More 1.3 audio work...moved dsp and dma drivers over to new model. Untested! SDL-ryan-multiple-audio-device
authorRyan C. Gordon <icculus@icculus.org>
Wed, 04 Oct 2006 06:00:10 +0000
branchSDL-ryan-multiple-audio-device
changeset 3795 589bc3d060cd
parent 3794 db24e43972ac
child 3796 b19680c84cdf
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
src/audio/SDL_audio.c
src/audio/SDL_sysaudio.h
src/audio/dma/SDL_dmaaudio.c
src/audio/dsp/SDL_dspaudio.c
src/audio/dsp/SDL_dspaudio.h
src/audio/macosx/SDL_coreaudio.c
test/testaudioinfo.c
--- a/src/audio/SDL_audio.c	Tue Oct 03 23:45:36 2006 +0000
+++ b/src/audio/SDL_audio.c	Wed Oct 04 06:00:10 2006 +0000
@@ -132,6 +132,16 @@
 }
 
 
+/* stubs for audio drivers that don't need a specific entry point... */
+/* !!! FIXME: fill in more of these. */
+
+static void SDL_DeinitializeAudio_Default(void)
+{
+    /* no-op. */
+}
+
+
+
 /* The general mixing thread function */
 int SDLCALL
 SDL_RunAudio(void *devicep)
@@ -443,6 +453,10 @@
         current_audio.impl.UnlockDevice = SDL_UnlockDevice_Default;
     }
 
+    if (!current_audio.impl.Deinitialize) {
+        current_audio.impl.Deinitialize = SDL_DeinitializeAudio_Default;
+    }
+
     return (0);
 }
 
--- a/src/audio/SDL_sysaudio.h	Tue Oct 03 23:45:36 2006 +0000
+++ b/src/audio/SDL_sysaudio.h	Wed Oct 04 06:00:10 2006 +0000
@@ -47,6 +47,7 @@
     void (*Deinitialize) (void);
 } SDL_AudioDriverImpl;
 
+
 typedef struct SDL_AudioDriver
 {
     /* * * */
--- a/src/audio/dma/SDL_dmaaudio.c	Tue Oct 03 23:45:36 2006 +0000
+++ b/src/audio/dma/SDL_dmaaudio.c	Wed Oct 04 06:00:10 2006 +0000
@@ -21,6 +21,8 @@
 */
 #include "SDL_config.h"
 
+/* !!! FIXME: merge this driver with "dsp". */
+
 /* Allow access to a raw mixing buffer */
 
 #include <stdio.h>
@@ -60,17 +62,23 @@
 #define OPEN_FLAGS	(O_RDWR|O_NONBLOCK)
 
 /* Audio driver functions */
-static int DMA_OpenAudio(_THIS, SDL_AudioSpec * spec);
-static void DMA_WaitAudio(_THIS);
-static void DMA_PlayAudio(_THIS);
-static Uint8 *DMA_GetAudioBuf(_THIS);
-static void DMA_CloseAudio(_THIS);
+static int DMA_DetectDevices(int iscapture);
+static const char *DMA_GetDeviceName(int index, int iscapture);
+static int DMA_OpenDevice(_THIS, const char *devname, int iscapture);
+static void DMA_WaitDevice(_THIS);
+static void DMA_PlayDevice(_THIS);
+static Uint8 *DMA_GetDeviceBuf(_THIS);
+static void DMA_CloseDevice(_THIS);
 
 /* Audio driver bootstrap functions */
 
 static int
-Audio_Available(void)
+DMA_Available(void)
 {
+    /*
+     * !!! FIXME: maybe change this to always available, and move this to
+     * !!! FIXME:  to device enumeration and opening?
+     */
     int available;
     int fd;
 
@@ -91,55 +99,276 @@
     return (available);
 }
 
-static void
-Audio_DeleteDevice(SDL_AudioDevice * device)
-{
-    SDL_free(device->hidden);
-    SDL_free(device);
-}
-
-static SDL_AudioDevice *
-Audio_CreateDevice(int devindex)
-{
-    SDL_AudioDevice *this;
 
