author | Ryan C. Gordon <icculus@icculus.org> |
Thu, 04 Aug 2011 19:33:45 -0400 | |
changeset 5600 | e23e7d836b8c |
parent 5598 | 4d05ee9088b1 |
child 5601 | 76cf18e667d1 |
--- a/src/audio/directsound/SDL_directsound.c Thu Aug 04 01:36:23 2011 -0400 +++ b/src/audio/directsound/SDL_directsound.c Thu Aug 04 19:33:45 2011 -0400 @@ -505,7 +505,7 @@ } /* Create the audio buffer to which we write */ - this->hidden->num_buffers = CreateSecondary(this, mainwin, &waveformat); + this->hidden->num_buffers = CreateSecondary(this, NULL, &waveformat); if (this->hidden->num_buffers < 0) { DSOUND_CloseDevice(this); return 0;