Date: Wed, 15 Aug 2007 01:08:38 +0200
authorSam Lantinga <slouken@libsdl.org>
Wed, 15 Aug 2007 03:34:14 +0000
changeset 2243 5523312f311e
parent 2242 313112f9ac5c
child 2244 5234868559fa
Date: Wed, 15 Aug 2007 01:08:38 +0200 From: Couriersud Subject: Some SDL1.3 patches LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before a window is created, it will crash since structures are not properly set up.
src/video/x11/SDL_x11opengl.c
--- a/src/video/x11/SDL_x11opengl.c	Wed Aug 15 03:20:55 2007 +0000
+++ b/src/video/x11/SDL_x11opengl.c	Wed Aug 15 03:34:14 2007 +0000
@@ -90,6 +90,9 @@
         return -1;
     }
 
+    // LoadLibrary may be called before WindowCreate!
+    X11_GL_Initialize(_this);
+    
     /* Load new function pointers */
     _this->gl_data->glXGetProcAddress =
         (void *(*)(const GLubyte *)) GL_LoadFunction(handle,