-    /* Initialize all variables that we clean on shutdown */
-    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
-    if (this) {
-        SDL_memset(this, 0, (sizeof *this));
-        this->hidden = (struct SDL_PrivateAudioData *)
-            SDL_malloc((sizeof *this->hidden));
-    }
-    if ((this == NULL) || (this->hidden == NULL)) {
-        SDL_OutOfMemory();
-        if (this) {
-            SDL_free(this);
-        }
-        return (0);
-    }
-    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
-    audio_fd = -1;
+static int
+DMA_Init(SDL_AudioDriverImpl *impl)
+{
+    /* Set the function pointers */
+    impl->DetectDevices = DMA_DetectDevices;
+    impl->GetDeviceName = DMA_GetDeviceName;
+    impl->OpenDevice = DMA_OpenDevice;
+    impl->WaitDevice = DMA_WaitDevice;
+    impl->PlayDevice = DMA_PlayDevice;
+    impl->GetDeviceBuf = DMA_GetDeviceBuf;
+    impl->CloseDevice = DMA_CloseDevice;
 
-    /* Set the function pointers */
-    this->OpenAudio = DMA_OpenAudio;
-    this->WaitAudio = DMA_WaitAudio;
-    this->PlayAudio = DMA_PlayAudio;
-    this->GetAudioBuf = DMA_GetAudioBuf;
-    this->CloseAudio = DMA_CloseAudio;
-
-    this->free = Audio_DeleteDevice;
-
-    return this;
+    return 1;
 }
 
 AudioBootStrap DMA_bootstrap = {
     DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio",
-    Audio_Available, Audio_CreateDevice
+    DMA_Available, DMA_Init
 };
 
