Fri, 07 Mar 2014 00:18:37 -0500 Ryan C. Gordon CMake: Don't use /NODEFAULTLIB on Windows unless we're Visual Studio. release-2.0.2
Thu, 06 Mar 2014 20:02:17 -0800 Sam Lantinga Fixed bug 2430 - Missing initialization of the variable 'centroid' inside SDL_GestureAddTouch
Mon, 03 Mar 2014 21:25:16 -0500 Ryan C. Gordon Mac: Added a hint to opt-out of new Spaces code.
Sun, 02 Mar 2014 22:55:12 -0500 Ryan C. Gordon Removed unused variable.
Sun, 02 Mar 2014 22:51:31 -0500 Ryan C. Gordon Mac: Don't lose the menu/dock when switching back to a resizable window Space.
Sun, 02 Mar 2014 22:16:49 -0500 Ryan C. Gordon Mac: only programmatically create Spaces if we're FULLSCREEN_DESKTOP.
Sun, 02 Mar 2014 16:36:40 -0500 Ryan C. Gordon A bunch of fixes for the new Spaces code.
Sun, 02 Mar 2014 13:06:51 -0800 Sam Lantinga Fixed dictionary initialization
Sun, 02 Mar 2014 12:58:00 -0800 Sam Lantinga Updated to build on Mac OS X 10.7 with Xcode 4.6
Sun, 02 Mar 2014 15:35:24 -0500 Ryan C. Gordon Mac: Manage menubar and dock as FULLSCREEN_DESKTOP windows become/resign key.
Sun, 02 Mar 2014 14:59:06 -0500 Bastien Nocera Add support for the freedesktop.org Idle Inhibition specification,
Sun, 02 Mar 2014 11:10:00 -0800 Sam Lantinga Backed out changeset a6493ee0c9b5
Sun, 02 Mar 2014 11:08:05 -0800 Sam Lantinga Make sure we return version 0 if XInput detection fails
Sun, 02 Mar 2014 12:45:51 -0500 Ryan C. Gordon Reworked fullscreen policy on Mac OS X.
Sun, 02 Mar 2014 02:00:40 -0500 Ryan C. Gordon Better attempt to detect available X11 XInput2 features.
Sun, 02 Mar 2014 01:59:25 -0500 Ryan C. Gordon Fixed X11 XInput2 multitouch test to work in configure script.
Sun, 02 Mar 2014 00:02:56 -0500 Ryan C. Gordon Windows: Fixed crash if quitting without closing an XInput haptic device.
Sat, 01 Mar 2014 22:27:21 -0500 Ryan C. Gordon Added a FIXME.
Sat, 01 Mar 2014 22:27:13 -0500 Ryan C. Gordon Fixed a typo in a comment.
Sat, 01 Mar 2014 21:33:48 -0500 Ryan C. Gordon Dynamically load glGetString(), to avoid direct dependency on OpenGL.
Sat, 01 Mar 2014 20:59:43 -0500 Ryan C. Gordon Added some FIXMEs.
Sat, 01 Mar 2014 20:46:45 -0500 Ryan C. Gordon Mac OS X: Make OpenGL context selection more robust, avoid software fallback.
Sat, 01 Mar 2014 20:28:40 -0500 Ryan C. Gordon Force Windows version of SDL_GetPrefPath() to Unicode, create missing dirs.
Sat, 01 Mar 2014 12:21:15 -0800 Sam Lantinga Changed SDL_HINT_ACCEL_AS_JOY to SDL_HINT_ACCELEROMETER_AS_JOYSTICK to be more clear.
Sat, 01 Mar 2014 11:42:12 -0800 Sam Lantinga Fixed compiler warning
Sat, 01 Mar 2014 11:40:41 -0800 Sam Lantinga Fixed compiler warning
Sat, 01 Mar 2014 11:39:39 -0800 Sam Lantinga Fixed test for libuuid.a
Sat, 01 Mar 2014 11:05:58 -0800 Sam Lantinga Updated with the latest 2.0.2 API changes
Sat, 01 Mar 2014 09:59:06 -0800 Sam Lantinga Fixed bug 2368 - Security Software is blocking RegisterRawInputDevices()
Sat, 01 Mar 2014 09:50:52 -0800 Sam Lantinga Fixed bug 2423 - timeBeginPeriod & timeEndPeriod mismatch
Fri, 28 Feb 2014 16:24:41 -0800 Sam Lantinga Null termnate the pUserMappings variable to prevent memory corruption.
