Fix a memory leak. We need to clean up our autorelease pool code at some point.
--- a/src/video/cocoa/SDL_cocoamodes.m Fri Jan 11 20:36:39 2013 -0800
+++ b/src/video/cocoa/SDL_cocoamodes.m Sat Jan 12 14:04:51 2013 -0500
@@ -235,6 +235,7 @@
void
Cocoa_InitModes(_THIS)
{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
CGDisplayErr result;
CGDirectDisplayID *displays;
CGDisplayCount numDisplays;
@@ -243,6 +244,7 @@
result = CGGetOnlineDisplayList(0, NULL, &numDisplays);
if (result != kCGErrorSuccess) {
CG_SetError("CGGetOnlineDisplayList()", result);
+ [pool release];
return;
}
displays = SDL_stack_alloc(CGDirectDisplayID, numDisplays);
@@ -250,6 +252,7 @@
if (result != kCGErrorSuccess) {
CG_SetError("CGGetOnlineDisplayList()", result);
SDL_stack_free(displays);
+ [pool release];
return;
}
@@ -313,6 +316,7 @@
}
}
SDL_stack_free(displays);
+ [pool release];
}
int