+
+static int
+DMA_DetectDevices(int iscapture)
+{
+    return -1;  /* !!! FIXME */
+}
+
+
+static const char *
+DMA_GetDeviceName(int index, int iscapture)
+{
+    SDL_SetError("No such device");  /* !!! FIXME */
+    return NULL;
+}
+
+
+static int
+DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo)
+{
+    int frag_spec;
+    int value;
+
+    /* Close and then reopen the audio device */
+    close(audio_fd);
+    audio_fd = open(audiodev, O_RDWR, 0);
+    if (audio_fd < 0) {
+        SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
+        return (-1);
+    }
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Determine the power of two of the fragment size */
+    for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec);
+    if ((0x01 << frag_spec) != this->spec.size) {
+        SDL_SetError("Fragment size must be a power of two");
+        return (-1);
+    }
+
+    /* Set the audio buffering parameters */
+    if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
+        SDL_SetError("Couldn't set audio fragment spec");
+        return (-1);
+    }
+
+    /* Set the audio format */
+    value = format;
+    if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
+        SDL_SetError("Couldn't set audio format");
+        return (-1);
+    }
+
+    /* Set mono or stereo audio */
+    value = (this->spec.channels > 1);
+    if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
+        (value != stereo)) {
+        SDL_SetError("Couldn't set audio channels");
+        return (-1);
+    }
+
+    /* Set the DSP frequency */
+    value = this->spec.freq;
+    if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
+        SDL_SetError("Couldn't set audio frequency");
+        return (-1);
+    }
+    this->spec.freq = value;
+
+    /* We successfully re-opened the audio */
+    return (0);
+}
+
+
+
+static int
+open_device_internal(_THIS, const char *devname, int iscapture)
+{
+    char audiodev[1024];
+    int format;
+    int stereo;
+    int value;
+    SDL_AudioFormat test_format;
+    struct audio_buf_info info;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+                        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        SDL_OutOfMemory();
+        return 0;
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* !!! FIXME: handle devname */
+    /* !!! FIXME: handle iscapture */
+
+    /* Open the audio device */
+    audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
+    if (audio_fd < 0) {
+        SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
+        return 0;
+    }
+    dma_buf = NULL;
+    ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
+
+    /* Get a list of supported hardware formats */
+    if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
+        SDL_SetError("Couldn't get audio format list");
+        return 0;
+    }
+
+    /* Try for a closest match on audio format */
+    format = 0;
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            if (value & AFMT_U8) {
+                format = AFMT_U8;
+            }
+            break;
+        case AUDIO_S8:
+            if (value & AFMT_S8) {
+                format = AFMT_S8;
+            }
+            break;
+        case AUDIO_S16LSB:
+            if (value & AFMT_S16_LE) {
+                format = AFMT_S16_LE;
+            }
+            break;
+        case AUDIO_S16MSB:
+            if (value & AFMT_S16_BE) {
+                format = AFMT_S16_BE;
+            }
+            break;
+        case AUDIO_U16LSB:
+            if (value & AFMT_U16_LE) {
+                format = AFMT_U16_LE;
+            }
+            break;
+        case AUDIO_U16MSB:
+            if (value & AFMT_U16_BE) {
+                format = AFMT_U16_BE;
+            }
+            break;
+        default:
+            format = 0;
+            break;
+        }
+        if (!format) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (format == 0) {
+        SDL_SetError("Couldn't find any hardware audio formats");
+        return 0;
+    }
+    this->spec.format = test_format;
+
+    /* Set the audio format */
+    value = format;
+    if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
+        SDL_SetError("Couldn't set audio format");
+        return 0;
+    }
+
+    /* Set mono or stereo audio (currently only two channels supported) */
+    stereo = (this->spec.channels > 1);
+    ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
+    if (stereo) {
+        this->spec.channels = 2;
+    } else {
+        this->spec.channels = 1;
+    }
+
+    /* Because some drivers don't allow setting the buffer size
+       after setting the format, we must re-open the audio device
+       once we know what format and channels are supported
+     */
+    if (DMA_ReopenAudio(this, audiodev, format, stereo) < 0) {
+        /* Error is set by DMA_ReopenAudio() */
+        return 0;
+    }
+
+    /* Memory map the audio buffer */
+    if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) {
+        SDL_SetError("Couldn't get OSPACE parameters");
+        return 0;
+    }
+    this->spec.size = info.fragsize;
+    this->spec.samples = this->spec.size / ((this->spec.format & 0xFF) / 8);
+    this->spec.samples /= this->spec.channels;
+    num_buffers = info.fragstotal;
+    dma_len = num_buffers * this->spec.size;
+    dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED,
+                             audio_fd, 0);
+    if (dma_buf == MAP_FAILED) {
+        SDL_SetError("DMA memory map failed");
+        dma_buf = NULL;
+        return 0;
+    }
+    SDL_memset(dma_buf, this->spec.silence, dma_len);
+
+    /* Check to see if we need to use select() workaround */
+    {
+        char *workaround;
+        workaround = SDL_getenv("SDL_DSP_NOSELECT");
+        if (workaround) {
+            frame_ticks = (float) (this->spec.samples*1000) / this->spec.freq;
+            next_frame = SDL_GetTicks() + frame_ticks;
+        }
+    }
+
+    /* Trigger audio playback */
+    value = 0;
+    ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value);
+    value = PCM_ENABLE_OUTPUT;
+    if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) {
+        SDL_SetError("Couldn't trigger audio output");
+        return 0;
+    }
+
+    /* Get the parent process id (we're the parent of the audio thread) */
+    parent = getpid();
+
+    /* We're ready to rock and roll. :-) */
+    return 1;
+}
+
+static int
+DMA_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int retval = open_device_internal(this, devname, iscapture);
+    if (!retval)
+        DMA_CloseDevice(this);  /* !!! FIXME: do this at higher level. */
+    return retval;
+}
+
+
+
+
 /* This function waits until it is possible to write a full sound buffer */
 static void
-DMA_WaitAudio(_THIS)
+DMA_WaitDevice(_THIS)
 {
     fd_set fdset;
 
