Mon, 16 Dec 2013 10:03:26 -0300 |
Gabriel Jacobo |
[Android] Define SDL_VIDEO_OPENGL_ES2
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Sun, 15 Dec 2013 00:21:42 -0500 |
Ryan C. Gordon |
Enable ccache for Raspberry Pi buildbot script.
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Sat, 14 Dec 2013 20:18:43 -0300 |
Gabriel Jacobo |
Wayland support
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Fri, 13 Dec 2013 09:48:12 -0300 |
Gabriel Jacobo |
Context sharing for EGL
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Thu, 12 Dec 2013 14:55:33 -0300 |
Gabriel Jacobo |
[Android] Poll joysticks every three seconds
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Wed, 11 Dec 2013 21:17:24 -0800 |
Sam Lantinga |
Fixed bug 2050 - Obvious bugs in SDL_ltoa and SDL_lltoa
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Wed, 11 Dec 2013 21:13:45 -0800 |
Sam Lantinga |
Fixed bug 2294 - testdrawchessboard.c Sets the render color alpha to 0x0.
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Tue, 10 Dec 2013 16:24:11 -0300 |
Gabriel Jacobo |
[Android] Hotplugging support for joysticks
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Mon, 09 Dec 2013 15:17:20 -0500 |
Ryan C. Gordon |
Hook up SDL_acos and SDL_asin properly.
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Sat, 07 Dec 2013 11:19:52 -0800 |
Sam Lantinga |
Associate the environment with any thread that calls Android_JNI_GetEnv(), in case it's been manually created with pthread_create() or C++11.
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Fri, 06 Dec 2013 16:12:18 -0800 |
Sam Lantinga |
Fixed crash if no window has keyboard focus
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Fri, 06 Dec 2013 09:13:31 -0800 |
Sam Lantinga |
Fixed detecting the wired XBox 360 controller on Linux
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Fri, 06 Dec 2013 08:24:00 -0800 |
Sam Lantinga |
Fixed compiler warning on Visual Studio
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Thu, 05 Dec 2013 09:54:22 -0800 |
Sam Lantinga |
Added missing header for file IO
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Thu, 05 Dec 2013 09:29:04 -0800 |
Sam Lantinga |
Added code missed in the resolve
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Thu, 05 Dec 2013 09:14:56 -0800 |
Sam Lantinga |
Clean up the cursor clipping area when quitting SDL.
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Thu, 05 Dec 2013 10:51:38 -0300 |
Gabriel Jacobo |
[Android] Handle native thread finishing when not commanded from the Java side
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Tue, 03 Dec 2013 12:09:58 -0300 |
Gabriel Jacobo |
[Android] Signal the resume semaphore after pushing the relevant events
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Tue, 03 Dec 2013 12:01:28 -0300 |
Gabriel Jacobo |
Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
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Mon, 02 Dec 2013 23:54:35 -0800 |
Sam Lantinga |
Fixed error return value in SDL_EGL_CreateSurface(), thanks to Mike Kasprzak
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Mon, 02 Dec 2013 19:51:48 -0300 |
Gabriel Jacobo |
Adding WhatsNew.txt changes
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Mon, 02 Dec 2013 19:35:04 -0300 |
Gabriel Jacobo |
Adds controllermap utility to test suite.
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Mon, 02 Dec 2013 19:34:08 -0300 |
Gabriel Jacobo |
Adds SDL_GameControllerAddMappingsFromFile
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Mon, 02 Dec 2013 10:08:57 -0300 |
Gabriel Jacobo |
Select EGL config when creating the EGL surface
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Sun, 01 Dec 2013 00:00:17 -0500 |
Ryan C. Gordon |
Disable SDL_[GS]etGammaRamp() on Mac OS X.
SDL-1.2
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Fri, 29 Nov 2013 10:06:08 -0300 |
Gabriel Jacobo |
Improve Android pause/resume behavior.
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Thu, 28 Nov 2013 02:31:32 -0800 |
Sam Lantinga |
Fixed windows build with conflict resolve
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Wed, 27 Nov 2013 10:29:43 -0800 |
Sam Lantinga |
Added alternative XBox 360 controller GUID on Linux
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Wed, 27 Nov 2013 10:29:38 -0800 |
Sam Lantinga |
Fixed bug 2260 - SDL_SetCursorGrab() is buggy on Windows
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Wed, 27 Nov 2013 10:29:32 -0800 |
Sam Lantinga |
Fixed large relative mouse motion when iconifying the SDL window.
