--- a/src/render/SDL_render.c Wed Apr 17 01:38:59 2013 -0700
+++ b/src/render/SDL_render.c Wed Apr 17 07:35:30 2013 -0700
@@ -1297,10 +1297,10 @@
frect->h = renderer->scale.y;
} else {
/* FIXME: We can't use a rect for this line... */
- frects[0].x = points[i].x * renderer->scale.x;
- frects[0].y = points[i].y * renderer->scale.y;
- frects[1].x = points[i+1].x * renderer->scale.x;
- frects[1].y = points[i+1].y * renderer->scale.y;
+ fpoints[0].x = points[i].x * renderer->scale.x;
+ fpoints[0].y = points[i].y * renderer->scale.y;
+ fpoints[1].x = points[i+1].x * renderer->scale.x;
+ fpoints[1].y = points[i+1].y * renderer->scale.y;
status += renderer->RenderDrawLines(renderer, fpoints, 2);
}
}