Mon, 29 Apr 2013 23:41:49 +0200 Philipp Wiesemann Corrected names in README file.
Sun, 28 Apr 2013 09:54:56 +0200 Philipp Wiesemann Added missing return statements in test suite for audio.
Sat, 27 Apr 2013 17:52:58 +0200 Philipp Wiesemann Corrected spelling in header files.
Sat, 27 Apr 2013 17:23:20 +0200 Philipp Wiesemann Removed not needed casts from Java file.
Sat, 27 Apr 2013 17:17:37 +0200 Philipp Wiesemann Removed not needed import statements from Java file.
Sat, 27 Apr 2013 17:15:40 +0200 Philipp Wiesemann Removed dead store from Java file because value never used.
Sat, 27 Apr 2013 17:10:14 +0200 Philipp Wiesemann Renamed inner class in Java file to avoid confusion with an unrelated class.
Sat, 27 Apr 2013 14:33:27 +0200 Philipp Wiesemann Corrected spelling header file comments.
Sat, 27 Apr 2013 14:26:15 +0200 Philipp Wiesemann Changed Java source file to use constant from API instead of just a String.
Sat, 27 Apr 2013 14:13:30 +0200 Philipp Wiesemann Added missing @Override annotations in Java source file to reduce warnings.
Sat, 27 Apr 2013 13:55:47 +0200 Philipp Wiesemann Replaces tabs with four spaces in C source file.
Sat, 27 Apr 2013 13:42:56 +0200 Philipp Wiesemann Corrected comment in header file.
Sat, 27 Apr 2013 13:33:05 +0200 Philipp Wiesemann Corrected a comment in Java source file.
Thu, 25 Apr 2013 18:40:29 -0700 Jørgen P. Tjernø Mac: Fix relative mode message after gaining focus.
Thu, 25 Apr 2013 18:40:22 -0700 Jørgen P. Tjernø Mac: Don't supress mousemoves after warp.
Thu, 25 Apr 2013 18:40:31 -0700 Jørgen P. Tjernø Don't warp mouse on focus lost.
Thu, 25 Apr 2013 18:05:08 -0400 Edward Rudd Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
Thu, 25 Apr 2013 00:26:17 -0700 Sam Lantinga Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
Thu, 25 Apr 2013 00:15:09 -0700 Sam Lantinga Fixed bug 1583 - Fix build for disabled SDL render subsystem
Wed, 24 Apr 2013 23:11:48 -0400 Ryan C. Gordon Removed Cocoa OpenGL optimization that was probably good advice 10 years ago.
Wed, 24 Apr 2013 12:20:51 -0700 Jørgen P. Tjernø Move cursor into window when enabling relative mode or gaining focus in relative mode.
Wed, 24 Apr 2013 12:20:48 -0700 Jørgen P. Tjernø Mac: Update mouse position on warp.
Wed, 24 Apr 2013 12:20:44 -0700 Jørgen P. Tjernø Test plan for relative mode.
Wed, 24 Apr 2013 10:42:44 -0700 Jørgen P. Tjernø Add SDL_GetDefaultCursor.
Wed, 24 Apr 2013 12:22:08 -0300 Gabriel Jacobo Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker
Wed, 24 Apr 2013 11:49:52 -0300 Gabriel Jacobo Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker
Tue, 23 Apr 2013 20:45:49 -0700 Andreas Schiffler Fix double free in video test suite
Tue, 23 Apr 2013 18:47:44 -0700 Jørgen P. Tjernø Mac: Fix cursor not updating when re-focusing the window.
Tue, 23 Apr 2013 18:47:41 -0700 Jørgen P. Tjernø Mac: Fix unmatched hide/show cursor calls.
Tue, 23 Apr 2013 18:47:38 -0700 Jørgen P. Tjernø Mac: Make mouse movement smooth at edge of window when grabbed.
Tue, 23 Apr 2013 18:47:32 -0700 Jørgen P. Tjernø Make sure to send MOUSEMOTION on window enter.