@@ -189,8 +418,8 @@
             fprintf(stderr, "SDL: %s\n", message);
 #ifdef AUDIO_OSPACE_HACK
             /* We may be able to use GET_OSPACE trick */
-            frame_ticks = (float) (this->spec->samples * 1000) /
-                this->spec->freq;
+            frame_ticks = (float) (this->spec.samples * 1000) /
+                this->spec.freq;
             next_frame = SDL_GetTicks() + frame_ticks;
 #else
             this->enabled = 0;
@@ -208,7 +437,7 @@
 }
 
 static void
-DMA_PlayAudio(_THIS)
+DMA_PlayDevice(_THIS)
 {
     /* If timer synchronization is enabled, set the next write frame */
     if (frame_ticks) {
@@ -218,7 +447,7 @@
 }
 
 static Uint8 *
-DMA_GetAudioBuf(_THIS)
+DMA_GetDeviceBuf(_THIS)
 {
     count_info info;
     int playing;
@@ -244,224 +473,20 @@
 }
 
 static void
-DMA_CloseAudio(_THIS)
+DMA_CloseDevice(_THIS)
 {
-    if (dma_buf != NULL) {
-        munmap(dma_buf, dma_len);
-        dma_buf = NULL;
-    }
-    if (audio_fd >= 0) {
-        close(audio_fd);
-        audio_fd = -1;
+    if (this->hidden != NULL) {
+        if (dma_buf != NULL) {
+            munmap(dma_buf, dma_len);
+            dma_buf = NULL;
+        }
+        if (audio_fd >= 0) {
+            close(audio_fd);
+            audio_fd = -1;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
     }
 }
 
-static int
-DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo,
-                SDL_AudioSpec * spec)
-{
-    int frag_spec;
-    int value;
-
-    /* Close and then reopen the audio device */
-    close(audio_fd);
-    audio_fd = open(audiodev, O_RDWR, 0);
-    if (audio_fd < 0) {
-        SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
-        return (-1);
-    }
-
-    /* Calculate the final parameters for this audio specification */
-    SDL_CalculateAudioSpec(spec);
-
-    /* Determine the power of two of the fragment size */
-    for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec);
-    if ((0x01 << frag_spec) != spec->size) {
-        SDL_SetError("Fragment size must be a power of two");
-        return (-1);
-    }
-
-    /* Set the audio buffering parameters */
-    if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
-        SDL_SetError("Couldn't set audio fragment spec");
-        return (-1);
-    }
-
-    /* Set the audio format */
-    value = format;
-    if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
-        SDL_SetError("Couldn't set audio format");
-        return (-1);
-    }
-
-    /* Set mono or stereo audio */
-    value = (spec->channels > 1);
-    if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
-        (value != stereo)) {
-        SDL_SetError("Couldn't set audio channels");
-        return (-1);
-    }
-
-    /* Set the DSP frequency */
-    value = spec->freq;
-    if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
-        SDL_SetError("Couldn't set audio frequency");
-        return (-1);
-    }
-    spec->freq = value;
-
-    /* We successfully re-opened the audio */
-    return (0);
-}
-
-static int
-DMA_OpenAudio(_THIS, SDL_AudioSpec * spec)
-{
-    char audiodev[1024];
-    int format;
-    int stereo;
-    int value;
-    SDL_AudioFormat test_format;
-    struct audio_buf_info info;
-
-    /* Reset the timer synchronization flag */
-    frame_ticks = 0.0;
-
-    /* Open the audio device */
-    audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
-    if (audio_fd < 0) {
-        SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
-        return (-1);
-    }
-    dma_buf = NULL;
-    ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
-
-    /* Get a list of supported hardware formats */
-    if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
-        SDL_SetError("Couldn't get audio format list");
-        return (-1);
-    }
-
-    /* Try for a closest match on audio format */
-    format = 0;
