Mon, 20 Apr 2015 20:03:40 +0200 |
Philipp Wiesemann |
Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
|
changeset |
files
|
Mon, 20 Apr 2015 20:03:26 +0200 |
Philipp Wiesemann |
Fixed unsupported doxygen tag in header file.
|
changeset |
files
|
Mon, 20 Apr 2015 13:43:24 -0400 |
Ryan C. Gordon |
Cleaned up the macro salsa in the Windows timer code.
|
changeset |
files
|
Mon, 20 Apr 2015 12:22:44 -0400 |
Ryan C. Gordon |
Windows: Always set the system timer resolution to 1ms by default.
|
changeset |
files
|
Fri, 17 Apr 2015 21:41:11 +0200 |
Patrice Mandin |
Allocate audio buffer for application mixing in FastRAM if available. Contributed by Daniel Illgen.
SDL-1.2
|
changeset |
files
|
Fri, 17 Apr 2015 21:32:45 +0200 |
Patrice Mandin |
Do not allocate in STRAM if TTRAM allocation is mandatory
SDL-1.2
|
changeset |
files
|
Thu, 16 Apr 2015 22:04:35 +0200 |
Philipp Wiesemann |
Fixed return value of SDL_SaveBMP_RW() depending on set errors after NULL input.
|
changeset |
files
|
Thu, 16 Apr 2015 22:02:03 +0200 |
Philipp Wiesemann |
Linux: Removed not needed platform info from two entries of controller database.
|
changeset |
files
|
Wed, 15 Apr 2015 21:29:55 +0200 |
Philipp Wiesemann |
Fixed typo in internal joystick documentation comments.
|
changeset |
files
|
Wed, 15 Apr 2015 21:27:10 +0200 |
Philipp Wiesemann |
Emscripten: Simplified implementation of joystick update function.
|
changeset |
files
|
Wed, 15 Apr 2015 21:25:15 +0200 |
Philipp Wiesemann |
Emscripten: Fixed memory leak if SDL_GetPrefPath() failed.
|
changeset |
files
|
Mon, 13 Apr 2015 20:52:38 +0200 |
Philipp Wiesemann |
Android: Fixed lint warning about order of elements in AndroidManifest.xml.
|
changeset |
files
|
Mon, 13 Apr 2015 20:52:18 +0200 |
Philipp Wiesemann |
WinRT: Fixed format string for error message.
|
changeset |
files
|
Sun, 12 Apr 2015 21:02:21 -0400 |
Ryan C. Gordon |
Patched to compile on C89 compilers.
|
changeset |
files
|
Sun, 12 Apr 2015 20:59:48 -0400 |
Ryan C. Gordon |
Make X11 and Wayland ProcessHitTest() code less verbose.
|
changeset |
files
|
Sun, 12 Apr 2015 20:40:06 -0400 |
Ryan C. Gordon |
Implemented SetWindowHitTest() for Wayland (thanks, x414e54!).
|
changeset |
files
|
Sun, 12 Apr 2015 20:28:28 -0400 |
Ryan C. Gordon |
Merged.
|
changeset |
files
|
Sun, 12 Apr 2015 01:50:28 -0300 |
Alex Szpakowski |
Fixed orientation issues in the iOS extended launch screen.
|
changeset |
files
|
Fri, 10 Apr 2015 23:30:31 -0300 |
Alex Szpakowski |
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
|
changeset |
files
|
Fri, 10 Apr 2015 22:31:52 -0500 |
Rohit Nirmal |
Ignore some more test binaries.
|
changeset |
files
|
Sat, 11 Apr 2015 20:43:11 +0200 |
Philipp Wiesemann |
Windows: Fixed format string for error message.
|
changeset |
files
|
Sat, 11 Apr 2015 20:41:49 +0200 |
Philipp Wiesemann |
Mac: Fixed typo in two error messages.
|
changeset |
files
|
Sat, 11 Apr 2015 05:58:37 +0000 |
Ryan C. Gordon |
Some Raspberry Pi build fixes (including Raspberry Pi 2 support).
|
changeset |
files
|
Fri, 10 Apr 2015 21:40:50 -0400 |
Ryan C. Gordon |
Placate static analysis with an assertion.
|
changeset |
files
|
Fri, 10 Apr 2015 21:15:51 -0400 |
Ryan C. Gordon |
Fixed memory leak in failure case that static analysis found.
|
changeset |
files
|
Fri, 10 Apr 2015 23:45:13 +0200 |
Philipp Wiesemann |
PSP: Removed empty statement.
|
changeset |
files
|
Fri, 10 Apr 2015 23:44:55 +0200 |
Philipp Wiesemann |
Wayland: Removed empty statement.
