Sat, 28 Sep 2013 10:30:51 -0700 Sam Lantinga Fixed bug 1820 - building SDL as a static library with static runtime doesn't compile/link with visual studio
Sat, 28 Sep 2013 13:28:19 -0300 Gabriel Jacobo Raspberry Pi support (also unified UDEV and EVDEV support)
Sat, 28 Sep 2013 12:55:32 +0200 Philipp Wiesemann Fixed doxygen warning.
Sat, 28 Sep 2013 12:48:26 +0200 Philipp Wiesemann Corrected name of SDL_Color field from unused to a.
Fri, 27 Sep 2013 23:47:57 -0700 Sam Lantinga Fixed bug 2101 - CWBackPixel causes weird window flickering on window resize
Fri, 27 Sep 2013 23:35:17 -0700 Sam Lantinga # User Darren Salt <devspam@moreofthesa.me.uk>
Fri, 27 Sep 2013 23:29:05 -0700 Sam Lantinga Fixed bug 2100 - directfb fails to build
Fri, 27 Sep 2013 23:19:22 -0700 Sam Lantinga Fixed the name of the environment variable to match the name of the hint.
Fri, 20 Sep 2013 13:43:00 -0400 Edward Rudd add in High DPI support (aka Retina)
Fri, 27 Sep 2013 22:09:51 -0700 Sam Lantinga Default to OpenGL ES 2.0 instead of 1.0 when it's available.
Sat, 14 Sep 2013 11:25:52 -0700 Sam Lantinga Fixed syntax error in C style block comment.
Sat, 14 Sep 2013 01:30:57 -0400 Ryan C. Gordon Don't incorrectly report success for negative swap intervals on Mac OS X.
Fri, 13 Sep 2013 17:42:46 -0700 Sam Lantinga Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now.
Fri, 13 Sep 2013 17:42:38 -0700 Sam Lantinga Fix X11_RestoreWindow() and X11_RaiseWindow() to properly do window activation.
Fri, 13 Sep 2013 17:42:31 -0700 Sam Lantinga Mac: Translate Ctrl-Left click to right click.
Fri, 13 Sep 2013 17:41:17 -0700 Sam Lantinga Mac: Turn off momentum-based scrolling.
Fri, 13 Sep 2013 17:40:41 -0700 Sam Lantinga Mac: Fix cast warning.
Tue, 10 Sep 2013 18:25:13 -0700 pgriffais [SDL] X11+GL: Allow Visual override for GL windows.
Sat, 07 Sep 2013 13:57:20 -0400 Ryan C. Gordon Workaround for compiling with /W4 warnings on Visual C++.
Sat, 07 Sep 2013 13:47:14 -0400 Ryan C. Gordon Disable thread naming on Win64 for now.
Fri, 06 Sep 2013 23:35:30 -0700 Sam Lantinga Better fix for bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks, thanks Ozkan! SDL-1.2
Fri, 06 Sep 2013 20:54:14 -0700 Sam Lantinga Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD
Fri, 06 Sep 2013 20:45:08 -0700 Sam Lantinga Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time.
Thu, 05 Sep 2013 15:49:57 -0700 Jørgen P. Tjernø Fix to buffer overrun in SDL_JoystickGetGUIDString().
Thu, 05 Sep 2013 07:15:26 -0700 Sam Lantinga Fixed bug 2076 - OpenGL doesn't work with --disable-threads
Thu, 05 Sep 2013 07:02:27 -0700 Sam Lantinga Fixed bug 2081 - Add name to SDL_Point structure
Thu, 05 Sep 2013 06:59:34 -0700 Sam Lantinga Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier
Thu, 05 Sep 2013 06:43:34 -0700 Sam Lantinga Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority.
Thu, 05 Sep 2013 06:38:57 -0700 Sam Lantinga Fixed bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks – deprecated CGDirectPaletteRef was removed SDL-1.2
Wed, 04 Sep 2013 23:40:11 -0400 Ryan C. Gordon The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const.
