Mon, 28 Mar 2011 20:56:28 -0700 Sam Lantinga Make sure the resize event gets through
Mon, 28 Mar 2011 20:33:41 -0700 Sam Lantinga Backed out changeset ef550bdb8c1b
Mon, 28 Mar 2011 23:20:54 -0400 Ryan C. Gordon If a test program window resizes, resize its viewport, too.
Mon, 28 Mar 2011 23:21:22 -0400 Ryan C. Gordon Added orientation rotation for iOS.
Mon, 28 Mar 2011 15:18:01 -0400 Ryan C. Gordon Make the iOS test projects target iPhone and iPad instead of just the phone.
Sun, 27 Mar 2011 01:35:19 -0400 Ryan C. Gordon iOS: Report both landscape and portrait orientation as display modes.
Sat, 26 Mar 2011 21:28:17 -0700 Sam Lantinga NDS update
Sat, 26 Mar 2011 21:27:23 -0700 Sam Lantinga Temporarily removing sprite and sprite2 at Frank's request
Sat, 26 Mar 2011 21:26:05 -0700 Sam Lantinga NDS update
Fri, 25 Mar 2011 14:45:04 -0700 Sam Lantinga Added high resolution timing API: SDL_GetPerformanceCounter(), SDL_GetPerformanceFrequency()
Fri, 25 Mar 2011 13:48:48 -0700 Sam Lantinga Android defines linux, but doesn't have the gettid system call.
Fri, 25 Mar 2011 13:47:49 -0700 Sam Lantinga SDL 1.3 requires a 64-bit type for the platform.
Fri, 25 Mar 2011 13:19:48 -0700 Sam Lantinga Fixed typos in example code
Fri, 25 Mar 2011 12:54:21 -0700 Sam Lantinga Warn people not to run their applications as root!
Fri, 25 Mar 2011 12:44:06 -0700 Sam Lantinga The API sets the priority for the current thread, not an arbitrary thread.
Fri, 25 Mar 2011 11:09:57 -0700 Sam Lantinga Don't be clever, just call it testthread
Fri, 25 Mar 2011 10:54:13 -0700 Sam Lantinga Fixed permissions
Fri, 25 Mar 2011 10:47:49 -0700 Sam Lantinga Implemented SDL_SetThreadPriority()
Fri, 25 Mar 2011 10:26:25 -0700 Sam Lantinga Fixed signed/unsigned warning.
Tue, 22 Mar 2011 10:48:33 -0700 Sam Lantinga Fixed related function documentation
Mon, 21 Mar 2011 17:15:49 -0700 Sam Lantinga The scale mode is per texture, not per texture unit.
Mon, 21 Mar 2011 16:36:17 -0700 Sam Lantinga Fixed bug: No right mouse button events during FullScreen Mac OS
Mon, 21 Mar 2011 13:33:53 -0700 Sam Lantinga Fixed compiler warning
Mon, 21 Mar 2011 13:33:29 -0700 Sam Lantinga Fixed compiler warning SDL-1.2
Sun, 13 Mar 2011 22:38:41 -0500 Ken Rogoway Split SDL_BlitScaled into SDL_UpperBlitScaled and SDL_LowerBlitScaled.
Tue, 15 Mar 2011 23:26:22 -0700 Sam Lantinga Make it possible to run "make dist" from a separate build directory.
Tue, 15 Mar 2011 22:42:26 -0700 Sam Lantinga Added quotes to the post-build copy commands
Tue, 15 Mar 2011 22:41:14 -0700 Sam Lantinga Fixed dependencies for testcursor
Tue, 15 Mar 2011 21:44:56 -0700 Sam Lantinga Removed obsolete window positioning code.
Tue, 15 Mar 2011 21:40:57 -0700 Sam Lantinga Fixed accidental line deletion.
Tue, 15 Mar 2011 21:37:01 -0700 Sam Lantinga Do not break application's signal handler installed with SA_SIGINFO
Tue, 15 Mar 2011 21:36:36 -0700 Sam Lantinga Do not break application's signal handler installed with SA_SIGINFO SDL-1.2
Tue, 15 Mar 2011 19:37:38 -0700 Sam Lantinga Fixed error because intrin.h contains C++ code and can't be included in an extern "C" block.
Mon, 14 Mar 2011 23:16:05 -0700 Sam Lantinga There's a function to do that... :)
Mon, 14 Mar 2011 23:14:51 -0700 Sam Lantinga SDL will treat the functionality as unsupported if the functions aren't filled in.
Mon, 14 Mar 2011 23:13:33 -0700 Sam Lantinga DirectFB driver update
Mon, 14 Mar 2011 23:04:52 -0700 Sam Lantinga Delegate should use application: didFinishLaunchingWithOptions:
Mon, 14 Mar 2011 10:58:35 -0700 Sam Lantinga Fixed typo
Sun, 13 Mar 2011 19:06:43 -0700 Sam Lantinga Fixed crash if the update rectangles are not pre-clipped.