|
changeset |
files
|
Thu, 09 Apr 2015 22:33:39 -0400 |
Ryan C. Gordon |
Closing the iOS-improvements branch.
iOS-improvements
|
changeset |
files
|
Thu, 09 Apr 2015 22:28:37 -0400 |
Ryan C. Gordon |
Merged Alex Szpakowski's iOS-improvement branch to default.
|
changeset |
files
|
Thu, 09 Apr 2015 19:28:00 -0300 |
Alex Szpakowski |
Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer.
iOS-improvements
|
changeset |
files
|
Wed, 08 Apr 2015 15:59:29 -0300 |
Alex Szpakowski |
Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump.
iOS-improvements
|
changeset |
files
|
Wed, 08 Apr 2015 15:44:07 -0300 |
Alex Szpakowski |
Generated dynapi prototypes for the new iPhone functions.
iOS-improvements
|
changeset |
files
|
Wed, 08 Apr 2015 15:35:07 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Mon, 06 Apr 2015 15:26:37 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Sat, 24 Jan 2015 23:58:07 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Sat, 24 Jan 2015 23:53:41 -0400 |
Alex Szpakowski |
Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances.
iOS-improvements
|
changeset |
files
|
Thu, 15 Jan 2015 01:15:24 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Thu, 15 Jan 2015 01:06:14 -0400 |
Alex Szpakowski |
Several improvements to the iOS backend:
iOS-improvements
|
changeset |
files
|
Tue, 02 Dec 2014 02:52:45 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Mon, 01 Dec 2014 07:31:22 -0400 |
Alex Szpakowski |
Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device.
iOS-improvements
|
changeset |
files
|
Thu, 27 Nov 2014 20:25:54 -0400 |
Alex Szpakowski |
Minor Objective-C code tweaks.
iOS-improvements
|
changeset |
files
|
Sun, 23 Nov 2014 23:29:24 -0400 |
Alex Szpakowski |
Removed an ugly hack to make windows rotate properly on iOS 8+.
iOS-improvements
|
changeset |
files
|
Sun, 23 Nov 2014 23:23:47 -0400 |
Alex Szpakowski |
Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible.
iOS-improvements
|
changeset |
files
|
Fri, 21 Nov 2014 10:03:02 -0400 |
Alex Szpakowski |
The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews.
iOS-improvements
|
changeset |
files
|
Fri, 21 Nov 2014 03:29:57 -0400 |
Alex Szpakowski |
Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS.
iOS-improvements
|
changeset |
files
|
Thu, 20 Nov 2014 18:45:04 -0400 |
Alex Szpakowski |
Minor objective-c code style improvements
iOS-improvements
|
changeset |
files
|
Thu, 20 Nov 2014 17:19:26 -0400 |
Alex Szpakowski |
Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used.
iOS-improvements
|
changeset |
files
|
Sat, 15 Nov 2014 22:59:16 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Tue, 28 Oct 2014 18:36:29 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Tue, 28 Oct 2014 01:34:40 -0300 |
Alex Szpakowski |
Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions.
iOS-improvements
|
changeset |
files
|
Fri, 24 Oct 2014 04:06:45 -0300 |
Alex Szpakowski |
Removed the codepath that gets compiled if IPHONE_TOUCH_EFFICIENT_DANGEROUS is not defined.
iOS-improvements
|
changeset |
files
|
Fri, 24 Oct 2014 03:56:34 -0300 |
Alex Szpakowski |
Completely removed custom splash screen code. iOS 8 introduced yet another official way to do launch images (via a Storyboard), and the custom splash screen code was broken on newer devices and caused bugs for all devices anyway.
iOS-improvements
|
changeset |
files
|
Sun, 14 Sep 2014 17:04:54 -0300 |
Alex Szpakowski |
Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.)
iOS-improvements
|
changeset |
files
|
Wed, 10 Sep 2014 18:10:37 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Wed, 20 Aug 2014 17:20:22 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Fri, 08 Aug 2014 15:14:09 -0300 |
Alex Szpakowski |
Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary.
iOS-improvements
|
changeset |
files
|
Thu, 07 Aug 2014 00:44:16 -0300 |
Alex Szpakowski |
Fixed opengl context share groups on iOS.
iOS-improvements
|
changeset |
files
|
Wed, 06 Aug 2014 13:50:50 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Wed, 06 Aug 2014 03:32:59 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
iOS-improvements
|
changeset |
files
|
Wed, 06 Aug 2014 03:24:16 -0300 |
Alex Szpakowski |
Updated the iOS backend code to use Objective-C's automatic reference counting (ARC).
iOS-improvements
|
changeset |
files
|