Sat, 31 Aug 2013 01:36:38 -0400 Ryan C. Gordon Enabled thread naming on Windows.
Thu, 29 Aug 2013 15:02:32 -0300 Gabriel Jacobo Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1
Thu, 29 Aug 2013 14:03:44 -0300 Gabriel Jacobo Fixes bug #2074 - Thanks Sylvain!
Thu, 29 Aug 2013 08:30:21 -0700 Sam Lantinga Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)).
Thu, 29 Aug 2013 08:29:51 -0700 Sam Lantinga Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x)
Thu, 29 Aug 2013 08:29:21 -0700 Sam Lantinga Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Thu, 29 Aug 2013 08:27:25 -0700 Sam Lantinga Christoph Mallon: Correct indendation.
Thu, 29 Aug 2013 08:26:55 -0700 Sam Lantinga Christoph Mallon: Use SDL_arraysize()
Thu, 29 Aug 2013 08:26:24 -0700 Sam Lantinga Christoph Mallon: Simplify assignment.
Thu, 29 Aug 2013 08:25:54 -0700 Sam Lantinga Christoph Mallon: Report an error, if creating the directories in SDL_GetPrefPath() failed.
Thu, 29 Aug 2013 08:25:24 -0700 Sam Lantinga Christoph Mallon: Remove lone /* if */ comment.
Thu, 29 Aug 2013 08:24:43 -0700 Sam Lantinga Christoph Mallon: Simplify avoidance of duplicate / in SDL_GetPrefPath()
Wed, 28 Aug 2013 22:09:17 -0400 Ryan C. Gordon Change order we enumerate Windows joysticks.
Wed, 28 Aug 2013 22:07:54 -0400 Ryan C. Gordon Don't corrupt XInput device state during SDL_SYS_JoystickClose().
Wed, 28 Aug 2013 22:05:16 -0400 Ryan C. Gordon Fix endlines for logging via OutputDebugString().
Wed, 28 Aug 2013 17:17:21 -0400 Ryan C. Gordon Make XInput joystick names match the numbers on the device.
Wed, 28 Aug 2013 17:12:07 -0400 Ryan C. Gordon Fixed comment typo.
Wed, 28 Aug 2013 16:43:47 -0400 Ryan C. Gordon Reworked XInput and DirectInput joystick code.
Wed, 28 Aug 2013 16:35:32 -0400 Ryan C. Gordon Better XInput detection code for DirectInput device enumeration.
Wed, 28 Aug 2013 00:07:02 -0400 Ryan C. Gordon Fixed testgamecontroller output to make sense.
Wed, 28 Aug 2013 12:43:29 -0300 Gabriel Jacobo [Linux] Test config script: Add the X11 library search path if it is not empty
Wed, 28 Aug 2013 10:41:25 -0300 Gabriel Jacobo Fixes test building
Mon, 26 Aug 2013 14:23:18 -0300 Gabriel Jacobo Fixes typo in EGL code (thanks jmcfarlane!)
Sun, 25 Aug 2013 21:28:03 -0400 Ryan C. Gordon Removed obvious comment to trigger buildbot.
Sun, 25 Aug 2013 11:24:01 -0400 Edward Rudd reworked GetBasePath on OS X to use Contents/Resource by default if bundled, or exedir if not bundled.
Sun, 25 Aug 2013 11:20:14 -0400 Edward Rudd update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
Sun, 25 Aug 2013 11:48:49 -0300 Gabriel Jacobo Fixes "error: conflicting types for 'GLintptr'"
Sat, 24 Aug 2013 21:15:10 -0400 Ryan C. Gordon Minor FreeBSD code cleanup.
Sat, 24 Aug 2013 09:43:14 -0400 Edward Rudd make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
Sat, 24 Aug 2013 09:05:18 -0400 Edward Rudd Fix #2062 Be more diligent about validating trailing "/" existence in HOME and XDG_DATA_HOME env vars
Fri, 23 Aug 2013 23:34:23 -0400 Ryan C. Gordon Patched to compile on Solaris.
