Tue, 31 Jan 2012 20:55:17 -0500 |
Sam Lantinga |
Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
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Mon, 30 Jan 2012 21:39:26 -0500 |
Sam Lantinga |
Switched the SDL 2 autoconf macro to AM_PATH_SDL2
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Mon, 30 Jan 2012 20:56:25 -0500 |
Sam Lantinga |
Fixed magenta texture on iOS with OpenGL ES 2.0
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Mon, 30 Jan 2012 20:09:50 -0500 |
Sam Lantinga |
Updated Android Makefile for SDL2
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Sat, 28 Jan 2012 14:53:23 -0500 |
Sam Lantinga |
Added glGenFramebuffers() to the function pointer list
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Sat, 28 Jan 2012 14:05:48 -0500 |
Sam Lantinga |
Fixed setting the orthographic projection when the viewport changes.
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Wed, 25 Jan 2012 14:29:56 +0000 |
Tim Angus |
* On iOS, fix support for the case where [UIScreen scale] is not 1.0 (retina)
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Sun, 22 Jan 2012 23:51:46 -0500 |
Sam Lantinga |
Sanity check the window width and height
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Sun, 22 Jan 2012 23:36:59 -0500 |
Sam Lantinga |
Successfully built an SDL 2.0 RPM
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Sun, 22 Jan 2012 22:30:27 -0500 |
Sam Lantinga |
Updated the README and removed the old graywin test
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Sun, 22 Jan 2012 22:29:50 -0500 |
Sam Lantinga |
Removed old SDL 1.2 tests from the iOS test projects
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Sun, 22 Jan 2012 22:19:08 -0500 |
Sam Lantinga |
Fixed setting the window visibility on iOS and Android
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Sun, 22 Jan 2012 22:09:29 -0500 |
Sam Lantinga |
Removed old compat files from Visual Studio and Xcode projects
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Sun, 22 Jan 2012 21:46:06 -0500 |
Sam Lantinga |
Fixed loading textures when the window starts hidden.
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Sun, 22 Jan 2012 19:47:33 -0500 |
Sam Lantinga |
Have testspriteminimal use the new simple API
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Sun, 22 Jan 2012 19:22:53 -0500 |
Sam Lantinga |
Added a convenience function SDL_CreateWindowAndRenderer()
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Sun, 22 Jan 2012 18:37:46 -0500 |
Sam Lantinga |
Re-added SDL_SWSURFACE, because it looks silly to always pass 0 to SDL_CreateRGBSurface()
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Sun, 22 Jan 2012 18:11:41 -0500 |
Sam Lantinga |
Removed the SDL 1.2 compatibility API... we'll see how painful this is.
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Sun, 22 Jan 2012 17:50:35 -0500 |
Sam Lantinga |
Switched the RPM spec file to SDL 2.0
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Sun, 22 Jan 2012 17:41:33 -0500 |
Sam Lantinga |
Removed unsupported Watcom files
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Sun, 22 Jan 2012 17:33:44 -0500 |
Sam Lantinga |
BeOS is no longer a going concern. ;)
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Sun, 22 Jan 2012 17:32:50 -0500 |
Sam Lantinga |
Removed unsupported Borland related files
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Sun, 22 Jan 2012 17:26:45 -0500 |
Sam Lantinga |
Removing some more references to SDL 1.3
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Sun, 22 Jan 2012 17:21:00 -0500 |
Sam Lantinga |
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
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Sun, 22 Jan 2012 13:47:21 -0500 |
Sam Lantinga |
Fixed bug 1390 - X11_KeyToUnicode
SDL-1.2
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Sun, 22 Jan 2012 01:29:26 -0500 |
Sam Lantinga |
You need to create the texture with the SDL_TEXTUREACCESS_TARGET flag.
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Sun, 22 Jan 2012 01:26:28 -0500 |
Sam Lantinga |
Renamed SetTargetTexture() to SetRenderTarget()
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Sat, 21 Jan 2012 22:22:30 -0500 |
Sam Lantinga |
Reorganized the render target code, moving the viewport handling to the general code and adding software implementation.
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Sat, 21 Jan 2012 22:14:38 -0500 |
Sam Lantinga |
Sorted the source files
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Sat, 21 Jan 2012 22:13:20 -0500 |
Sam Lantinga |
Cleaned up the iOS test project and added testscale and testrendertarget
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Sat, 21 Jan 2012 21:50:28 -0500 |
Sam Lantinga |
Added testscale and testrendertarget projects
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Sat, 21 Jan 2012 18:30:50 -0500 |
Sam Lantinga |
We've already crashed by this point if we don't have a renderer. The calling code should check this.