-    for (test_format = SDL_FirstAudioFormat(spec->format);
-         !format && test_format;) {
-#ifdef DEBUG_AUDIO
-        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
-#endif
-        switch (test_format) {
-        case AUDIO_U8:
-            if (value & AFMT_U8) {
-                format = AFMT_U8;
-            }
-            break;
-        case AUDIO_S8:
-            if (value & AFMT_S8) {
-                format = AFMT_S8;
-            }
-            break;
-        case AUDIO_S16LSB:
-            if (value & AFMT_S16_LE) {
-                format = AFMT_S16_LE;
-            }
-            break;
-        case AUDIO_S16MSB:
-            if (value & AFMT_S16_BE) {
-                format = AFMT_S16_BE;
-            }
-            break;
-        case AUDIO_U16LSB:
-            if (value & AFMT_U16_LE) {
-                format = AFMT_U16_LE;
-            }
-            break;
-        case AUDIO_U16MSB:
-            if (value & AFMT_U16_BE) {
-                format = AFMT_U16_BE;
-            }
-            break;
-        default:
-            format = 0;
-            break;
-        }
-        if (!format) {
-            test_format = SDL_NextAudioFormat();
-        }
-    }
-    if (format == 0) {
-        SDL_SetError("Couldn't find any hardware audio formats");
-        return (-1);
-    }
-    spec->format = test_format;
-
-    /* Set the audio format */
-    value = format;
-    if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
-        SDL_SetError("Couldn't set audio format");
-        return (-1);
-    }
-
-    /* Set mono or stereo audio (currently only two channels supported) */
-    stereo = (spec->channels > 1);
-    ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
-    if (stereo) {
-        spec->channels = 2;
-    } else {
-        spec->channels = 1;
-    }
-
-    /* Because some drivers don't allow setting the buffer size
-       after setting the format, we must re-open the audio device
-       once we know what format and channels are supported
-     */
-    if (DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0) {
-        /* Error is set by DMA_ReopenAudio() */
-        return (-1);
-    }
-
-    /* Memory map the audio buffer */
-    if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) {
-        SDL_SetError("Couldn't get OSPACE parameters");
-        return (-1);
-    }
-    spec->size = info.fragsize;
-    spec->samples = spec->size / ((spec->format & 0xFF) / 8);
-    spec->samples /= spec->channels;
-    num_buffers = info.fragstotal;
-    dma_len = num_buffers * spec->size;
-    dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED,
-                             audio_fd, 0);
-    if (dma_buf == MAP_FAILED) {
-        SDL_SetError("DMA memory map failed");
-        dma_buf = NULL;
-        return (-1);
-    }
-    SDL_memset(dma_buf, spec->silence, dma_len);
-
-    /* Check to see if we need to use select() workaround */
-    {
-        char *workaround;
-        workaround = SDL_getenv("SDL_DSP_NOSELECT");
-        if (workaround) {
-            frame_ticks = (float) (spec->samples * 1000) / spec->freq;
-            next_frame = SDL_GetTicks() + frame_ticks;
-        }
-    }
-
-    /* Trigger audio playback */
-    value = 0;
-    ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value);
-    value = PCM_ENABLE_OUTPUT;
-    if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) {
-        SDL_SetError("Couldn't trigger audio output");
-        return (-1);
-    }
-
-    /* Get the parent process id (we're the parent of the audio thread) */
-    parent = getpid();
-
-    /* We're ready to rock and roll. :-) */
-    return (0);
-}
-
 /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dsp/SDL_dspaudio.c	Tue Oct 03 23:45:36 2006 +0000
+++ b/src/audio/dsp/SDL_dspaudio.c	Wed Oct 04 06:00:10 2006 +0000
@@ -58,22 +58,25 @@
 #define OPEN_FLAGS	(O_WRONLY|O_NONBLOCK)
 
