Mon, 20 May 2013 12:01:31 -0700 Sam Lantinga It turns out that GL_ARB_debug_output is really only useful on debug contexts, so for consistency and performance we'll only check and report errors on debug contexts.
Sun, 19 May 2013 22:57:01 -0700 Sam Lantinga Fixed declaration of GL_HandleDebugMessage
Sun, 19 May 2013 22:45:52 -0700 Sam Lantinga Fixed windows build
Sun, 19 May 2013 22:36:54 -0700 Sam Lantinga Fixed bug 1842 - [patch] SDL_SetWindowPosition sets bad position values when given SDL_WINDOWPOS_CENTERED args
Sun, 19 May 2013 22:28:10 -0700 Sam Lantinga Fixed bug 1837 - Use error extension instead of glGetError()
Sat, 18 May 2013 23:32:53 -0700 Andreas Schiffler Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
Sat, 18 May 2013 14:51:29 -0700 Sam Lantinga Fixed black screen on iOS
Sat, 18 May 2013 14:17:52 -0700 Sam Lantinga File style cleanup for the SDL 2.0 release
Sat, 18 May 2013 12:48:50 -0700 Sam Lantinga Added mobile application events, with implementations for iOS and Android
Sat, 18 May 2013 09:35:09 -0700 Andreas Schiffler Update test harness to handle test return codes; fix comment format in harness; update Main test suite to handle globally disabled features
Sat, 18 May 2013 14:48:19 +0200 Philipp Wiesemann Fixed Doxygen warnings.
Sat, 18 May 2013 14:04:37 +0200 Philipp Wiesemann Corrected comment in Java file.
Sat, 18 May 2013 14:03:45 +0200 Philipp Wiesemann Changed import statements in Java file.
Thu, 16 May 2013 12:16:12 -0400 Ryan C. Gordon Made SDL_RectEmpty and SDL_RectEquals macros into SDL_FORCE_INLINE functions.
Thu, 16 May 2013 01:03:28 -0700 Sam Lantinga Fixed bug 1829 - sdl2-config is not executable
Thu, 16 May 2013 00:56:19 -0700 Sam Lantinga Fixed bug 1838 - [Patch] Direct3D resource leak on SDL_DestroyRenderer()
Thu, 16 May 2013 00:52:33 -0700 Sam Lantinga Fixed bug 1839 - SDL2 Cmake: VIDEO_COCOA check fails on OS X; VIDEO_COCOA sources aren't compiled.
Thu, 16 May 2013 00:48:20 -0700 Sam Lantinga Martin Gerhardy added support for the Jess Technology USB Game Controller
Thu, 16 May 2013 00:43:22 -0700 Sam Lantinga Fixed bug 1846 - _allmul implementation in SDL_stdlib.c doesn't clean up the stack
Wed, 15 May 2013 23:18:29 -0700 Sam Lantinga There's no need to keep these private. If you extend SDLActivity, you should know what you're doing.
Wed, 15 May 2013 22:25:00 +0200 Philipp Wiesemann Corrected internal function prototype.
Wed, 15 May 2013 22:24:23 +0200 Philipp Wiesemann Corrected internal function prototype.
Wed, 15 May 2013 22:10:06 +0200 Philipp Wiesemann Changed spelling for consistency.
Wed, 15 May 2013 22:00:28 +0200 Philipp Wiesemann Fixed Doxygen warnings.
Mon, 13 May 2013 23:00:50 +0200 Philipp Wiesemann Corrected spelling in header file.
Mon, 13 May 2013 22:45:06 +0200 Philipp Wiesemann Inlined expression for consistency in render source.
Sun, 12 May 2013 15:00:00 -0700 Andreas Schiffler Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode test; disable failing surface/render test cases
Sun, 12 May 2013 14:25:38 +0200 Philipp Wiesemann Fixed building on Visual Studio.