Sun, 13 Mar 2011 11:18:35 -0700 Sam Lantinga Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sun, 13 Mar 2011 11:17:11 -0700 Sam Lantinga Removed unreferenced variable
Sat, 12 Mar 2011 13:28:56 -0800 Sam Lantinga If we leave the default SDL_config.h in place, it'll override the one generated by configure when building from a different directory. Argh...
Sat, 12 Mar 2011 13:21:57 -0800 Sam Lantinga Fixed so code will compile with SDL_config_minimal.h
Fri, 11 Mar 2011 18:38:29 -0800 Sam Lantinga Fixed operator precedence
Fri, 11 Mar 2011 18:16:39 -0800 Sam Lantinga Fixed bug 1165 (SDL_GetMouseState() returns wrong location after switch to/from fullscreen)
Fri, 11 Mar 2011 16:54:43 -0800 Sam Lantinga Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
Fri, 11 Mar 2011 16:03:23 -0800 Sam Lantinga Fixed bug 1166 (No mouse motion events while SDL_SetRelativeMouseMode() is active and holding the mouse button)
Fri, 11 Mar 2011 14:30:00 -0800 Sam Lantinga Copy icon.bmp for the testcursor build
Fri, 11 Mar 2011 14:24:35 -0800 Sam Lantinga We don't want to remove SDL_config.h since it's in source control now.
Fri, 11 Mar 2011 14:15:25 -0800 Sam Lantinga Updated configure with newer autoconf
Fri, 11 Mar 2011 14:14:38 -0800 Sam Lantinga Added a function to create color cursors: SDL_CreateColorCursor()
Fri, 11 Mar 2011 13:59:52 -0800 Sam Lantinga We can assume ARGB surface format when creating cursors (enforced by higher level API)
Fri, 11 Mar 2011 13:56:53 -0800 Sam Lantinga Added support for the Xcursor library for color cursors
Fri, 11 Mar 2011 13:27:25 -0800 Sam Lantinga Implemented X11 cursor support.
Fri, 11 Mar 2011 13:22:43 -0800 Sam Lantinga Fixing permissions
Fri, 11 Mar 2011 11:53:09 -0800 Sam Lantinga Fixed permissions for C header files
Fri, 11 Mar 2011 11:52:41 -0800 Sam Lantinga Fixed permissions for C source files
Fri, 11 Mar 2011 08:49:20 -0800 Sam Lantinga Gamma support is back!
Thu, 10 Mar 2011 01:03:43 -0800 Sam Lantinga Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Thu, 10 Mar 2011 01:00:43 -0800 Sam Lantinga SDL_RenderReadPixels() is restricted to the viewport area.
Thu, 10 Mar 2011 00:58:45 -0800 Sam Lantinga Added screenshot support for tests using the common framework.
Wed, 09 Mar 2011 18:26:35 -0800 Sam Lantinga Include an updated Version.rc in Visual Studio builds
Wed, 09 Mar 2011 17:38:12 -0800 Sam Lantinga Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS)
Wed, 09 Mar 2011 15:51:51 -0800 Sam Lantinga Removed newlines from log messages
Wed, 09 Mar 2011 15:09:00 -0800 Sam Lantinga Fixed touches for the !IPHONE_TOUCH_EFFICIENT_DANGEROUS case
Wed, 09 Mar 2011 15:08:41 -0800 Sam Lantinga Use SDL_Log() so the messages show up on iPhone and Android
Wed, 09 Mar 2011 14:47:37 -0800 Sam Lantinga Make the globals static so they're initialized to zero.
Wed, 09 Mar 2011 14:46:09 -0800 Sam Lantinga Fixed testgesture to work on the iPhone
Tue, 08 Mar 2011 22:48:21 -0800 Sam Lantinga Fixed linking x64 with Visual Studio 2010.
Tue, 08 Mar 2011 16:58:45 -0800 Sam Lantinga Removed obsolete test program
Tue, 08 Mar 2011 16:58:25 -0800 Sam Lantinga Added missing test program
Mon, 07 Mar 2011 23:27:51 -0800 Sam Lantinga Fixed 64-bit compiling
Mon, 07 Mar 2011 22:06:12 -0800 Sam Lantinga The msimg library isn't needed anymore.
Mon, 07 Mar 2011 22:04:10 -0800 Sam Lantinga The MMX and 3DNow! instructions can't be compiled by 64-bit Visual Studio.
Mon, 07 Mar 2011 22:03:29 -0800 Sam Lantinga The msimg library isn't needed anymore.