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Wed, 27 Nov 2013 10:29:27 -0800 |
Sam Lantinga |
Don't crash when no WM is present.
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Wed, 27 Nov 2013 00:29:46 -0800 |
Sam Lantinga |
Fixed bug 2274 - SDL_ceil is incorrectly implemented when HAVE_LIBC is not defined
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Tue, 26 Nov 2013 11:50:54 -0300 |
Gabriel Jacobo |
Fixes #2271, Add KD detection under CMake by Scott Percival
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Tue, 26 Nov 2013 11:47:52 -0300 |
Gabriel Jacobo |
Fixes #2272, typo in CMakeLists.txt (thanks Boris Bendovsky!)
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Mon, 25 Nov 2013 12:28:09 -0300 |
Gabriel Jacobo |
[Android] Fixes #2228, reworked touch code
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Sat, 23 Nov 2013 23:38:16 +0100 |
Philipp Wiesemann |
Fixed bug 2258 - Crash when using Android clipboard
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Sat, 23 Nov 2013 15:52:49 -0500 |
Ryan C. Gordon |
Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
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Sat, 23 Nov 2013 18:37:36 +0100 |
Philipp Wiesemann |
Removed second return statement.
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Sat, 23 Nov 2013 18:34:27 +0100 |
Philipp Wiesemann |
Fixed spaces in license comment.
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Sat, 23 Nov 2013 18:29:36 +0100 |
Philipp Wiesemann |
Removed include of no more needed header.
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Sat, 23 Nov 2013 09:47:25 -0300 |
Gabriel Jacobo |
[Android] Fixes #2264, handle joystick open/closed state properly
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Sat, 23 Nov 2013 02:02:29 -0800 |
Sam Lantinga |
Fixed double-free of the window shape path
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Fri, 22 Nov 2013 14:19:52 -0300 |
Gabriel Jacobo |
Fixes compilation on Mingw.
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Fri, 22 Nov 2013 13:24:53 -0300 |
Gabriel Jacobo |
OpenGL ES support for Windows
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Fri, 22 Nov 2013 10:26:28 -0300 |
Gabriel Jacobo |
[Android] Fixes #2247, enable hardware acceleration by default.
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Wed, 20 Nov 2013 21:17:26 -0500 |
Ryan C. Gordon |
Query version for X11 XInput2 multitouch separately from base XInput2.
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Wed, 20 Nov 2013 12:51:18 -0300 |
Gabriel Jacobo |
Clean up X11 OpenGL ES backend
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Tue, 19 Nov 2013 15:25:00 -0500 |
Ryan C. Gordon |
Fixed SONAME lookup for runtime loading of shared libraries in CMake project.
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Tue, 19 Nov 2013 15:00:39 -0500 |
Ryan C. Gordon |
-fvisibility=hidden is no longer a requirement for dynamic X11.
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Tue, 19 Nov 2013 11:04:05 -0300 |
Gabriel Jacobo |
Find the best EGL config available between those returned by eglChooseConfig
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Tue, 19 Nov 2013 10:56:38 -0300 |
Gabriel Jacobo |
Adds testgles2
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Tue, 19 Nov 2013 10:00:05 -0300 |
Gabriel Jacobo |
[Android] Try to improve handling of DPAD|GAMEPAD + KEYBOARD devices
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Mon, 18 Nov 2013 20:22:36 -0800 |
Sam Lantinga |
Accidentally committed debug code
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Mon, 18 Nov 2013 20:21:45 -0800 |
Sam Lantinga |
Textures need to be freed before renderers
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Mon, 18 Nov 2013 23:45:46 +0100 |
Philipp Wiesemann |
Added missing resource release in test source.
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Mon, 18 Nov 2013 23:43:15 +0100 |
Philipp Wiesemann |
Fixed unreachable return statement warning in gamecontroller source.
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Mon, 18 Nov 2013 23:38:59 +0100 |
Philipp Wiesemann |
Fixed implicit function declaration warning in joystick source for Android.
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Sun, 17 Nov 2013 11:07:55 -0300 |
Gabriel Jacobo |
Fixes building for RPi using --no-undefined
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Sun, 17 Nov 2013 10:41:16 -0300 |
Gabriel Jacobo |
Restore evdev sources to configure script
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Sat, 16 Nov 2013 21:19:16 -0800 |
Sam Lantinga |
When the mouse is grabbed it's constrained to the client area, not the window frame.
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