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Sat, 21 Jan 2012 12:10:14 -0500 |
Sam Lantinga |
Added the correct version.rc to the Visual Studio build.
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Sat, 21 Jan 2012 12:06:51 -0500 |
Sam Lantinga |
Added the correct version.rc to the Visual Studio build.
SDL-1.2
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Fri, 20 Jan 2012 22:58:01 -0500 |
Sam Lantinga |
Added tag release-1.2.15 for changeset fba40d9f4a73
SDL-1.2
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Fri, 20 Jan 2012 19:49:48 -0500 |
Sam Lantinga |
Fixed bug 1387 - Patch: fix minor typos in SDL-1.2 HTML docs
SDL-1.2 release-1.2.15
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Thu, 19 Jan 2012 21:06:47 -0500 |
Sam Lantinga |
Added a renderer flag to expose whether a renderer supports render to texture.
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Thu, 19 Jan 2012 20:25:09 -0500 |
Sam Lantinga |
Fix for building with Visual Studio
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Thu, 19 Jan 2012 01:55:51 -0500 |
Sam Lantinga |
Switched back to configure generating SDL_config.h
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Thu, 19 Jan 2012 01:02:03 -0500 |
Sam Lantinga |
Fixed inline assembly warning for PPC
SDL-1.2
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Thu, 19 Jan 2012 00:27:07 -0500 |
Sam Lantinga |
More gyrations trying to get SDL 1.2 to work correctly on all Mac OS X versions.
SDL-1.2
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Wed, 18 Jan 2012 22:45:49 -0500 |
Sam Lantinga |
Implementation of render targets, by Mason Wheeler and Gabriel Jacobo
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Wed, 18 Jan 2012 22:22:54 -0500 |
Sam Lantinga |
Fixed bug 1372 - OSX Window Maximize/Resize Doesn't Update Window Position
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Wed, 18 Jan 2012 19:23:05 -0500 |
Ryan C. Gordon |
Minor tweak (use variable instead of macro).
SDL-1.2
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Wed, 18 Jan 2012 19:00:38 -0500 |
Ryan C. Gordon |
Quartz: minor deprecated function cleanups.
SDL-1.2
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Wed, 18 Jan 2012 19:00:03 -0500 |
Ryan C. Gordon |
Quartz: Fixed fullscreen OpenGL on 10.7, when built with 10.7 SDK.
SDL-1.2
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Wed, 18 Jan 2012 12:17:16 -0500 |
Ryan C. Gordon |
Removed variables that current GCC builds warn on as set and never used.
SDL-1.2
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Wed, 18 Jan 2012 03:36:47 -0500 |
Ryan C. Gordon |
X11: Remove GLX_BUFFER_SIZE attribute.
SDL-1.2
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Wed, 18 Jan 2012 03:03:23 -0500 |
Ryan C. Gordon |
Add dynamic symbol for _XGetRequest, which libX11 1.4.99.1 added.
SDL-1.2
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Mon, 16 Jan 2012 14:27:47 -0500 |
Ryan C. Gordon |
Quartz: Fix mouse warping freezing for 250+ milliseconds.
SDL-1.2
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Mon, 16 Jan 2012 20:40:10 -0500 |
Sam Lantinga |
Added spaces for the include path
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Mon, 16 Jan 2012 19:46:40 -0500 |
Sam Lantinga |
Fixed blit mapping problem when surfaces are freed and then newly allocated at the same address.
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Mon, 16 Jan 2012 19:21:07 -0500 |
Sam Lantinga |
Fixed configure build
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Sun, 15 Jan 2012 15:48:27 -0500 |
Sam Lantinga |
Fixed bug 1371 - DX joystick axis ordering fix
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Sun, 15 Jan 2012 03:34:14 -0500 |
Sam Lantinga |
Check for sem_timedwait(), which isn't available on some systems (including OpenBSD
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Sun, 15 Jan 2012 03:13:08 -0500 |
Sam Lantinga |
Check for sem_timedwait(), which isn't available on some systems (including OpenBSD)
SDL-1.2
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Sat, 14 Jan 2012 13:21:19 -0500 |
Sam Lantinga |
Make sure that we use consistent configuration options on platforms like Windows so that command line builds and IDE builds have ABI compatibility.
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Sat, 14 Jan 2012 13:17:01 -0500 |
Sam Lantinga |
Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content.
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Sat, 14 Jan 2012 02:22:40 -0500 |
Sam Lantinga |
Switched compatibility version to 1 since the ABI is compatible with previous versions
SDL-1.2
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Sat, 14 Jan 2012 01:38:11 -0500 |
Sam Lantinga |
Fixed bug 1238 - SDL_SetKeyboardFocus may send events to already destroyed windows
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