Date: Tue, 10 May 2005 22:15:25 +0100
From: Peter Naulls
Subject: RISC OS SDL patch
Some of the RISC OS audio code is no longer used do to the switch to
/dev/dsp, and can be removed as per the attached diff.
--- a/src/video/riscos/SDL_riscostask.c Mon May 16 05:55:17 2005 +0000
+++ b/src/video/riscos/SDL_riscostask.c Mon May 16 07:43:46 2005 +0000
@@ -52,7 +52,6 @@
/* RISC OS variables to help compatability with certain programs */
int riscos_backbuffer = 0; /* Create a back buffer in system memory for full screen mode */
int riscos_closeaction = 1; /* Close icon action */
-int riscos_audiobuffer = 0; /* Audio buffer size */
static int stored_mode = -1; /* -1 when in desktop, mode number or pointer when full screen */
@@ -178,13 +177,6 @@
0 Don't show close icon
1 Show close icon
- SDL$<name>$AudioBuffer - set to number of samples to buffer
- in advance. Will default to a minimum of 1024 or twice
- amount requested by program whichever is largest.
- If not specified default is amount for 10 csecs.
- Time that will be pre-buffered can be calculated as
- sample to buffer * 1000 / freq milliseconds.
-
***************************************************************************/
int RISCOS_GetTaskName(char *task_name)
@@ -255,13 +247,6 @@
env_val = getenv(env_var);
if (env_val && strcmp(env_val,"0") == 0) riscos_closeaction = 0;
- strcpy(env_var, "SDL$");
- strcat(env_var, p);
- strcat(env_var, "$AudioBuffer");
-
- env_val = getenv(env_var);
- riscos_audiobuffer = atoi(env_val);
-
free(env_var);
}