = data->messageboxdata;
+
+ if ( messageboxdata->window ) {
+ windowdata = (SDL_WindowData *)messageboxdata->window->driverdata;
+ }
+
+ data->event_mask = ExposureMask |
+ ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask |
+ StructureNotifyMask | FocusChangeMask | PointerMotionMask;
+ wnd_attr.event_mask = data->event_mask;
+
+ data->window = XCreateWindow(
+ display, DefaultRootWindow( display ),
+ 0, 0,
+ data->dialog_width, data->dialog_height,
+ 0, CopyFromParent, InputOutput, CopyFromParent,
+ CWEventMask, &wnd_attr );
+ if ( data->window == None ) {
+ SDL_SetError("Couldn't create X window");
+ return -1;
+ }
+
+ if ( windowdata ) {
+ /* http://tronche.com/gui/x/icccm/sec-4.html#WM_TRANSIENT_FOR */
+ XSetTransientForHint( display, data->window, windowdata->xwindow );
+ }
+
+ XStoreName( display, data->window, messageboxdata->title );
+
+ /* Allow the window to be deleted by the window manager */
+ data->wm_protocols = XInternAtom( display, "WM_PROTOCOLS", False );
+ data->wm_delete_message = XInternAtom( display, "WM_DELETE_WINDOW", False );
+ XSetWMProtocols( display, data->window, &data->wm_delete_message, 1 );
+
+ if ( windowdata ) {
+ XWindowAttributes attrib;
+ Window dummy;
+
+ XGetWindowAttributes(display, windowdata->xwindow, &attrib);
+ x = attrib.x + ( attrib.width - data->dialog_width ) / 2;
+ y = attrib.y + ( attrib.height - data->dialog_height ) / 3 ;
+ XTranslateCoordinates(display, windowdata->xwindow, DefaultRootWindow( display ), x, y, &x, &y, &dummy);
+ } else {
+ int screen = DefaultScreen( display );
+ x = ( DisplayWidth( display, screen ) - data->dialog_width ) / 2;
+ y = ( DisplayHeight( display, screen ) - data->dialog_height ) / 3 ;
+ }
+ XMoveWindow( display, data->window, x, y );
+
+ sizehints = XAllocSizeHints();
+ if ( sizehints ) {
+ sizehints->flags = USPosition | USSize | PMaxSize | PMinSize;
+ sizehints->x = x;
+ sizehints->y = y;
+ sizehints->width = data->dialog_width;
+ sizehints->height = data->dialog_height;
+
+ sizehints->min_width = sizehints->max_width = data->dialog_width;
+ sizehints->min_height = sizehints->max_height = data->dialog_height;
+
+ XSetWMNormalHints( display, data->window, sizehints );
+
+ XFree( sizehints );
+ }
+
+ XMapRaised( display, data->window );
+ return 0;
+}
+
+/* Draw our message box. */
+static void
+X11_MessageBoxDraw( SDL_MessageBoxDataX11 *data, GC ctx )
+{
+ int i;
+ Window window = data->window;
+ Display *display = data->display;
+
+ XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_BACKGROUND ] );
+ XFillRectangle( display, window, ctx, 0, 0, data->dialog_width, data->dialog_height );
+
+ XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_TEXT ] );
+ for ( i = 0; i < data->numlines; i++ )
+ {
+ TextLineData *plinedata = &data->linedata[ i ];
+
+ XDrawString( display, window, ctx,
+ data->xtext, data->ytext + i * data->text_height,
+ plinedata->text, plinedata->length );
+ }
+
+ for ( i = 0; i < data->numbuttons; i++ )
+ {
+ SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[ i ];
+ const SDL_MessageBoxButtonData *buttondata = buttondatax11->buttondata;
+ int border = ( buttondata->flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT ) ? 2 : 0;
+ int offset = ( ( data->mouse_over_index == i ) && ( data->button_press_index == data->mouse_over_index ) ) ? 1 : 0;
+
+ XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND ] );
+ XFillRectangle( display, window, ctx,
+ buttondatax11->rect.x - border, buttondatax11->rect.y - border,
+ buttondatax11->rect.w + 2 * border, buttondatax11->rect.h + 2 * border );
+
+ XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_BUTTON_BORDER ] );
+ XDrawRectangle( display, window, ctx,
+ buttondatax11->rect.x, buttondatax11->rect.y,
+ buttondatax11->rect.w, buttondatax11->rect.h );
+
+ XSetForeground( display, ctx, ( data->mouse_over_index == i ) ?
