Fixed some windows compilation bugs - Still does not compile.
authorjimtla
Thu, 03 Jun 2010 11:08:17 -0400
changeset 4647 be2250bb482b
parent 4646 eea1bf53effa
child 4648 0350b634c044
Fixed some windows compilation bugs - Still does not compile.
VisualC/SDL.sln
VisualC/SDL/SDL.vcproj
VisualC/SDLmain/SDLmain.vcproj
src/events/SDL_touch_c.h
--- a/VisualC/SDL.sln	Tue Jun 01 02:54:33 2010 -0400
+++ b/VisualC/SDL.sln	Thu Jun 03 11:08:17 2010 -0400
@@ -1,5 +1,5 @@
-Microsoft Visual Studio Solution File, Format Version 9.00
-# Visual C++ Express 2005
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL.vcproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
--- a/VisualC/SDL/SDL.vcproj	Tue Jun 01 02:54:33 2010 -0400
+++ b/VisualC/SDL/SDL.vcproj	Thu Jun 03 11:08:17 2010 -0400
@@ -1,10 +1,11 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
 	ProjectType="Visual C++"
-	Version="8.00"
+	Version="9.00"
 	Name="SDL"
 	ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
 	RootNamespace="SDL"
+	TargetFrameworkVersion="131072"
 	>
 	<Platforms>
 		<Platform
@@ -85,6 +86,8 @@
 				GenerateDebugInformation="true"
 				ProgramDatabaseFile=".\Debug/SDL.pdb"
 				SubSystem="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
 				ImportLibrary=".\Debug/SDL.lib"
 				CLRUnmanagedCodeCheck="false"
 			/>
@@ -107,9 +110,6 @@
 				Name="VCAppVerifierTool"
 			/>
 			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
 				Name="VCPostBuildEventTool"
 			/>
 		</Configuration>
@@ -185,6 +185,8 @@
 				IgnoreAllDefaultLibraries="true"
 				ProgramDatabaseFile=".\Release/SDL.pdb"
 				SubSystem="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
 				ImportLibrary=".\Release/SDL.lib"
 			/>
 			<Tool
@@ -206,9 +208,6 @@
 				Name="VCAppVerifierTool"
 			/>
 			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
 				Name="VCPostBuildEventTool"
 			/>
 		</Configuration>
@@ -929,6 +928,14 @@
 			>
 		</File>
 		<File
+			RelativePath="..\..\src\events\SDL_touch.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_touch_c.h"
+			>
+		</File>
+		<File
 			RelativePath="..\..\src\video\SDL_video.c"
 			>
 		</File>
--- a/VisualC/SDLmain/SDLmain.vcproj	Tue Jun 01 02:54:33 2010 -0400
+++ b/VisualC/SDLmain/SDLmain.vcproj	Thu Jun 03 11:08:17 2010 -0400
@@ -1,9 +1,10 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
 	ProjectType="Visual C++"
-	Version="8.00"
+	Version="9.00"
 	Name="SDLmain"
 	ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
+	TargetFrameworkVersion="131072"
 	>
 	<Platforms>
 		<Platform
@@ -25,7 +26,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"
@@ -98,7 +99,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"
@@ -171,7 +172,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"
--- a/src/events/SDL_touch_c.h	Tue Jun 01 02:54:33 2010 -0400
+++ b/src/events/SDL_touch_c.h	Thu Jun 03 11:08:17 2010 -0400
@@ -64,8 +64,11 @@
 /* Shutdown the touch subsystem */
 extern void SDL_TouchQuit(void);
 
-/* FIXME: Where do these functions go in this header? */
-extern void SDL_ChangeEnd(int id, int end);
+/* Get the index of a touch device */
+extern int SDL_GetTouchIndexId(int id)
+
+
+
 
 #endif /* _SDL_touch_c_h */