Removed useless debugging code.
authoregottlieb
Sun, 15 Aug 2010 22:03:38 -0400
changeset 4854 661cb2f7c22a
parent 4853 f7cde99bf66a
child 4855 6d4d6605a0d3
Removed useless debugging code.
src/video/win32/SDL_win32shape.c
--- a/src/video/win32/SDL_win32shape.c	Sun Aug 15 21:46:46 2010 -0400
+++ b/src/video/win32/SDL_win32shape.c	Sun Aug 15 22:03:38 2010 -0400
@@ -46,15 +46,10 @@
 
 void
 CombineRectRegions(SDL_ShapeTree* node,void* closure) {
-	char debug_str[200];
     HRGN mask_region = *((HRGN*)closure),temp_region = NULL;
     if(node->kind == OpaqueShape) {
         //Win32 API regions exclude their outline, so we widen the region by one pixel in each direction to include the real outline.
-        /* sprintf_s(&debug_str[0],200,"x: %u y: %u, x+w: %u, y+h: %u\n",
-                  node->data.shape.x,node->data.shape.y,
-                  node->data.shape.x + node->data.shape.w,node->data.shape.y + node->data.shape.h);*/
-        //OutputDebugStringA(debug_str);
-        temp_region = CreateRectRgn(node->data.shape.x - 1,node->data.shape.y - 1,node->data.shape.x + node->data.shape.w + 1,node->data.shape.y + node->data.shape.h + 1);
+        temp_region = CreateRectRgn(node->data.shape.x - 1,node->data.shape.y - 1,node->data.shape.x + node->data.shape.w,node->data.shape.y + node->data.shape.h);
         if(mask_region != NULL) {
             CombineRgn(mask_region,mask_region,temp_region,RGN_OR);
             DeleteObject(temp_region);