Corrected spelling in C source files.
--- a/src/joystick/SDL_gamecontroller.c Wed May 01 11:42:29 2013 +0200
+++ b/src/joystick/SDL_gamecontroller.c Wed May 01 11:59:54 2013 +0200
@@ -170,7 +170,7 @@
}
SDL_PrivateGameControllerAxis( controllerlist, axis, value );
}
- else if ( controllerlist->mapping.raxesasbutton[event->jaxis.axis] >= 0 ) // simlate an axis as a button
+ else if ( controllerlist->mapping.raxesasbutton[event->jaxis.axis] >= 0 ) // simulate an axis as a button
{
SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.raxesasbutton[event->jaxis.axis], ABS(event->jaxis.value) > 32768/2 ? SDL_PRESSED : SDL_RELEASED );
}
@@ -306,7 +306,7 @@
}
/*
- * Helper function to determine pre-caclulated offset to certain joystick mappings
+ * Helper function to determine pre-calculated offset to certain joystick mappings
*/
ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
{
@@ -1044,7 +1044,7 @@
}
/**
- * get the sdl joystick layer binding for this controller axi mapping
+ * Get the SDL joystick layer binding for this controller axis mapping
*/
SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis)
{
@@ -1070,7 +1070,7 @@
/**
- * get the sdl joystick layer binding for this controller button mapping
+ * Get the SDL joystick layer binding for this controller button mapping
*/
SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button)
{
--- a/src/joystick/darwin/SDL_sysjoystick.c Wed May 01 11:42:29 2013 +0200
+++ b/src/joystick/darwin/SDL_sysjoystick.c Wed May 01 11:59:54 2013 +0200
@@ -145,7 +145,7 @@
/* Create and open an interface to device, required prior to extracting values or building queues.
- * Note: appliction now owns the device and must close and release it prior to exiting
+ * Note: application now owns the device and must close and release it prior to exiting
*/
static IOReturn
@@ -218,7 +218,7 @@
return result;
}
-/* Closes and releases interface to device, should be done prior to exting application
+/* Closes and releases interface to device, should be done prior to exiting application
* Note: will have no affect if device or interface do not exist
* application will "own" the device if interface is not closed
* (device may have to be plug and re-plugged in different location to get it working again without a restart)
@@ -301,7 +301,7 @@
*/
}
-/* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements
+/* examines CF dictionary value in device element hierarchy to determine if it is element of interest or a collection of more elements
* if element of interest allocate storage, add to list and retrieve element specific info
* if collection then pass on to deconstruction collection into additional individual elements
*/
@@ -399,7 +399,7 @@
}
}
-/* collects information from each array member in device element list (each array memeber = element) */
+/* collects information from each array member in device element list (each array member = element) */
static void
HIDGetElementsCFArrayHandler(const void *value, void *parameter)
@@ -464,7 +464,7 @@
io_registry_entry_t parent1, parent2;
/* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
- * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
+ * get dictionary for USB properties: step up two levels and get CF dictionary for USB properties
*/
if ((KERN_SUCCESS == IORegistryEntryGetParentEntry(hidDevice, kIOServicePlane, &parent1))
&& (KERN_SUCCESS == IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
--- a/src/joystick/darwin/SDL_sysjoystick_c.h Wed May 01 11:42:29 2013 +0200
+++ b/src/joystick/darwin/SDL_sysjoystick_c.h Wed May 01 11:59:54 2013 +0200
@@ -69,7 +69,7 @@
long axes; /* number of axis (calculated, not reported by device) */
long buttons; /* number of buttons (calculated, not reported by device) */
long hats; /* number of hat switches (calculated, not reported by device) */
- long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */
+ long elements; /* number of total elements (should be total of above) (calculated, not reported by device) */
recElement *firstAxis;
recElement *firstButton;
--- a/src/joystick/linux/SDL_sysjoystick.c Wed May 01 11:42:29 2013 +0200
+++ b/src/joystick/linux/SDL_sysjoystick.c Wed May 01 11:59:54 2013 +0200
@@ -938,7 +938,7 @@
switch (code) {
case SYN_DROPPED :
#ifdef DEBUG_INPUT_EVENTS
- printf("Event SYN_DROPPED dectected\n");
+ printf("Event SYN_DROPPED detected\n");
#endif
PollAllValues(joystick);
break;
--- a/src/joystick/linux/SDL_sysjoystick_c.h Wed May 01 11:42:29 2013 +0200
+++ b/src/joystick/linux/SDL_sysjoystick_c.h Wed May 01 11:59:54 2013 +0200
@@ -31,12 +31,12 @@
SDL_JoystickGUID guid;
char *fname; /* Used in haptic subsystem */
- /* The current linux joystick driver maps hats to two axes */
+ /* The current Linux joystick driver maps hats to two axes */
struct hwdata_hat
{
int axis[2];
} *hats;
- /* The current linux joystick driver maps balls to two axes */
+ /* The current Linux joystick driver maps balls to two axes */
struct hwdata_ball
{
int axis[2];
--- a/src/joystick/windows/SDL_dxjoystick.c Wed May 01 11:42:29 2013 +0200
+++ b/src/joystick/windows/SDL_dxjoystick.c Wed May 01 11:59:54 2013 +0200
@@ -99,7 +99,7 @@
s_pXInputDLL = LoadLibrary( L"XInput1_4.dll" ); // 1.4 Ships with Windows 8.
if (!s_pXInputDLL) {
version = (1 << 16) | 3;
- s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" ); // 1.3 Ships with Vista and Win7, can be installed as a restributable component.
+ s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" ); // 1.3 Ships with Vista and Win7, can be installed as a redistributable component.
}
if (!s_pXInputDLL) {
s_pXInputDLL = LoadLibrary( L"bin\\XInput1_3.dll" );
@@ -514,7 +514,7 @@
static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
-/* windowproc for our joystick detect thread message only window, to detect any usb device addition/removal
+/* windowproc for our joystick detect thread message only window, to detect any USB device addition/removal
*/
LRESULT CALLBACK SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
@@ -1043,7 +1043,7 @@
return SetDIerror("IDirectInputDevice8::QueryInterface", result);
}
- /* Aquire shared access. Exclusive access is required for forces,
+ /* Acquire shared access. Exclusive access is required for forces,
* though. */
result =
IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
--- a/src/joystick/windows/SDL_dxjoystick_c.h Wed May 01 11:42:29 2013 +0200
+++ b/src/joystick/windows/SDL_dxjoystick_c.h Wed May 01 11:59:54 2013 +0200
@@ -34,7 +34,7 @@
#include "../../core/windows/SDL_windows.h"
-#define DIRECTINPUT_VERSION 0x0800 /* Need version 7 for force feedback. Need verison 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... */
+#define DIRECTINPUT_VERSION 0x0800 /* Need version 7 for force feedback. Need version 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... */
#include <dinput.h>
#define COBJMACROS
#include <wbemcli.h>