Sun, 12 May 2013 13:42:20 +0200 Philipp Wiesemann Fixed bug 1845 - SDL_GetNumTouchDevices() has incorrect prototype
Sun, 12 May 2013 13:40:02 +0200 Philipp Wiesemann Fixed bug 1844 - glScissor calls are wrong - Patch attached
Sun, 12 May 2013 13:25:34 +0200 Philipp Wiesemann Fixed bug 1843 - SDL_RenderClear prototype doxygen missing
Sun, 12 May 2013 13:02:07 +0200 Philipp Wiesemann Corrected spelling in internal include file.
Sun, 12 May 2013 12:59:17 +0200 Philipp Wiesemann Updated README.android.
Fri, 10 May 2013 21:19:40 +0200 Philipp Wiesemann Fixed Android Lint warning in AndroidManifest.xml.
Fri, 10 May 2013 21:14:13 +0200 Philipp Wiesemann Added missing vi lines.
Fri, 10 May 2013 21:08:37 +0200 Philipp Wiesemann Fixed implicit function declaration warnings.
Fri, 10 May 2013 21:04:51 +0200 Philipp Wiesemann Fixed precedence warning in test suite for pixels.
Fri, 10 May 2013 10:33:15 -0300 Gabriel Jacobo Fixed typo in GL_UpdateClipRect
Fri, 10 May 2013 10:31:01 -0300 Gabriel Jacobo Fixes OpenGL* Clip Rect functions (by Emmanuel Gil Peyrot)
Thu, 09 May 2013 16:30:44 -0700 Sam Lantinga Updated version to 2.0.0
Tue, 07 May 2013 16:52:39 -0700 Jørgen P. Tjernø Mac: Use cursor rects instead of NSCursor hide/unhide.
Mon, 06 May 2013 23:02:37 +0200 Philipp Wiesemann Fixed test suite for mouse using Uint8 instead of Uint32 for buttons.
Mon, 06 May 2013 23:01:14 +0200 Philipp Wiesemann Removed unreachable return statement from test suite for timer.
Mon, 06 May 2013 23:00:30 +0200 Philipp Wiesemann Removed wrong documentation from test suite for render.
Mon, 06 May 2013 13:39:17 -0700 Sam Lantinga Disable C++ exceptions, use debug format that includes debug information in the static libraries, and standardize on Program Database / Program Database with edit and continue for the DLL debug format.
Mon, 06 May 2013 08:13:44 -0700 Andreas Schiffler Add test for SDL_GetPixelFormatName to Pixels suite; minor improvements to Pixels suite
Sun, 05 May 2013 21:01:20 -0400 Ethan Lee Implemented SDL_GL_SHARE_WITH_CURRENT_CONTEXT for Mac OS X.
Sun, 05 May 2013 11:17:40 -0700 Andreas Schiffler Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels suite; update test cases in Pixels suite
Sun, 05 May 2013 16:01:19 +0200 Philipp Wiesemann Removed not needed block from Java file.
Sun, 05 May 2013 15:54:56 +0200 Philipp Wiesemann Changed signatures of methods in Java file to return boolean, adapted C++ file.
Sun, 05 May 2013 15:50:21 +0200 Philipp Wiesemann Changed signature of method recently added in Java file.
Sun, 05 May 2013 15:39:37 +0200 Philipp Wiesemann Fixed SDL_HasScreenKeyboardSupport() returning SDL_TRUE for PSP.
Sun, 05 May 2013 12:53:57 +0200 Philipp Wiesemann Added a method in Java file which may be overridden for custom messages.
Sun, 05 May 2013 12:50:34 +0200 Philipp Wiesemann Fixed possible leak and its Android Lint warning in Java file.
Sun, 05 May 2013 12:47:44 +0200 Philipp Wiesemann Corrected spelling in C source files of test suites.
Sat, 04 May 2013 22:44:03 +0200 Philipp Wiesemann Fixed SDL_RenderSetClipRect() returning undefined instead of -1 on error.