Fri, 23 Aug 2013 21:48:40 -0400 Ryan C. Gordon Patched to compile on FreeBSD.
Fri, 23 Aug 2013 21:38:54 -0400 Ryan C. Gordon Add support for some BSDs and Solaris to SDL_GetBasePath().
Thu, 22 Aug 2013 17:26:22 -0300 Gabriel Jacobo Fix warning in GL ES2 renderer
Thu, 22 Aug 2013 14:56:07 -0300 Gabriel Jacobo Separate EGL / GL ES detection in CMake
Thu, 22 Aug 2013 13:32:27 -0400 Ryan C. Gordon XAudio2/DirectSound: Use the usual Windows string convert (thanks, Norfanin!).
Thu, 22 Aug 2013 13:00:05 -0400 Ryan C. Gordon Added SDL_VIDEO_OPENGL_ES2 to the SDL_config.h templates (Thanks, Kerim!).
Thu, 22 Aug 2013 10:22:22 -0300 Gabriel Jacobo Fixes #2036 and #2038, bypass camera zoom and shutter keypresses on Android.
Wed, 21 Aug 2013 12:12:04 -0700 Sam Lantinga Fixed compiling on old versions of the DirectX SDK
Wed, 21 Aug 2013 10:32:04 -0700 Sam Lantinga SDL
Wed, 21 Aug 2013 10:31:44 -0700 Sam Lantinga Fix SDL xinput code to work at all when xinput has devices at high indexes but no device connected at lower index, for instance 0->disconnected, 1->wireles, 2->wired. Previously the SDL code assumed the indexes were always used up in order which is not true at all and lead to a bunch of failure cases where controllers would go unrecognized.
Wed, 21 Aug 2013 10:07:48 -0700 Sam Lantinga Fixed crash if the IC isn't set up for some reason (bad X11 locale?)
Wed, 21 Aug 2013 10:34:32 -0300 Gabriel Jacobo Fix a couple of warnings
Wed, 21 Aug 2013 10:27:39 -0300 Gabriel Jacobo Patched to compile on Darwin
Wed, 21 Aug 2013 10:13:12 -0300 Gabriel Jacobo More fixes for -Wdeclaration-after-statement
Wed, 21 Aug 2013 10:12:16 -0300 Gabriel Jacobo Fixes for -Wdeclaration-after-statement
Wed, 21 Aug 2013 09:47:10 -0300 Gabriel Jacobo OCD fixes: Adds a space after /* (glory to regular expressions!)
Wed, 21 Aug 2013 09:43:09 -0300 Gabriel Jacobo OCD fixes: Adds a space before */
Tue, 20 Aug 2013 23:20:32 -0400 Ryan C. Gordon Actually, this should be a memcpy().
Tue, 20 Aug 2013 21:29:40 -0400 Ryan C. Gordon Added filesystem code to Mac and iOS Xcode projects.
Tue, 20 Aug 2013 21:21:57 -0400 Ryan C. Gordon Patched to compile on iOS.
Tue, 20 Aug 2013 20:39:22 -0400 Ryan C. Gordon More Haiku fixes.
Tue, 20 Aug 2013 20:31:57 -0400 Ryan C. Gordon Fixed compiler warning.
Tue, 20 Aug 2013 20:29:30 -0400 Ryan C. Gordon More Windows fixes for filesystem code.
Tue, 20 Aug 2013 20:27:42 -0400 Ryan C. Gordon Regenerate configure script.
Tue, 20 Aug 2013 20:16:15 -0400 Ryan C. Gordon Corrected Haiku build.
Tue, 20 Aug 2013 20:15:15 -0400 Ryan C. Gordon Patched new filesystem code to compile.
Tue, 20 Aug 2013 19:57:11 -0400 Ryan C. Gordon Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
Tue, 20 Aug 2013 15:28:14 -0400 Ryan C. Gordon Fixed cut-and-paste error.
