Wed, 07 Aug 2013 01:14:04 -0700 Sam Lantinga Reset the viewport when we reset the other D3D state.
Wed, 07 Aug 2013 00:46:42 -0700 Sam Lantinga Unify the SetWindowPos() calls so that they all set the window state based on SDL state.
Wed, 07 Aug 2013 00:10:31 -0700 Sam Lantinga Fixed incorrect window state if the window is created grabbed. We don't want to activate the window if it isn't shown yet.
Tue, 06 Aug 2013 22:55:55 -0700 Sam Lantinga Fixed bug 1848 - SDL_SetWindowSize cannot set sizes larger than desktop resolution in Windows
Tue, 06 Aug 2013 22:31:11 -0700 Sam Lantinga Fixed clobbering viewport when window is resized when using the software renderer. The viewport adjustment is already handled in the top level rendering code.
Tue, 06 Aug 2013 18:23:46 -0700 Ryan C. Gordon Removed function signature that doesn't actually exist yet.
Tue, 06 Aug 2013 18:19:34 -0700 Sam Lantinga Fixed a number of missing keys in the X11 keyboard mapping.
Tue, 06 Aug 2013 12:56:47 -0700 Sam Lantinga Added scancodes for F17, F18, F19 on a Mac keyboard
Tue, 06 Aug 2013 01:19:23 -0700 Sam Lantinga Added tag macosx_10_4_supported for changeset ccf5fbfa2afa
Tue, 06 Aug 2013 00:23:04 -0400 Ryan C. Gordon Removed anisotropic option from SDL_HINT_RENDER_SCALE_QUALITY.
Mon, 05 Aug 2013 11:45:51 -0700 Sam Lantinga Added scancodes for F13-F19 from a Mac USB keyboard
Sun, 04 Aug 2013 23:38:25 +0200 Philipp Wiesemann Added missing function prototype and changed its signature.
Sun, 04 Aug 2013 23:28:34 +0200 Philipp Wiesemann Fixed volume keys not being handled by Android if screen keyboard is visible.
Sun, 04 Aug 2013 09:37:27 -0700 Sam Lantinga Fixed bug 1972 - Changeset 7379 (b27c778a2bdb) breaks make process with msys+mingw (make 3.82.90)
Sun, 04 Aug 2013 09:35:35 -0700 Sam Lantinga Added extra Visual C++ files to the ignore list
Sun, 04 Aug 2013 09:26:45 -0700 Sam Lantinga Fixed bug 2008 - error typos in gles2 renderer
Sun, 04 Aug 2013 09:23:55 -0700 Sam Lantinga Allow C++ code to include SDL_android.h
Sat, 03 Aug 2013 23:40:28 +0200 Philipp Wiesemann Added missing return statement.
Sat, 03 Aug 2013 23:36:07 +0200 Philipp Wiesemann Fixed calling JNI method in a wrong way.
Sat, 03 Aug 2013 12:54:39 -0300 Gabriel Jacobo Fixes bug #1889, allows for GL Context deletion/recreation on Android
Sat, 03 Aug 2013 02:20:00 -0400 Ryan C. Gordon Some fixes for SDL_MaximizeWindow().
Fri, 02 Aug 2013 18:25:20 -0400 Ryan C. Gordon Fixed some whitespace.
Fri, 02 Aug 2013 12:38:39 -0300 Gabriel Jacobo Temporary fix for bug #1639 SDL does not message back closing of screen keyboard
Thu, 01 Aug 2013 09:15:36 -0700 Sam Lantinga Fixed bug 1968 - SDL_RenderCopy stretch loses proportion on viewport boundaries for 3D renderers
Thu, 01 Aug 2013 01:29:07 -0700 Sam Lantinga Fixed bug 1638 - Blit Alpha surface bug
Thu, 01 Aug 2013 01:50:02 -0400 Ryan C. Gordon Windows: Unstick shift keys in a timely manner when the OS loses a KEYUP event.
Wed, 31 Jul 2013 21:31:23 -0700 Sam Lantinga More work on bug 1999, added missing CFBundleExecutable key to Info.plist
Thu, 01 Aug 2013 00:27:22 -0400 Ryan C. Gordon Move the fix for Bugzilla #1395 into WIN_GL_SetupWindow() directly.
Wed, 31 Jul 2013 21:22:09 -0700 Sam Lantinga Documented why we have global and thread-local variables for the GL context.
Wed, 31 Jul 2013 21:08:22 -0700 Sam Lantinga Fixed bug 1569 - Android volume keys not honoured inside SDL
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