+ data->color[ SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED ] :
+ data->color[ SDL_MESSAGEBOX_COLOR_TEXT ] );
+ XDrawString( display, window, ctx,
+ buttondatax11->x + offset, buttondatax11->y + offset,
+ buttondata->text, buttondatax11->length );
+ }
+}
+
+/* Loop and handle message box event messages until something kills it. */
+static int
+X11_MessageBoxLoop( SDL_MessageBoxDataX11 *data )
+{
+ GC ctx;
+ XGCValues ctx_vals;
+ SDL_bool close_dialog = SDL_FALSE;
+ SDL_bool has_focus = SDL_TRUE;
+ KeySym last_key_pressed = XK_VoidSymbol;
+
+ ctx_vals.font = data->hfont;
+ ctx_vals.foreground = data->color[ SDL_MESSAGEBOX_COLOR_BACKGROUND ];
+ ctx_vals.background = data->color[ SDL_MESSAGEBOX_COLOR_BACKGROUND ];
+
+ ctx = XCreateGC( data->display, data->window, GCForeground | GCBackground | GCFont, &ctx_vals );
+ if ( ctx == None ) {
+ SDL_SetError("Couldn't create graphics context");
+ return -1;
+ }
+
+ data->button_press_index = -1; /* Reset what button is currently depressed. */
+ data->mouse_over_index = -1; /* Reset what button the mouse is over. */
+
+ while( !close_dialog ) {
+ XEvent e;
+ SDL_bool draw = SDL_TRUE;
+
+ XWindowEvent( data->display, data->window, data->event_mask, &e );
+
+ /* If XFilterEvent returns True, then some input method has filtered the
+ event, and the client should discard the event. */
+ if ( ( e.type != Expose ) && XFilterEvent( &e, None ) )
+ continue;
+
+ switch( e.type ) {
+ case Expose:
+ if ( e.xexpose.count > 0 ) {
+ draw = SDL_FALSE;
+ }
+ break;
+
+ case FocusIn:
+ /* Got focus. */
+ has_focus = SDL_TRUE;
+ break;
+
+ case FocusOut:
+ /* lost focus. Reset button and mouse info. */
+ has_focus = SDL_FALSE;
+ data->button_press_index = -1;
+ data->mouse_over_index = -1;
+ break;
+
+ case MotionNotify:
+ if ( has_focus ) {
+ /* Mouse moved... */
+ data->mouse_over_index = GetHitButtonIndex( data, e.xbutton.x, e.xbutton.y );
+ }
+ break;
+
+ case ClientMessage:
+ if ( e.xclient.message_type == data->wm_protocols &&
+ e.xclient.format == 32 &&
+ e.xclient.data.l[ 0 ] == data->wm_delete_message ) {
+ close_dialog = SDL_TRUE;
+ }
+ break;
+
+ case KeyPress:
+ /* Store key press - we make sure in key release that we got both. */
+ last_key_pressed = XLookupKeysym( &e.xkey, 0 );
+ break;
+
+ case KeyRelease:
+ {
+ Uint32 mask = 0;
+ KeySym key = XLookupKeysym( &e.xkey, 0 );
+
+ /* If this is a key release for something we didn't get the key down for, then bail. */
+ if ( key != last_key_pressed )
+ break;
+
+ if ( key == XK_Escape )
+ mask = SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT;
+ else if ( ( key == XK_Return ) || ( key == XK_KP_Enter ) )
+ mask = SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT;
+
+ if ( mask ) {
+ int i;
+
+ /* Look for first button with this mask set, and return it if found. */
+ for ( i = 0; i < data->numbuttons; i++ ) {
+ SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[ i ];
+
+ if ( buttondatax11->buttondata->flags & mask ) {
+ *data->pbuttonid = buttondatax11->buttondata->buttonid;
+ close_dialog = SDL_TRUE;
+ break;
+ }
+ }
+ }
+ break;
+ }
+
+ case ButtonPress:
+ data->button_press_index = -1;
+ if ( e.xbutton.button == Button1 ) {
+ /* Find index of button they clicked on. */