Sat, 04 May 2013 09:11:18 -0700 Andreas Schiffler Added additional input validation to SDL_AllocPalette; added error codes; added test case to Pixels suite for coverage
Sat, 04 May 2013 04:46:00 -0700 Sam Lantinga First pass on SDL render clip rect functionality
Fri, 03 May 2013 14:11:41 +0930 Kevin Shanahan Fix compile on Xcode 3.1 PPC + Altivec
Thu, 02 May 2013 21:40:59 -0400 Edward Rudd move Ticks initialization tracking to separate function and ensure it's called with SDL_VideoInit is called to init SDL instead of SDL_Init
Thu, 02 May 2013 21:23:38 -0400 Edward Rudd default clock_gettime use to enabled as there is now proper fallback code for systems that don't have it.
Thu, 02 May 2013 21:17:59 -0400 Edward Rudd add in OS X Monotonic clock as well as handling fall-back incase the OSX/Linux system doesn't have a monotonic clock.
Thu, 02 May 2013 16:54:03 -0700 Sam Lantinga QueryPerformanceCounter() is reliable these days, and setting the timer frequency higher can have adverse power consequences.
Thu, 02 May 2013 23:12:03 +0200 Philipp Wiesemann Removed SDL prefix from internal function pointers for screen keyboard access.
Wed, 01 May 2013 22:14:29 -0700 Andreas Schiffler Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy
Wed, 01 May 2013 11:59:54 +0200 Philipp Wiesemann Corrected spelling in C source files.
Wed, 01 May 2013 11:42:29 +0200 Philipp Wiesemann Corrected spelling in C source files.
Wed, 01 May 2013 11:32:05 +0200 Philipp Wiesemann Fixed SDL_HapticQuery() returning -1 as unsigned int if device is not valid.
Mon, 29 Apr 2013 23:54:22 +0200 Philipp Wiesemann Removed unused variables from C source files.
Mon, 29 Apr 2013 23:50:27 +0200 Philipp Wiesemann Corrected confusing indentation in C source file.
Mon, 29 Apr 2013 23:45:40 +0200 Philipp Wiesemann Corrected spelling in C source file.
Mon, 29 Apr 2013 23:41:49 +0200 Philipp Wiesemann Corrected names in README file.
Sun, 28 Apr 2013 09:54:56 +0200 Philipp Wiesemann Added missing return statements in test suite for audio.
Sat, 27 Apr 2013 17:52:58 +0200 Philipp Wiesemann Corrected spelling in header files.
Sat, 27 Apr 2013 17:23:20 +0200 Philipp Wiesemann Removed not needed casts from Java file.
Sat, 27 Apr 2013 17:17:37 +0200 Philipp Wiesemann Removed not needed import statements from Java file.
Sat, 27 Apr 2013 17:15:40 +0200 Philipp Wiesemann Removed dead store from Java file because value never used.
Sat, 27 Apr 2013 17:10:14 +0200 Philipp Wiesemann Renamed inner class in Java file to avoid confusion with an unrelated class.
Sat, 27 Apr 2013 14:33:27 +0200 Philipp Wiesemann Corrected spelling header file comments.
Sat, 27 Apr 2013 14:26:15 +0200 Philipp Wiesemann Changed Java source file to use constant from API instead of just a String.
Sat, 27 Apr 2013 14:13:30 +0200 Philipp Wiesemann Added missing @Override annotations in Java source file to reduce warnings.
Sat, 27 Apr 2013 13:55:47 +0200 Philipp Wiesemann Replaces tabs with four spaces in C source file.
Sat, 27 Apr 2013 13:42:56 +0200 Philipp Wiesemann Corrected comment in header file.
Sat, 27 Apr 2013 13:33:05 +0200 Philipp Wiesemann Corrected a comment in Java source file.
Thu, 25 Apr 2013 18:40:29 -0700 Jørgen P. Tjernø Mac: Fix relative mode message after gaining focus.
Thu, 25 Apr 2013 18:40:22 -0700 Jørgen P. Tjernø Mac: Don't supress mousemoves after warp.
Thu, 25 Apr 2013 18:40:31 -0700 Jørgen P. Tjernø Don't warp mouse on focus lost.