Tue, 20 Aug 2013 14:21:35 -0400 Ryan C. Gordon Added SDL_DEPRECATED #define.
Tue, 20 Aug 2013 14:17:48 -0400 Ryan C. Gordon Added SDL_assert_always (never disabled).
Tue, 20 Aug 2013 20:34:40 -0300 Gabriel Jacobo More non C89 compliant comments
Tue, 20 Aug 2013 19:49:24 -0300 Gabriel Jacobo Fixes a few non C89 compliant comments
Tue, 20 Aug 2013 15:56:08 -0400 Edward Rudd add missing SDL_bits.h from OS X framework
Tue, 20 Aug 2013 12:43:06 -0400 Ryan C. Gordon Added some FIXMEs for later.
Mon, 19 Aug 2013 16:29:46 -0300 Gabriel Jacobo Fixes bug #2037, common EGL code for Android and X11
Mon, 19 Aug 2013 11:02:44 -0400 Ryan C. Gordon Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!).
Sun, 18 Aug 2013 23:18:11 -0700 Sam Lantinga Fixed warnings building with gcc 2 and gcc 4 on Haiku
Sun, 18 Aug 2013 22:05:53 -0700 Sam Lantinga Fixed Haiku build (thanks Alexander!)
Sun, 18 Aug 2013 11:15:30 +0200 Philipp Wiesemann Replaced introduction in header file with more recent version from README.txt.
Sun, 18 Aug 2013 11:12:46 +0200 Philipp Wiesemann Corrected file names in header file comments.
Sun, 18 Aug 2013 11:08:52 +0200 Philipp Wiesemann Changed some documentation comments in header files to be used by doxygen.
Sat, 17 Aug 2013 20:46:34 -0400 Ryan C. Gordon Patched to compile with Visual Studio.
Sat, 17 Aug 2013 17:14:15 -0700 Sam Lantinga Fixed Windows build
Sat, 17 Aug 2013 17:04:14 -0700 Sam Lantinga Fixed for consistency with the other platforms
Sat, 17 Aug 2013 18:07:29 -0400 Edward Rudd auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
Sat, 17 Aug 2013 09:54:30 -0700 Sam Lantinga Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8.
Fri, 16 Aug 2013 17:50:44 -0700 Sam Lantinga Fixed windows build
Fri, 16 Aug 2013 15:38:06 -0700 Sam Lantinga The keyboard text events should be sent after the key down events
Fri, 16 Aug 2013 15:35:10 -0700 Sam Lantinga Fixed bug 1876 - SDL_TEXTINPUT only returns '?' (0x3F) in event.text.text with Khmer language input
Fri, 16 Aug 2013 14:38:04 -0300 Gabriel Jacobo Android quirk:Some devices don't report GL_OES_framebuffer_object but support it
Fri, 16 Aug 2013 12:51:29 -0400 Ryan C. Gordon Patched to compile.
Fri, 16 Aug 2013 13:37:27 -0300 Gabriel Jacobo [Bug 2042] OpenGL ES renderer tries to load OES functions unconditionally
Fri, 16 Aug 2013 09:20:33 -0700 Sam Lantinga Fixed alpha composition when destination alpha is transparent.
Fri, 16 Aug 2013 06:59:19 -0700 Sam Lantinga Fixed alpha blending for the MMX blit functions
Wed, 14 Aug 2013 23:30:10 -0700 Andreas Schiffler Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Mon, 12 Aug 2013 22:00:21 -0700 Sam Lantinga Don't print "unrecognized key" message for an X11 keycode of 0. This can happen with composed characters.
Mon, 12 Aug 2013 19:18:48 -0700 Sam Lantinga Fixed the tag name for the SDL 2.0 release
Mon, 12 Aug 2013 11:09:13 -0700 Jørgen P. Tjernø Mac: Fix restoring of Cmd-H-hidden fullscreen desktop windows.
Mon, 12 Aug 2013 08:45:37 -0700 Sam Lantinga Added Julian Winter to the credits for the SDL 2.0 website.
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