+ data->button_press_index = GetHitButtonIndex( data, e.xbutton.x, e.xbutton.y );
+ }
+ break;
+
+ case ButtonRelease:
+ /* If button is released over the same button that was clicked down on, then return it. */
+ if ( ( e.xbutton.button == Button1 ) && ( data->button_press_index >= 0 ) ) {
+ int button = GetHitButtonIndex( data, e.xbutton.x, e.xbutton.y );
+
+ if ( data->button_press_index == button ) {
+ SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[ button ];
+
+ *data->pbuttonid = buttondatax11->buttondata->buttonid;
+ close_dialog = SDL_TRUE;
+ }
+ }
+ data->button_press_index = -1;
+ break;
+ }
+
+ if ( draw ) {
+ /* Draw our dialog box. */
+ X11_MessageBoxDraw( data, ctx );
+ }
+ }
+
+ XFreeGC( data->display, ctx );
+ return 0;
+}
+
+/* Display an x11 message box. */
+int
+X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+ int ret;
+ SDL_MessageBoxDataX11 data;
+
+ SDL_memset( &data, 0, sizeof( data ) );
+
+ if ( !SDL_X11_LoadSymbols() )
+ return -1;
+
+ /* This code could get called from multiple threads maybe? */
+ XInitThreads();
+
+ /* Initialize the return buttonid value to -1 (for error or dialogbox closed). */
+ *buttonid = -1;
+
+ /* Init and display the message box. */
+ ret = X11_MessageBoxInit( &data, messageboxdata, buttonid );
+ if ( ret != -1 ) {
+ ret = X11_MessageBoxInitPositions( &data );
+ if ( ret != -1 ) {
+ ret = X11_MessageBoxCreateWindow( &data );
+ if ( ret != -1 ) {
+ ret = X11_MessageBoxLoop( &data );
+ }
+ }
+ }
+
+ X11_MessageBoxShutdown( &data );
+ return ret;
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/x11/SDL_x11sym.h Tue Oct 23 17:10:09 2012 -0700
+++ b/src/video/x11/SDL_x11sym.h Tue Oct 23 17:11:22 2012 -0700
@@ -43,13 +43,17 @@
SDL_X11_SYM(int,XDeleteProperty,(Display* a,Window b,Atom c),(a,b,c),return)
SDL_X11_SYM(int,XDestroyWindow,(Display* a,Window b),(a,b),return)
SDL_X11_SYM(int,XDisplayKeycodes,(Display* a,int* b,int* c),(a,b,c),return)
+SDL_X11_SYM(int,XDrawRectangle,(Display* a,Drawable b,GC c,int d,int e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
SDL_X11_SYM(char*,XDisplayName,(_Xconst char* a),(a),return)
+SDL_X11_SYM(int,XDrawString,(Display* a,Drawable b,GC c,int d,int e,_Xconst char* f,int g),(a,b,c,d,e,f,g),return)
SDL_X11_SYM(int,XEventsQueued,(Display* a,int b),(a,b),return)
+SDL_X11_SYM(int,XFillRectangle,(Display* a,Drawable b,GC c,int d,int e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
SDL_X11_SYM(Bool,XFilterEvent,(XEvent *event,Window w),(event,w),return)
SDL_X11_SYM(int,XFlush,(Display* a),(a),return)
SDL_X11_SYM(int,XFree,(void*a),(a),return)
SDL_X11_SYM(int,XFreeCursor,(Display* a,Cursor b),(a,b),return)
SDL_X11_SYM(int,XFreeGC,(Display* a,GC b),(a,b),return)
+SDL_X11_SYM(int,XFreeFontInfo,(char** a,XFontStruct* b,int c),(a,b,c),return)
SDL_X11_SYM(int,XFreeModifiermap,(XModifierKeymap* a),(a),return)
SDL_X11_SYM(int,XFreePixmap,(Display* a,Pixmap b),(a,b),return)
SDL_X11_SYM(char*,XGetAtomName,(Display *a,Atom b),(a,b),return)
@@ -73,6 +77,7 @@
SDL_X11_SYM(int,XInstallColormap,(Display* a,Colormap b),(a,b),return)
SDL_X11_SYM(Atom,XInternAtom,(Display* a,_Xconst char* b,Bool c),(a,b,c),return)
SDL_X11_SYM(XPixmapFormatValues*,XListPixmapFormats,(Display* a,int* b),(a,b),return)
