--- a/src/render/SDL_render.c Wed Oct 03 19:25:08 2012 -0700
+++ b/src/render/SDL_render.c Wed Oct 03 19:26:07 2012 -0700
@@ -1472,8 +1472,8 @@
SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
{
- SDL_Rect real_srcrect;
- SDL_Rect real_dstrect;
+ SDL_Rect real_srcrect = { 0, 0, 0, 0 };
+ SDL_Rect real_dstrect = { 0, 0, 0, 0 };
SDL_FRect frect;
CHECK_RENDERER_MAGIC(renderer, -1);
@@ -1539,7 +1539,8 @@
const SDL_Rect * srcrect, const SDL_Rect * dstrect,
const double angle, const SDL_Point *center, const SDL_RendererFlip flip)
{
- SDL_Rect real_srcrect, real_dstrect;
+ SDL_Rect real_srcrect = { 0, 0, 0, 0 };
+ SDL_Rect real_dstrect = { 0, 0, 0, 0 };
SDL_Point real_center;
SDL_FRect frect;
SDL_FPoint fcenter;