Date: Thu, 28 Feb 2008 22:54:29 +0100 SDL-1.2
authorSam Lantinga <slouken@libsdl.org>
Fri, 29 Feb 2008 13:57:49 +0000
branchSDL-1.2
changeset 4140 fc69b552ee32
parent 4139 568c9b3c0167
child 4141 8b10a6efad41
Date: Thu, 28 Feb 2008 22:54:29 +0100 From: Sylvain Beucler Subject: [SDL] SDL window resize and flicker I have a resizable SDL window, and when it's resized, the surface goes black _and_ is flushed to screen before I have a chance to redraw it. This causes flicker. The super-small attached patch fixes this issue by avoiding a SDL_Flip() right after the window resize. What do you think? This SDL_ClearSurface function is only called once in the code, in SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce other changes than getting rid of the flicker.
src/video/SDL_video.c
--- a/src/video/SDL_video.c	Fri Feb 29 13:55:44 2008 +0000
+++ b/src/video/SDL_video.c	Fri Feb 29 13:57:49 2008 +0000
@@ -503,7 +503,6 @@
 		SDL_Flip(surface);
 		SDL_FillRect(surface, NULL, black);
 	}
-	SDL_Flip(surface);
 }
 
 /*