Thu, 25 Apr 2013 18:05:08 -0400 Edward Rudd Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
Thu, 25 Apr 2013 00:26:17 -0700 Sam Lantinga Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
Thu, 25 Apr 2013 00:15:09 -0700 Sam Lantinga Fixed bug 1583 - Fix build for disabled SDL render subsystem
Wed, 24 Apr 2013 23:11:48 -0400 Ryan C. Gordon Removed Cocoa OpenGL optimization that was probably good advice 10 years ago.
Wed, 24 Apr 2013 12:20:51 -0700 Jørgen P. Tjernø Move cursor into window when enabling relative mode or gaining focus in relative mode.
Wed, 24 Apr 2013 12:20:48 -0700 Jørgen P. Tjernø Mac: Update mouse position on warp.
Wed, 24 Apr 2013 12:20:44 -0700 Jørgen P. Tjernø Test plan for relative mode.
Wed, 24 Apr 2013 10:42:44 -0700 Jørgen P. Tjernø Add SDL_GetDefaultCursor.
Wed, 24 Apr 2013 12:22:08 -0300 Gabriel Jacobo Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker
Wed, 24 Apr 2013 11:49:52 -0300 Gabriel Jacobo Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker
Tue, 23 Apr 2013 20:45:49 -0700 Andreas Schiffler Fix double free in video test suite
Tue, 23 Apr 2013 18:47:44 -0700 Jørgen P. Tjernø Mac: Fix cursor not updating when re-focusing the window.
Tue, 23 Apr 2013 18:47:41 -0700 Jørgen P. Tjernø Mac: Fix unmatched hide/show cursor calls.
Tue, 23 Apr 2013 18:47:38 -0700 Jørgen P. Tjernø Mac: Make mouse movement smooth at edge of window when grabbed.
Tue, 23 Apr 2013 18:47:32 -0700 Jørgen P. Tjernø Make sure to send MOUSEMOTION on window enter.
Tue, 23 Apr 2013 16:54:52 -0300 Gabriel Jacobo Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer)
Tue, 23 Apr 2013 16:44:54 -0300 Gabriel Jacobo Moved warning about SDL_AndroidGetActivity to SDL_system.h
Tue, 23 Apr 2013 08:19:21 -0700 Andreas Schiffler Disable one test that crashes audio suite when run together with other tests
Tue, 23 Apr 2013 08:07:52 -0700 Andreas Schiffler Add tests to audio suite
Mon, 22 Apr 2013 18:15:10 -0700 Jørgen P. Tjernø Add multimon & mouse tracking info to SDL_test_common.
Mon, 22 Apr 2013 18:15:08 -0700 Jørgen P. Tjernø SDL_GL_DeleteContext would leave an invalid current_glctx.
Mon, 22 Apr 2013 18:15:00 -0700 Jørgen P. Tjernø Forgot to add this file to Mac crash fix.
Mon, 22 Apr 2013 18:14:55 -0700 Jørgen P. Tjernø Send mouse leave updates for Windows and X11.
Mon, 22 Apr 2013 18:14:32 -0700 Jørgen P. Tjernø Make Cocoa_ShowMessageBox work in background threads.
Mon, 22 Apr 2013 18:14:26 -0700 Jørgen P. Tjernø Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
Mon, 22 Apr 2013 15:24:35 -0700 VALVE\alfred - make sure to send a joy removed event even if the joystick wasn't opened under OSX
Mon, 22 Apr 2013 12:07:16 -0700 Jørgen P. Tjernø Mac no longer loses OpenGL context when window is hidden.
Mon, 22 Apr 2013 12:07:13 -0700 Jørgen P. Tjernø Properly reflect hidden/shown windows on OSX.
Mon, 22 Apr 2013 11:18:45 -0300 Gabriel Jacobo Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
Sat, 20 Apr 2013 23:05:08 -0400 David Ludwig future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
Fri, 19 Apr 2013 16:02:16 -0700 Jørgen P. Tjernø Fix overflow in recent gamecontroller trigger change.
Fri, 19 Apr 2013 10:51:21 -0700 Jørgen P. Tjernø Make gamecontroller triggers have values in 0 - 32767.
Fri, 19 Apr 2013 14:40:39 -0300 Gabriel Jacobo Fix for bug #1776 by Jonathan Dearborn
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