Tue, 23 Apr 2013 16:54:52 -0300 Gabriel Jacobo Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer)
Tue, 23 Apr 2013 16:44:54 -0300 Gabriel Jacobo Moved warning about SDL_AndroidGetActivity to SDL_system.h
Tue, 23 Apr 2013 08:19:21 -0700 Andreas Schiffler Disable one test that crashes audio suite when run together with other tests
Tue, 23 Apr 2013 08:07:52 -0700 Andreas Schiffler Add tests to audio suite
Mon, 22 Apr 2013 18:15:10 -0700 Jørgen P. Tjernø Add multimon & mouse tracking info to SDL_test_common.
Mon, 22 Apr 2013 18:15:08 -0700 Jørgen P. Tjernø SDL_GL_DeleteContext would leave an invalid current_glctx.
Mon, 22 Apr 2013 18:15:00 -0700 Jørgen P. Tjernø Forgot to add this file to Mac crash fix.
Mon, 22 Apr 2013 18:14:55 -0700 Jørgen P. Tjernø Send mouse leave updates for Windows and X11.
Mon, 22 Apr 2013 18:14:32 -0700 Jørgen P. Tjernø Make Cocoa_ShowMessageBox work in background threads.
Mon, 22 Apr 2013 18:14:26 -0700 Jørgen P. Tjernø Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
Mon, 22 Apr 2013 15:24:35 -0700 VALVE\alfred - make sure to send a joy removed event even if the joystick wasn't opened under OSX
Mon, 22 Apr 2013 12:07:16 -0700 Jørgen P. Tjernø Mac no longer loses OpenGL context when window is hidden.
Mon, 22 Apr 2013 12:07:13 -0700 Jørgen P. Tjernø Properly reflect hidden/shown windows on OSX.
Mon, 22 Apr 2013 11:18:45 -0300 Gabriel Jacobo Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
Sat, 20 Apr 2013 23:05:08 -0400 David Ludwig future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
Fri, 19 Apr 2013 16:02:16 -0700 Jørgen P. Tjernø Fix overflow in recent gamecontroller trigger change.
Fri, 19 Apr 2013 10:51:21 -0700 Jørgen P. Tjernø Make gamecontroller triggers have values in 0 - 32767.
Fri, 19 Apr 2013 14:40:39 -0300 Gabriel Jacobo Fix for bug #1776 by Jonathan Dearborn
Fri, 19 Apr 2013 13:25:39 -0300 Gabriel Jacobo Fixes bug #1709, pthread tests fixes for CMake (Thanks Scott Percival!)
Fri, 19 Apr 2013 11:58:38 -0400 Ryan C. Gordon Fixed using the event queue lock before the mutex was created.
Tue, 16 Apr 2013 01:38:08 -0400 Ryan C. Gordon Cleaned up the const_cast mess a little.
Wed, 17 Apr 2013 11:45:50 -0400 Ryan C. Gordon Don't use glDisable(GL_TEXTURE_2D) in GLES2 renderer.
Wed, 17 Apr 2013 08:09:11 -0700 Andreas Schiffler Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
Wed, 17 Apr 2013 07:35:30 -0700 Andreas Schiffler Fix bug 1764: incorrect variable assignment in RenderDrawLinesWithRects
Wed, 17 Apr 2013 01:38:59 -0700 Sam Lantinga Fixed bug 1805 - Memory Leak issue in src/video/x11/edid-parse.c file
Wed, 17 Apr 2013 01:35:10 -0700 Sam Lantinga Fixed bug 1804 - Memory leak issue in src/video/x11/SDL_x11mouse.c
Wed, 17 Apr 2013 01:32:06 -0700 Sam Lantinga Fixed bug 1802 - NULL pointer dereference in SDL_AllocRW() if out of memory.
Wed, 17 Apr 2013 00:56:53 -0700 Sam Lantinga Fixed crash in Quartz gamma ramp code SDL-1.2
Tue, 16 Apr 2013 09:33:33 -0700 Sam Lantinga BMP files don't contain alpha information in the palette, the fourth element is reserved and must be zero.
Tue, 16 Apr 2013 01:05:32 -0400 Ryan C. Gordon Removed C++-style single-line comments from a public header (thanks, Martin!).