Fri, 28 Feb 2014 14:23:41 -0800 Sam Lantinga Added a hint to enable the screensaver by default
Thu, 27 Feb 2014 22:06:41 -0500 Ryan C. Gordon Disable the screensaver by default.
Thu, 27 Feb 2014 20:21:46 -0300 Gabriel Jacobo Improve window recreation logic in OpenGL* renderers
Wed, 26 Feb 2014 16:27:03 -0800 Jørgen P. Tjernø Mac: Forgot return value in last commit.
Wed, 26 Feb 2014 16:10:52 -0800 Jørgen P. Tjernø Mac: Don't disassociate cursor if window is moving / doesn't have focus.
Wed, 26 Feb 2014 11:35:02 -0800 Jørgen P. Tjernø Mac: Redo cursor warp handling.
Tue, 25 Feb 2014 17:27:41 -0800 Jørgen P. Tjernø Mac: Improve moving relative mode windows.
Tue, 25 Feb 2014 17:25:49 -0800 Jørgen P. Tjernø Mac: Fix error message for haptic subsystem.
Tue, 25 Feb 2014 15:28:12 -0800 Jørgen P. Tjernø Mac: Immediately update current OpenGL context's shape.
Tue, 25 Feb 2014 17:42:34 -0300 Gabriel Jacobo Fixes #2308, recreate window if GL requirements for the renderer are not met
Thu, 19 Dec 2013 06:01:18 +0900 CarniBlood fixed gles/gles2 renderer creation fail on Android when default major/minor version doesn't match
Tue, 25 Feb 2014 10:04:49 -0800 Sam Lantinga Fixed crash if the input data pitch is larger than the locked texture pitch
Mon, 24 Feb 2014 23:09:35 -0800 Sam Lantinga Don't warp the mouse while we're doing a modal interaction
Mon, 24 Feb 2014 22:49:30 -0800 Sam Lantinga Make sure we don't clip the cursor while clicking on the window title bar
Mon, 24 Feb 2014 22:37:58 -0800 Sam Lantinga Fixed relative mouse mode with multiple windows.
Mon, 24 Feb 2014 22:36:24 -0800 Sam Lantinga Added a bunch of missing windows messages
Mon, 24 Feb 2014 16:42:08 -0800 Jørgen P. Tjernø Mac: Fix inconsistent repeat of SDL_TEXTINPUT events on 10.7+
Mon, 24 Feb 2014 18:57:22 -0300 Gabriel Jacobo Fixes #2296 - SDL_GL_UnbindTexture segfaults (thanks Daniel Bünzli)
Mon, 24 Feb 2014 11:24:48 -0500 Ryan C. Gordon CMake: Fixed build on Mac OS X.
Mon, 24 Feb 2014 10:25:02 -0300 Gabriel Jacobo Zero out haptic linked list items on creation
Mon, 24 Feb 2014 10:00:10 -0300 Gabriel Jacobo Fixes #2417, memory leak in SDL_gamecontroller.c (thanks Leonardo!)
Sun, 23 Feb 2014 01:24:46 -0500 Ryan C. Gordon Free the correct variable.
Sun, 23 Feb 2014 01:10:33 -0500 Ryan C. Gordon CMake: Just assume Apple platforms have Cocoa support.
Sat, 22 Feb 2014 21:21:33 -0500 Ryan C. Gordon Fixed Mac DualShock 4 gamecontroller db entry again.
Sat, 22 Feb 2014 21:15:34 -0500 Ryan C. Gordon Mac joystick: ignore duplicate HID elements.
Sat, 22 Feb 2014 19:10:45 -0800 Sam Lantinga Fixed bug 2404 - CPU detection not working with MSVC on x64
Sat, 22 Feb 2014 18:01:18 -0800 Sam Lantinga Fixed bug 2335 - Fails to build on Debian GNU/kFreeBSD
Sat, 22 Feb 2014 17:55:58 -0800 Sam Lantinga Fixed bug 2347 - On OSX, an SDL app prevents system shutdown.
Sat, 22 Feb 2014 17:39:35 -0800 Sam Lantinga Don't fail initialization if the helper window class already exists.