Mon, 07 Mar 2011 22:03:11 -0800 Sam Lantinga Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Mon, 07 Mar 2011 14:07:08 -0800 Sam Lantinga Fixed compiler warning on Visual C++
Mon, 07 Mar 2011 14:06:46 -0800 Sam Lantinga Fixed bug 1161 (Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP)
Mon, 07 Mar 2011 09:58:21 -0800 Sam Lantinga Enabled multi-touch
Mon, 07 Mar 2011 09:57:59 -0800 Sam Lantinga Added gesture test program
Mon, 07 Mar 2011 09:35:53 -0800 Sam Lantinga Removed associated source files
Mon, 07 Mar 2011 09:35:26 -0800 Sam Lantinga Removed associated resources
Mon, 07 Mar 2011 09:35:01 -0800 Sam Lantinga Removed old test
Mon, 07 Mar 2011 09:25:42 -0800 Sam Lantinga Fixed compile error
Mon, 07 Mar 2011 01:34:38 -0800 Sam Lantinga Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
Mon, 07 Mar 2011 00:30:05 -0800 Sam Lantinga Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstream corresponds to a pixel stream.
Mon, 07 Mar 2011 00:08:23 -0800 Sam Lantinga We explicitly don't know how to handle 1 and 4 bpp pixel formats.
Sun, 06 Mar 2011 23:56:23 -0800 Sam Lantinga Fixed memory corruption with invalid pixel values.
Sun, 06 Mar 2011 23:54:50 -0800 Sam Lantinga Fixed up structure to match header, added missing Aloss
Sun, 06 Mar 2011 23:54:20 -0800 Sam Lantinga Added padding for better aligned access to *shift/*loss members
Sun, 06 Mar 2011 21:49:52 -0800 Sam Lantinga Better error reporting in allocating a pixel format.
Sun, 06 Mar 2011 21:47:48 -0800 Sam Lantinga Fixed garbage trying to create a FourCC pixel format.
Sun, 06 Mar 2011 21:34:45 -0800 Sam Lantinga Fixed initializing pixel format for indexed formats
Sun, 06 Mar 2011 21:19:53 -0800 Sam Lantinga You need libfat for the filesystem code.
Sun, 06 Mar 2011 21:19:02 -0800 Sam Lantinga Only compile the NDS renderer if specified in the config file.
Sun, 06 Mar 2011 21:18:36 -0800 Sam Lantinga A better way of setting the fullscreen flag for windows on Nintendo DS
Sun, 06 Mar 2011 21:17:44 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:17:09 -0800 Sam Lantinga Fixed compiler warnings
Sun, 06 Mar 2011 21:15:46 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:15:28 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:12:19 -0800 Sam Lantinga a Nintendo ds update
Sat, 05 Mar 2011 10:03:57 -0800 Sam Lantinga The Xext directory no longer exists
Mon, 28 Feb 2011 23:50:32 -0800 Sam Lantinga Added support for Windows cursors
Mon, 28 Feb 2011 23:50:07 -0800 Sam Lantinga Fixed warning on Windows
Mon, 28 Feb 2011 22:21:32 -0800 Sam Lantinga Fixed memory leak freeing cursors
Mon, 28 Feb 2011 21:58:37 -0800 Sam Lantinga You can use SDL_ConvertSurfaceFormat() now
Mon, 28 Feb 2011 21:48:02 -0800 Sam Lantinga Oh yeah, we're using extern
Mon, 28 Feb 2011 20:19:28 -0800 Sam Lantinga Fullscreen doesn't automatically grab the cursor.
Mon, 28 Feb 2011 20:16:12 -0800 Sam Lantinga Removed extra NoStdio configuration
Mon, 28 Feb 2011 18:03:14 -0800 Sam Lantinga Removed duplicate assignment
Mon, 28 Feb 2011 14:47:39 -0800 Sam Lantinga If you pass in texture format 0, it'll use the first supported texture format.
Mon, 28 Feb 2011 09:26:35 -0800 Sam Lantinga Fixed setting draw color for clear
Mon, 28 Feb 2011 09:09:13 -0800 Sam Lantinga OSF isn't supported anymore.
Mon, 28 Feb 2011 09:06:29 -0800 Sam Lantinga IRIX is not supported anymore. :)
Mon, 28 Feb 2011 09:06:15 -0800 Sam Lantinga SDL_revision.h is always updated as part of the build process now.
Mon, 28 Feb 2011 09:01:53 -0800 Sam Lantinga Dynamically load the Xinerama and xf86vmode extensions
Sun, 27 Feb 2011 22:22:58 -0800 Sam Lantinga Fixed compiling AltiVec blitters
Sun, 27 Feb 2011 22:06:46 -0800 Sam Lantinga Implemented mouse relative mode on Mac OS X.
Sun, 27 Feb 2011 21:36:23 -0800 Sam Lantinga Added a cleaner way to set the default cursor.
Sun, 27 Feb 2011 21:17:06 -0800 Sam Lantinga Fixed minimizing fullscreen windows.
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