Tue, 16 Apr 2013 00:09:48 -0400 Ryan C. Gordon Maybe actually fix compiler warning this time.
Mon, 15 Apr 2013 22:49:23 -0400 Ryan C. Gordon Fixed a compiler warning on Visual Studio.
Sun, 14 Apr 2013 18:05:14 -0400 Ryan C. Gordon Make the new SDL_RWops::hidden::unknown::data2 field a void*, not an int.
Sat, 13 Apr 2013 20:43:32 -0400 Ryan C. Gordon Added a data2 field to the SDL_RWops::hidden::unknown.
Sat, 13 Apr 2013 09:45:39 -0700 Andreas Schiffler Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
Wed, 10 Apr 2013 22:18:10 -0400 Ryan C. Gordon Fixed a typo (thanks, Ethan!).
Wed, 10 Apr 2013 14:11:26 -0700 Jørgen P. Tjernø Numlock & pause fix from Alfred.
Mon, 08 Apr 2013 18:37:50 -0400 Ryan C. Gordon More const_cast fixes for C++ apps using the public headers (thanks, Martin!).
Fri, 05 Apr 2013 16:34:59 -0400 Ryan C. Gordon Fixed another infinite recursion accident in stdlib.
Thu, 04 Apr 2013 11:35:22 -0400 Ryan C. Gordon Corrected some stdinc inline functions (thanks, Martin!).
Wed, 03 Apr 2013 16:48:23 -0700 Jørgen P. Tjernø Improve testgamecontroller output & robustness.
Wed, 03 Apr 2013 16:48:20 -0700 Jørgen P. Tjernø Add 3 Logitech gamecontroller mappings for Mac OS X.
Wed, 03 Apr 2013 11:58:04 -0400 Ryan C. Gordon Fixed compiler warnings in Mac Xcode builds.
Wed, 03 Apr 2013 11:49:25 -0400 Ryan C. Gordon Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t.
Wed, 03 Apr 2013 11:48:03 -0400 Ryan C. Gordon Compiler warning fixes for Windows message box code.
Wed, 03 Apr 2013 11:38:05 -0400 Ryan C. Gordon Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition.
Wed, 03 Apr 2013 11:34:21 -0400 Ryan C. Gordon Fixed compiler warnings. "leftFingerDown" doesn't need to be an SDL_FingerID.
Wed, 03 Apr 2013 10:36:15 -0400 Ryan C. Gordon Fixed infinite recursion (thanks, Rainer!).
Tue, 02 Apr 2013 23:17:33 -0400 Ryan C. Gordon Check for a NULL pointer dereference.
Tue, 02 Apr 2013 18:09:30 -0700 Jørgen P. Tjernø Add new controller mappings for Windows.
Tue, 02 Apr 2013 08:38:52 -0700 Andreas Schiffler Add input validation and null checking to SDL_Get/SetWindowData [reported by Joseph T.]
Tue, 02 Apr 2013 07:57:37 -0700 Sam Lantinga Fixed bug 1780 - SDL_RWFromFile() sets an error on Android although a valid SDL_RWops pointer is returned.
Tue, 02 Apr 2013 07:55:25 -0700 Sam Lantinga Fixed bug 1779 - SDL's Android project template has old default icons from Android.
Tue, 02 Apr 2013 07:51:23 -0700 Sam Lantinga Fixed bug 1781 - SDL sets an error for the initial touch on Android.
Mon, 01 Apr 2013 23:15:21 -0700 Sam Lantinga Fixed bug 1782 - SDL_opengl.h header disabled on FreeBSD
Mon, 01 Apr 2013 13:21:23 -0300 Gabriel Jacobo Backed out changeset: a500a9dbfb41
Mon, 01 Apr 2013 13:21:08 -0300 Gabriel Jacobo Backed out changeset: a713101e1d25
Mon, 01 Apr 2013 13:20:22 -0300 Gabriel Jacobo Backed out changeset: 9cef1005df5f
Sun, 31 Mar 2013 13:05:40 -0400 Ryan C. Gordon Changed audio subsystem's OpenDevice interface to return -1 on error.
