Updated dynamic API table.
authorRyan C. Gordon <icculus@icculus.org>
Thu, 07 Jan 2016 14:51:22 -0500
changeset 10040 e1c7d34f1886
parent 10039 56c514efb1fa
child 10041 f6c9f42a54d6
Updated dynamic API table.
src/dynapi/SDL_dynapi_overrides.h
src/dynapi/SDL_dynapi_procs.h
--- a/src/dynapi/SDL_dynapi_overrides.h	Tue Jan 05 16:39:18 2016 -0500
+++ b/src/dynapi/SDL_dynapi_overrides.h	Thu Jan 07 14:51:22 2016 -0500
@@ -603,3 +603,5 @@
 #define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL
 #define SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL
 #define SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL
+#define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL
+#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
--- a/src/dynapi/SDL_dynapi_procs.h	Tue Jan 05 16:39:18 2016 -0500
+++ b/src/dynapi/SDL_dynapi_procs.h	Thu Jan 07 14:51:22 2016 -0500
@@ -637,3 +637,5 @@
 SDL_DYNAPI_PROC(int,SDL_GetWindowOpacity,(SDL_Window *a, float *b),(a,b),return)
 SDL_DYNAPI_PROC(int,SDL_SetWindowInputFocus,(SDL_Window *a),(a),return)
 SDL_DYNAPI_PROC(int,SDL_SetWindowModalFor,(SDL_Window *a, SDL_Window *b),(a,b),return)
+SDL_DYNAPI_PROC(int,SDL_RenderSetIntegerScale,(SDL_Renderer *a, SDL_bool b),(a,b),return)
+SDL_DYNAPI_PROC(SDL_bool,SDL_RenderGetIntegerScale,(SDL_Renderer *a),(a),return)