 /* Audio driver functions */
-static int DSP_OpenAudio(_THIS, SDL_AudioSpec * spec);
-static void DSP_WaitAudio(_THIS);
-static void DSP_PlayAudio(_THIS);
-static Uint8 *DSP_GetAudioBuf(_THIS);
-static void DSP_CloseAudio(_THIS);
+static int DSP_DetectDevices(int iscapture);
+static const char *DSP_GetDeviceName(int index, int iscapture);
+static int DSP_OpenDevice(_THIS, const char *devname, int iscapture);
+static void DSP_WaitDevice(_THIS);
+static void DSP_PlayDevice(_THIS);
+static Uint8 *DSP_GetDeviceBuf(_THIS);
+static void DSP_CloseDevice(_THIS);
 
 /* Audio driver bootstrap functions */
 
 static int
-Audio_Available(void)
+DSP_Available(void)
 {
-    int fd;
-    int available;
-
-    available = 0;
-    fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
+    /*
+     * !!! FIXME: maybe change this to always available, and move this to
+     * !!! FIXME:  to device enumeration and opening?
+     */
+    int fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
+    int available = 0;
     if (fd >= 0) {
         available = 1;
         close(fd);
@@ -81,130 +84,97 @@
     return (available);
 }
 
-static void
-Audio_DeleteDevice(SDL_AudioDevice * device)
+
+static int
+DSP_Init(SDL_AudioDriverImpl *impl)
 {
-    SDL_free(device->hidden);
-    SDL_free(device);
+    /* Set the function pointers */
+    impl->DetectDevices = DSP_DetectDevices;
+    impl->GetDeviceName = DSP_GetDeviceName;
+    impl->OpenDevice = DSP_OpenDevice;
+    impl->WaitDevice = DSP_WaitDevice;
+    impl->PlayDevice = DSP_PlayDevice;
+    impl->GetDeviceBuf = DSP_GetDeviceBuf;
+    impl->CloseDevice = DSP_CloseDevice;
+
+    return 1;
 }
 
-static SDL_AudioDevice *
-Audio_CreateDevice(int devindex)
-{
-    SDL_AudioDevice *this;
-
-    /* Initialize all variables that we clean on shutdown */
-    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
-    if (this) {
-        SDL_memset(this, 0, (sizeof *this));
-        this->hidden = (struct SDL_PrivateAudioData *)
-            SDL_malloc((sizeof *this->hidden));
-    }
-    if ((this == NULL) || (this->hidden == NULL)) {
-        SDL_OutOfMemory();
-        if (this) {
-            SDL_free(this);
-        }
-        return (0);
-    }
-    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
-    audio_fd = -1;
-
-    /* Set the function pointers */
-    this->OpenAudio = DSP_OpenAudio;
-    this->WaitAudio = DSP_WaitAudio;
-    this->PlayAudio = DSP_PlayAudio;
-    this->GetAudioBuf = DSP_GetAudioBuf;
-    this->CloseAudio = DSP_CloseAudio;
-
-    this->free = Audio_DeleteDevice;
-
-    return this;
-}
 
 AudioBootStrap DSP_bootstrap = {
     DSP_DRIVER_NAME, "OSS /dev/dsp standard audio",
-    Audio_Available, Audio_CreateDevice
+    DSP_Available, DSP_Init
 };
 
-/* This function waits until it is possible to write a full sound buffer */
-static void
-DSP_WaitAudio(_THIS)
+
+static int
+DSP_DetectDevices(int iscapture)
 {
-    /* Not needed at all since OSS handles waiting automagically */
-}
-
-static void
-DSP_PlayAudio(_THIS)
-{
-    if (write(audio_fd, mixbuf, mixlen) == -1) {
-        perror("Audio write");
-        this->enabled = 0;
-    }
-#ifdef DEBUG_AUDIO
-    fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
-#endif
+    return -1;  /* !!! FIXME */
 }
 
-static Uint8 *
-DSP_GetAudioBuf(_THIS)
+
+static const char *
+DSP_GetDeviceName(int index, int iscapture)
 {
-    return (mixbuf);
+    SDL_SetError("No such device");  /* !!! FIXME */
+    return NULL;
 }
 
-static void
-DSP_CloseAudio(_THIS)
-{
-    if (mixbuf != NULL) {
-        SDL_FreeAudioMem(mixbuf);
-        mixbuf = NULL;
-    }
-    if (audio_fd >= 0) {
-        close(audio_fd);
-        audio_fd = -1;
-    }
-}
 
 static int
-DSP_OpenAudio(_THIS, SDL_AudioSpec * spec)
+DSP_OpenDevice(_THIS, const char *devname, int iscapture)
 {
-    char audiodev[1024];
+    char dev[1024];
     int format;
     int value;
     int frag_spec;
     SDL_AudioFormat test_format;
 
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+                        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        SDL_OutOfMemory();
+        return 0;
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+    this->hidden->audio_fd = -1;
+
+    /* !!! FIXME: handle devname */
+    /* !!! FIXME: handle iscapture */
+
     /* Open the audio device */
-    audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
-    if (audio_fd < 0) {
-        SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
-        return (-1);
+    this->hidden->audio_fd = SDL_OpenAudioPath(dev, sizeof(dev), OPEN_FLAGS, 0);
+    if (this->hidden->audio_fd < 0) {
+        SDL_SetError("Couldn't open %s: %s", dev, strerror(errno));
+        return 0;
     }
-    mixbuf = NULL;
+    this->hidden->mixbuf = NULL;
 
