Fri, 30 Dec 2011 06:41:12 -0500 Sam Lantinga Initialize timers first so the tick counter is valid by the time the audio and video systems initialize. SDL-1.2
Fri, 30 Dec 2011 06:29:06 -0500 Sam Lantinga Fixed bug 1309 - Don't grab focus during ResizeWindow on Win32 when SDL window is reparented SDL-1.2
Fri, 30 Dec 2011 06:22:59 -0500 Sam Lantinga Fixed bug 875 - Title bar unresponsive after video mode change SDL-1.2
Fri, 30 Dec 2011 06:01:09 -0500 Sam Lantinga Fixed bug 907 - SDL window restore SDL_VIDEORESIZE event issue... SDL-1.2
Fri, 30 Dec 2011 04:04:34 -0500 Ryan C. Gordon Added some sanity checks to prevent buffer overflows. SDL-1.2
Fri, 30 Dec 2011 04:03:31 -0500 Ryan C. Gordon Fixed compiler warning for unused variable. SDL-1.2
Fri, 30 Dec 2011 03:18:26 -0500 Ryan C. Gordon Fixes for setting custom cursor in quartz target. SDL-1.2
Thu, 29 Dec 2011 13:54:22 -0500 Sam Lantinga Fixed documentation typo
Thu, 29 Dec 2011 13:51:42 -0500 Sam Lantinga Fixed so the header is consistent with the source
Thu, 29 Dec 2011 12:21:49 -0500 Sam Lantinga Added release notes for SDL 1.2.15 SDL-1.2
Thu, 29 Dec 2011 11:17:09 -0500 Sam Lantinga Updated the dist target to include build project directories SDL-1.2
Thu, 29 Dec 2011 05:36:39 -0500 Sam Lantinga Fixes bug 1296 - SDL_SetVideoMode crashes because of unaligned MOVAPS instruction
Thu, 29 Dec 2011 05:18:16 -0500 Sam Lantinga Fixed bug 1338 - Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not behaving vastly different on doubles (causes 3rd party lib crashes!)
Thu, 29 Dec 2011 05:13:55 -0500 Sam Lantinga Fixed bug 1336 - Added a timestamp on all SDL events
Thu, 29 Dec 2011 05:11:33 -0500 Sam Lantinga Fixed bug 1335 - Added support for different pixel formats in OpenGL ES 2 renderer
Thu, 29 Dec 2011 05:04:18 -0500 Sam Lantinga Updated the SDL version number to 1.2.15 SDL-1.2
Thu, 29 Dec 2011 04:57:42 -0500 Sam Lantinga Fixed bug 1346 SDL-1.2
Thu, 29 Dec 2011 04:29:53 -0500 Sam Lantinga Fixed bugs 1034 and 1035 SDL-1.2
Thu, 29 Dec 2011 04:24:15 -0500 Sam Lantinga Fixed bug 1032 SDL-1.2
Fri, 09 Dec 2011 02:32:21 -0500 Ryan C. Gordon Don't call -[NSView setAcceptsTouchEvents] if the OS doesn't provide it.
Wed, 07 Dec 2011 20:34:43 -0500 Sam Lantinga Ryan gets fewer nuts. :)
Tue, 06 Dec 2011 21:46:19 -0500 Ryan C. Gordon Added SDL_dropevents to the Xcode project files.
Mon, 05 Dec 2011 16:45:32 -0500 Ryan C. Gordon More work to clean up compiler warnings.
Mon, 05 Dec 2011 13:17:57 -0500 Ryan C. Gordon Patched to compile.
Mon, 05 Dec 2011 13:13:32 -0500 Ryan C. Gordon Fixed a tabstop.
Mon, 05 Dec 2011 12:43:50 -0500 Ryan C. Gordon Backed out most of changeset 4b88086910d3, at Andreas's request.
Mon, 05 Dec 2011 07:41:20 -0800 Andreas Schiffler Fix buildbot sdl-macosx-unix-x86 and sdl-macosx-amd64 compiler warnings
Sun, 04 Dec 2011 21:45:34 -0800 Andreas Schiffler Updated VS2010 project files
Fri, 02 Dec 2011 18:35:04 -0500 Sam Lantinga Hi Sam SDL-1.2
Tue, 29 Nov 2011 02:28:34 -0500 Sam Lantinga It works better if you compile it.
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