Updated paths in README for Android.
authorPhilipp Wiesemann <philipp.wiesemann@arcor.de>
Wed, 25 Dec 2013 16:53:39 +0100
changeset 8079 f8ef325265ed
parent 8078 ef59ad725ac5
child 8080 bf767de0bcdc
Updated paths in README for Android.
README-android.txt
--- a/README-android.txt	Wed Dec 25 00:11:28 2013 +0100
+++ b/README-android.txt	Wed Dec 25 16:53:39 2013 +0100
@@ -8,7 +8,7 @@
 http://developer.android.com/sdk/index.html
 
 Android NDK r7 or later
-http://developer.android.com/sdk/ndk/index.html
+http://developer.android.com/tools/sdk/ndk/index.html
 
 Minimum API level supported by SDL: 10 (Android 2.3.3)
 Joystick support is available for API level >=12 devices.
@@ -29,7 +29,7 @@
 
 The Java code loads your game code, the SDL shared library, and
 dispatches to native functions implemented in the SDL library:
-src/SDL_android.c
+src/core/android/SDL_android.c
 
 Your project must include some glue code that starts your main() routine:
 src/main/android/SDL_android_main.c
@@ -260,7 +260,7 @@
 ================================================================================
 
 First make sure that you've installed Eclipse and the Android extensions as described here:
-	http://developer.android.com/sdk/eclipse-adt.html
+	http://developer.android.com/tools/sdk/eclipse-adt.html
 
 Once you've copied the SDL android project and customized it, you can create an Eclipse project from it:
  * File -> New -> Other