     /* Make the file descriptor use blocking writes with fcntl() */
     {
         long flags;
-        flags = fcntl(audio_fd, F_GETFL);
+        flags = fcntl(this->hidden->audio_fd, F_GETFL);
         flags &= ~O_NONBLOCK;
-        if (fcntl(audio_fd, F_SETFL, flags) < 0) {
+        if (fcntl(this->hidden->audio_fd, F_SETFL, flags) < 0) {
             SDL_SetError("Couldn't set audio blocking mode");
-            DSP_CloseAudio(this);
-            return (-1);
+            DSP_CloseDevice(this);
+            return 0;
         }
     }
 
     /* Get a list of supported hardware formats */
-    if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
         perror("SNDCTL_DSP_GETFMTS");
         SDL_SetError("Couldn't get audio format list");
-        DSP_CloseAudio(this);
-        return (-1);
+        DSP_CloseDevice(this);
+        return 0;
     }
 
     /* Try for a closest match on audio format */
     format = 0;
-    for (test_format = SDL_FirstAudioFormat(spec->format);
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
          !format && test_format;) {
 #ifdef DEBUG_AUDIO
         fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
@@ -256,49 +226,50 @@
     }
     if (format == 0) {
         SDL_SetError("Couldn't find any hardware audio formats");
-        DSP_CloseAudio(this);
-        return (-1);
+        DSP_CloseDevice(this);
+        return 0;
     }
-    spec->format = test_format;
+    this->spec.format = test_format;
 
     /* Set the audio format */
     value = format;
-    if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
+    if ( (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
+         (value != format) ) {
         perror("SNDCTL_DSP_SETFMT");
         SDL_SetError("Couldn't set audio format");
-        DSP_CloseAudio(this);
-        return (-1);
+        DSP_CloseDevice(this);
+        return 0;
     }
 
     /* Set the number of channels of output */
-    value = spec->channels;
-    if (ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
+    value = this->spec.channels;
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
         perror("SNDCTL_DSP_CHANNELS");
         SDL_SetError("Cannot set the number of channels");
-        DSP_CloseAudio(this);
-        return (-1);
+        DSP_CloseDevice(this);
+        return 0;
     }
-    spec->channels = value;
+    this->spec.channels = value;
 
     /* Set the DSP frequency */
-    value = spec->freq;
-    if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
+    value = this->spec.freq;
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
         perror("SNDCTL_DSP_SPEED");
         SDL_SetError("Couldn't set audio frequency");
-        DSP_CloseAudio(this);
-        return (-1);
+        DSP_CloseDevice(this);
+        return 0;
     }
-    spec->freq = value;
+    this->spec.freq = value;
 
     /* Calculate the final parameters for this audio specification */
-    SDL_CalculateAudioSpec(spec);
+    SDL_CalculateAudioSpec(&this->spec);
 
     /* Determine the power of two of the fragment size */
-    for (frag_spec = 0; (0x01U << frag_spec) < spec->size; ++frag_spec);
-    if ((0x01U << frag_spec) != spec->size) {
+    for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec);
+    if ((0x01U << frag_spec) != this->spec.size) {
         SDL_SetError("Fragment size must be a power of two");
-        DSP_CloseAudio(this);
-        return (-1);
+        DSP_CloseDevice(this);
+        return 0;
     }
     frag_spec |= 0x00020000;    /* two fragments, for low latency */
 
@@ -307,13 +278,13 @@
     fprintf(stderr, "Requesting %d fragments of size %d\n",
             (frag_spec >> 16), 1 << (frag_spec & 0xFFFF));
 #endif
-    if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
         perror("SNDCTL_DSP_SETFRAGMENT");
     }
 #ifdef DEBUG_AUDIO
     {
         audio_buf_info info;
-        ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info);
+        ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info);
         fprintf(stderr, "fragments = %d\n", info.fragments);
         fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
         fprintf(stderr, "fragsize = %d\n", info.fragsize);
@@ -322,19 +293,62 @@
 #endif
 