Sun, 31 Mar 2013 12:48:50 -0400 Ryan C. Gordon Make SDL_SetError and friends unconditionally return -1.
Fri, 29 Mar 2013 21:29:57 -0400 Ryan C. Gordon Corrected function signature on SDL_strtod_inline() (thanks, Axel!).
Fri, 29 Mar 2013 21:25:02 -0400 Ryan C. Gordon Haiku no longer #defines __BEOS__, so check for it too (thanks, Axel!).
Fri, 29 Mar 2013 21:21:48 -0400 Ryan C. Gordon Patched test apps to compile with C89 compilers (thanks, Axel!).
Fri, 29 Mar 2013 21:16:30 -0400 Ryan C. Gordon Don't use __builtin_clz() on gcc2. (thanks, Axel!)
Fri, 29 Mar 2013 21:13:16 -0400 Ryan C. Gordon Fixed compiler warnings with SDL_FORCE_INLINE on gcc2. (Thanks, Axel!)
Tue, 26 Mar 2013 22:26:07 -0700 Sam Lantinga The Haiku port is being actively maintained by Axel Dörfler
Tue, 26 Mar 2013 05:09:09 -0700 Sam Lantinga Fixed compiler error with Cygwin
Tue, 26 Mar 2013 05:08:57 -0700 Sam Lantinga Fixed compiler warning with Cygwin
Tue, 26 Mar 2013 04:57:29 -0700 Sam Lantinga SDL message box improvements from Dan Thompson
Mon, 25 Mar 2013 12:04:16 -0700 Sam Lantinga Added support for the GameStop Gamepad
Mon, 25 Mar 2013 11:38:30 -0700 Sam Lantinga Added GUIDs for Bluetooth devices, using the same algorithm as the Linux code.
Sun, 24 Mar 2013 10:37:16 -0700 Sam Lantinga Make sure we bump the palette version when we modify it.
Sun, 24 Mar 2013 09:56:45 -0700 Sam Lantinga We're using the alpha component of the palette entries, let's name it appropriately.
Sun, 24 Mar 2013 09:51:01 -0700 Sam Lantinga The palette unused value is treated as alpha and updated when setting the colorkey.
Sat, 23 Mar 2013 13:03:36 -0700 Sam Lantinga Updated the license listed in the header, fixing bug 1768
Fri, 22 Mar 2013 11:42:31 -0700 Sam Lantinga Make SDL support the X11 clipboard TARGETS protocol, which advertises what formats text is available in from the application. This is necessary for many Linux programs to interact well with the clipboard.
Tue, 19 Mar 2013 23:24:24 -0700 Sam Lantinga Removed old file from the Android build
Tue, 19 Mar 2013 23:07:49 -0700 Sam Lantinga Added missing files for the Android build
Tue, 19 Mar 2013 23:03:57 -0700 Sam Lantinga Fixed bug 1700 - Joysticks not supported in Android
Tue, 19 Mar 2013 22:25:02 -0700 Sam Lantinga Fixed bug 1759 - Updates to testjoystick.c
Tue, 19 Mar 2013 22:15:07 -0700 Sam Lantinga Fixed bug 1760 - Update README.android about local.properties
Tue, 19 Mar 2013 22:02:34 -0700 Sam Lantinga Fixed bug 1764 - Integer Precision Loss During Compilation
Tue, 19 Mar 2013 21:53:33 -0700 Sam Lantinga Fixed bug 1763 - Constify SDL_UpdateWindowSurfaceRects()
Sun, 17 Mar 2013 09:47:25 -0700 Sam Lantinga Removed unused window size constants
Sun, 17 Mar 2013 09:45:40 -0700 Sam Lantinga The platform define for the PSP is __PSP__
Sun, 17 Mar 2013 09:44:58 -0700 Sam Lantinga Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
Sun, 17 Mar 2013 09:21:08 -0700 Sam Lantinga We have a new platform, yay!
Sun, 17 Mar 2013 20:07:02 +0800 Captain Lex Add PSP support
Sat, 16 Mar 2013 11:00:04 -0700 Sam Lantinga Fixed more const issues with C++
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