Don't use glDisable(GL_TEXTURE_2D) in GLES2 renderer.
Fixes Bugzilla #1799.
--- a/src/render/opengles2/SDL_render_gles2.c Wed Apr 17 08:09:11 2013 -0700
+++ b/src/render/opengles2/SDL_render_gles2.c Wed Apr 17 11:45:50 2013 -0400
@@ -1564,8 +1564,7 @@
GLES2_TextureData *texturedata = (GLES2_TextureData *)texture->driverdata;
GLES2_ActivateRenderer(renderer);
- data->glActiveTexture(GL_TEXTURE0);
- data->glDisable(texturedata->texture_type);
+ data->glBindTexture(texturedata->texture_type, 0);
return 0;
}