     /* Allocate mixing buffer */
-    mixlen = spec->size;
-    mixbuf = (Uint8 *) SDL_AllocAudioMem(mixlen);
-    if (mixbuf == NULL) {
-        DSP_CloseAudio(this);
-        return (-1);
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        DSP_CloseDevice(this);
+        return 0;
     }
-    SDL_memset(mixbuf, spec->silence, spec->size);
-
-    /* Get the parent process id (we're the parent of the audio thread) */
-    parent = getpid();
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
 
     /* We're ready to rock and roll. :-) */
-    return (0);
+    return 1;
+}
+
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+DSP_WaitDevice(_THIS)
+{
+    /* Not needed at all since OSS handles waiting automagically */
+}
+
+
+static void
+DSP_PlayDevice(_THIS)
+{
+    const Uint8 *mixbuf = this->hidden->mixbuf;
+    const int mixlen = this->hidden->mixlen;
+    if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) {
+        perror("Audio write");
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
+#endif
+}
+
+static Uint8 *
+DSP_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static void
+DSP_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->audio_fd >= 0) {
+            close(this->hidden->audio_fd);
+            this->hidden->audio_fd = -1;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
 }
 
 /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dsp/SDL_dspaudio.h	Tue Oct 03 23:45:36 2006 +0000
+++ b/src/audio/dsp/SDL_dspaudio.h	Wed Oct 04 06:00:10 2006 +0000
@@ -34,22 +34,11 @@
     /* The file descriptor for the audio device */
     int audio_fd;
 
-    /* The parent process id, to detect when application quits */
-    pid_t parent;
-
     /* Raw mixing buffer */
     Uint8 *mixbuf;
     int mixlen;
 };
 #define FUDGE_TICKS	10      /* The scheduler overhead ticks per frame */
 
-/* Old variable names */
-#define audio_fd		(this->hidden->audio_fd)
-#define parent			(this->hidden->parent)
-#define mixbuf			(this->hidden->mixbuf)
-#define mixlen			(this->hidden->mixlen)
-#define frame_ticks		(this->hidden->frame_ticks)
-#define next_frame		(this->hidden->next_frame)
-
 #endif /* _SDL_dspaudio_h */
 /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/macosx/SDL_coreaudio.c	Tue Oct 03 23:45:36 2006 +0000
+++ b/src/audio/macosx/SDL_coreaudio.c	Wed Oct 04 06:00:10 2006 +0000
@@ -356,25 +356,25 @@
 
 
 /* Dummy functions -- we don't use thread-based audio */
-void
+static void
 COREAUDIO_WaitDevice(_THIS)
 {
     return;
 }
 
-void
+static void
 COREAUDIO_PlayDevice(_THIS)
 {
     return;
 }
 
-Uint8 *
+static Uint8 *
 COREAUDIO_GetDeviceBuf(_THIS)
 {
     return (NULL);
 }
 
-void
+static void
 COREAUDIO_CloseDevice(_THIS)
 {
     if (this->hidden != NULL) {
@@ -555,7 +555,7 @@
 }
 
 
-int
+static int
 COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
 {
     AudioStreamBasicDescription strdesc;
--- a/test/testaudioinfo.c	Tue Oct 03 23:45:36 2006 +0000
+++ b/test/testaudioinfo.c	Wed Oct 04 06:00:10 2006 +0000
@@ -5,12 +5,15 @@
     const char *typestr = ((iscapture) ? "capture" : "output");
     int n = SDL_GetNumAudioDevices(iscapture);
 
-    if (n == 0)
-        printf("No %s devices.\n\n", typestr);
+    printf("%s devices:\n", typestr);
+
+    if (n == -1)
+        printf("  Driver can't detect specific devices.\n\n", typestr);
+    else if (n == 0)
+        printf("  No %s devices found.\n\n", typestr);
     else
     {
         int i;
-        printf("%s devices:\n", typestr);
         for (i = 0; i < n; i++) {
             printf("  %s\n", SDL_GetAudioDeviceName(i, iscapture));
         }