Fixed confusing audio and touch events because of shared enumeration values.
authorPhilipp Wiesemann <philipp.wiesemann@arcor.de>
Sat, 21 Mar 2015 08:01:43 +0100
changeset 9417 86483b23f44a
parent 9416 d5c12b28df2d
child 9418 eaafb42daa70
Fixed confusing audio and touch events because of shared enumeration values.
include/SDL_events.h
--- a/include/SDL_events.h	Sat Mar 21 00:09:22 2015 -0400
+++ b/include/SDL_events.h	Sat Mar 21 08:01:43 2015 +0100
@@ -110,10 +110,6 @@
     SDL_JOYDEVICEADDED,         /**< A new joystick has been inserted into the system */
     SDL_JOYDEVICEREMOVED,       /**< An opened joystick has been removed */
 
-    /* Audio hotplug events */
-    SDL_AUDIODEVICEADDED = 0x700,  /**< A new audio device is available */
-    SDL_AUDIODEVICEREMOVED,        /**< An audio device has been removed. */
-
     /* Game controller events */
     SDL_CONTROLLERAXISMOTION  = 0x650, /**< Game controller axis motion */
     SDL_CONTROLLERBUTTONDOWN,          /**< Game controller button pressed */
@@ -138,6 +134,10 @@
     /* Drag and drop events */
     SDL_DROPFILE        = 0x1000, /**< The system requests a file open */
 
+    /* Audio hotplug events */
+    SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */
+    SDL_AUDIODEVICEREMOVED,        /**< An audio device has been removed. */
+
     /* Render events */
     SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
     SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */