WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
authorDavid Ludwig <dludwig@pobox.com>
Sun, 02 Nov 2014 10:38:29 -0500
changeset 9214 dad92c567585
parent 9213 c9980967d08a
child 9215 6894461723ab
WinRT: fixed crash when trying, and failing, to load the opengles2 renderer The crash would occur when a WinRT app explicitly tried to create an SDL_Renderer using the "opengles2" renderer (via SDL_HINT_RENDER_DRIVER), but OpenGL ES 2 / ANGLE .dlls weren't packaged in the app.
src/video/winrt/SDL_winrtvideo.cpp
--- a/src/video/winrt/SDL_winrtvideo.cpp	Sun Nov 02 10:32:25 2014 -0500
+++ b/src/video/winrt/SDL_winrtvideo.cpp	Sun Nov 02 10:38:29 2014 -0500
@@ -414,6 +414,7 @@
         // Delete the internal window data:
         delete data;
         data = NULL;
+        window->driverdata = NULL;
     }
 }