+SDL_X11_SYM(Font,XLoadFont,(Display* a,_Xconst char* b),(a,b),return)
SDL_X11_SYM(KeySym,XLookupKeysym,(XKeyEvent* a,int b),(a,b),return)
SDL_X11_SYM(int,XLookupString,(XKeyEvent* a,char* b,int c,KeySym* d,XComposeStatus* e),(a,b,c,d,e),return)
SDL_X11_SYM(int,XMapRaised,(Display* a,Window b),(a,b),return)
@@ -85,6 +90,7 @@
SDL_X11_SYM(int,XPeekEvent,(Display* a,XEvent* b),(a,b),return)
SDL_X11_SYM(int,XPending,(Display* a),(a),return)
SDL_X11_SYM(int,XPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j),(a,b,c,d,e,f,g,h,i,j),return)
+SDL_X11_SYM(XFontStruct*,XQueryFont,(Display* a,XID b),(a,b),return)
SDL_X11_SYM(int,XQueryKeymap,(Display* a,char *b),(a,b),return)
SDL_X11_SYM(Bool,XQueryPointer,(Display* a,Window b,Window* c,Window* d,int* e,int* f,int* g,int* h,unsigned int* i),(a,b,c,d,e,f,g,h,i),return)
SDL_X11_SYM(int,XRaiseWindow,(Display* a,Window b),(a,b),return)
@@ -94,6 +100,7 @@
SDL_X11_SYM(int,XSelectInput,(Display* a,Window b,long c),(a,b,c),return)
SDL_X11_SYM(Status,XSendEvent,(Display* a,Window b,Bool c,long d,XEvent* e),(a,b,c,d,e),return)
SDL_X11_SYM(XErrorHandler,XSetErrorHandler,(XErrorHandler a),(a),return)
+SDL_X11_SYM(int,XSetForeground,(Display* a,GC b,unsigned long c),(a,b,c),return)
SDL_X11_SYM(XIOErrorHandler,XSetIOErrorHandler,(XIOErrorHandler a),(a),return)
SDL_X11_SYM(int,XSetInputFocus,(Display *a,Window b,int c,Time d),(a,b,c,d),return)
SDL_X11_SYM(int,XSetSelectionOwner,(Display* a,Atom b,Window c,Time d),(a,b,c,d),return)
@@ -104,15 +111,20 @@
SDL_X11_SYM(void,XSetWMNormalHints,(Display* a,Window b,XSizeHints* c),(a,b,c),)
SDL_X11_SYM(Status,XSetWMProtocols,(Display* a,Window b,Atom* c,int d),(a,b,c,d),return)
SDL_X11_SYM(int,XStoreColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XStoreName,(Display* a,Window b,_Xconst char* c),(a,b,c),return)
SDL_X11_SYM(Status,XStringListToTextProperty,(char** a,int b,XTextProperty* c),(a,b,c),return)
SDL_X11_SYM(int,XSync,(Display* a,Bool b),(a,b),return)
+SDL_X11_SYM(int,XTextExtents,(XFontStruct* a,_Xconst char* b,int c,int* d,int* e,int* f,XCharStruct* g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(Bool,XTranslateCoordinates,(Display *a,Window b,Window c,int d,int e,int* f,int* g,Window* h),(a,b,c,d,e,f,g,h),return)
SDL_X11_SYM(int,XUndefineCursor,(Display* a,Window b),(a,b),return)
SDL_X11_SYM(int,XUngrabKeyboard,(Display* a,Time b),(a,b),return)
SDL_X11_SYM(int,XUngrabPointer,(Display* a,Time b),(a,b),return)
SDL_X11_SYM(int,XUngrabServer,(Display* a),(a),return)
SDL_X11_SYM(int,XUninstallColormap,(Display* a,Colormap b),(a,b),return)
+SDL_X11_SYM(int,XUnloadFont,(Display* a,Font b),(a,b),return)
SDL_X11_SYM(int,XUnmapWindow,(Display* a,Window b),(a,b),return)
SDL_X11_SYM(int,XWarpPointer,(Display* a,Window b,Window c,int d,int e,unsigned int f,unsigned int g,int h,int i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(int,XWindowEvent,(Display* a,Window b,long c,XEvent* d),(a,b,c,d),return)
SDL_X11_SYM(VisualID,XVisualIDFromVisual,(Visual* a),(a),return)
#if SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY
SDL_X11_SYM(XExtDisplayInfo*,XextAddDisplay,(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f),(a,b,c,d,e,f),return)