WinRT: Windows Phone 8 build fixes
authorDavid Ludwig <dludwig@pobox.com>
Tue, 13 Aug 2013 20:11:51 -0400
changeset 8479 f92a250b4a3f
parent 8478 337b5dc0797b
child 8480 733f78caa9cb
WinRT: Windows Phone 8 build fixes
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters
--- a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj	Tue Aug 13 20:09:52 2013 -0400
+++ b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj	Tue Aug 13 20:11:51 2013 -0400
@@ -315,11 +315,11 @@
     <ClCompile Include="..\..\src\SDL.c" />
     <ClCompile Include="..\..\src\SDL_assert.c" />
     <ClCompile Include="..\..\src\SDL_error.c" />
-    <ClCompile Include="..\..\src\SDL_fatal.c" />
     <ClCompile Include="..\..\src\SDL_hints.c" />
     <ClCompile Include="..\..\src\SDL_log.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
+    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
--- a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters	Tue Aug 13 20:09:52 2013 -0400
+++ b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters	Tue Aug 13 20:11:51 2013 -0400
@@ -467,9 +467,6 @@
     <ClCompile Include="..\..\src\SDL_error.c">
       <Filter>Source Files</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\SDL_fatal.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\SDL_hints.c">
       <Filter>Source Files</Filter>
     </ClCompile>
@@ -593,6 +590,9 @@
     <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <FxCompile Include="..\..\src\render\direct3d11\SDL_D3D11_PixelShader_FixedColor.hlsl">