Sun, 21 Aug 2011 09:26:56 -0400 Ryan C. Gordon Optionally don't clear the fbcon framebuffer on shutdown. SDL-1.2
Sun, 21 Aug 2011 02:52:15 -0400 Ryan C. Gordon Don't force nasm to use a.out on OpenBSD. They've been on ELF for a long time. SDL-1.2
Sun, 21 Aug 2011 02:35:13 -0400 Ryan C. Gordon Make sure XAudio2 is supported by the DirectX headers at compile time.
Thu, 18 Aug 2011 22:43:37 +0200 Kees Bakker Convert a few TABs into spaces
Mon, 15 Aug 2011 02:51:13 -0400 Ryan C. Gordon Patched to compile.
Sun, 14 Aug 2011 21:57:50 -0400 Sam Lantinga Don't lose the icon surface if it's freed immediately after SDL_WM_SetIcon()
Sun, 14 Aug 2011 17:21:21 -0400 Sam Lantinga Removed some extra ppc scaffolding
Sun, 14 Aug 2011 17:21:12 -0400 Sam Lantinga Removed some extra ppc scaffolding SDL-1.2
Sun, 14 Aug 2011 17:17:34 -0400 Sam Lantinga Fat build doesn't support PPC anymore.
Sun, 14 Aug 2011 17:17:17 -0400 Sam Lantinga Fat build doesn't support PPC anymore. SDL-1.2
Thu, 11 Aug 2011 18:50:45 +0200 Patrice Mandin Fix typo SDL-1.2
Wed, 10 Aug 2011 01:25:00 -0400 Ryan C. Gordon Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7. SDL-1.2
Sat, 06 Aug 2011 02:15:23 -0400 Ryan C. Gordon Patched to compile on Mac OS X.
Sat, 06 Aug 2011 01:21:24 -0400 Sam Lantinga Updated configure for new changes in configure.in
Fri, 05 Aug 2011 00:55:29 -0400 Ryan C. Gordon X11 touch handling fixed for one device (LPC32xx Touchscreen).
Fri, 05 Aug 2011 00:49:31 -0400 Ryan C. Gordon More patches to compile.
Fri, 05 Aug 2011 00:48:56 -0400 Ryan C. Gordon Patched to compile on Linux.
Thu, 04 Aug 2011 19:33:45 -0400 Ryan C. Gordon Patched to compile.
Thu, 04 Aug 2011 01:44:32 -0400 Ryan C. Gordon Fixes for OpenGL on Haiku. SDL-1.2
Thu, 04 Aug 2011 01:36:23 -0400 Ryan C. Gordon Removed some Windows endlines.
Wed, 03 Aug 2011 03:12:07 -0400 Ryan C. Gordon testmultiaudio.c needs to #include <stdio.h>.
Thu, 04 Aug 2011 00:45:09 -0400 Ryan C. Gordon Merged Mac OS X and iOS audio targets.
Tue, 26 Jul 2011 14:20:22 -0700 Ryan C. Gordon Removed no-op Deinitialize methods in audio drivers.
Tue, 26 Jul 2011 14:18:00 -0700 Ryan C. Gordon Removed needless macros in various audio targets.
Thu, 04 Aug 2011 00:31:11 -0400 Ryan C. Gordon Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Thu, 04 Aug 2011 01:07:09 -0400 Ryan C. Gordon Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Wed, 03 Aug 2011 04:22:47 -0400 Ryan C. Gordon Cleaned up CoInitialize() politics on Windows.
Thu, 04 Aug 2011 01:07:13 -0400 Ryan C. Gordon Added some FIXMEs.
Fri, 22 Jul 2011 16:09:13 -0700 Ryan C. Gordon Took out some more bitfields in the audio subsystem.
Thu, 04 Aug 2011 01:24:22 -0400 Ryan C. Gordon Reworked Windows waveOut code.
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