Tue, 09 Aug 2016 16:58:32 -0400 |
Ryan C. Gordon |
emscripten audio: Added audio capture support.
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Tue, 09 Aug 2016 16:58:06 -0400 |
Ryan C. Gordon |
Added a FIXME.
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Tue, 09 Aug 2016 16:57:49 -0400 |
Ryan C. Gordon |
testaudiocapture: open capture device to same spec as output device.
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Tue, 09 Aug 2016 00:44:59 -0400 |
Ryan C. Gordon |
audio: Only allocate fake_stream if we're using the standard audio threads.
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Tue, 09 Aug 2016 00:44:05 -0400 |
Ryan C. Gordon |
audio: simplifed check for internal callback.
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Sun, 07 Aug 2016 02:43:20 -0400 |
Ryan C. Gordon |
dsp: Implemented audio capture support.
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Sun, 07 Aug 2016 01:48:38 -0400 |
Ryan C. Gordon |
winmm: Try to get full device names from the Windows Registry.
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Sat, 06 Aug 2016 23:05:02 -0400 |
Ryan C. Gordon |
winmm: Added a FIXME for truncated device names.
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Sat, 06 Aug 2016 19:34:32 -0400 |
Ryan C. Gordon |
winmm: Implemented audio capture support.
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Sat, 06 Aug 2016 03:45:45 -0400 |
Ryan C. Gordon |
disk audio: Make default i/o delay match what device is meant to be running at.
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Sat, 06 Aug 2016 03:39:15 -0400 |
Ryan C. Gordon |
disk audio: Implemented "capture" support, cleaned up some things.
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Sat, 06 Aug 2016 02:48:00 -0400 |
Ryan C. Gordon |
testaudiocapture: use capture device buffer queueing, for better test coverage.
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Sat, 06 Aug 2016 02:47:27 -0400 |
Ryan C. Gordon |
audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
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Sat, 06 Aug 2016 02:45:51 -0400 |
Ryan C. Gordon |
testaudiocapture: don't use fullscreen for the window.
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Sat, 06 Aug 2016 02:27:55 -0400 |
Ryan C. Gordon |
audio: SDL_ClearQueuedAudio() should free everything but two packets.
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Fri, 05 Aug 2016 04:23:32 -0400 |
Ryan C. Gordon |
nas: initial shot at audio capture support. Compiles, but not tested.
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Fri, 05 Aug 2016 02:04:48 -0400 |
Ryan C. Gordon |
audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
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Fri, 05 Aug 2016 01:59:06 -0400 |
Ryan C. Gordon |
audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
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Fri, 05 Aug 2016 01:44:15 -0400 |
Ryan C. Gordon |
audio: Removed internal SDL_audiomem.h and macros.
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Fri, 05 Aug 2016 01:44:41 -0400 |
Ryan C. Gordon |
audio: Clean up some CloseDevice() interface details.
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Thu, 04 Aug 2016 11:51:17 -0400 |
Ryan C. Gordon |
arts: backed out audio capture support.
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Wed, 03 Aug 2016 16:54:10 -0400 |
Ryan C. Gordon |
dummy audio: Patched to compile.
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Wed, 03 Aug 2016 02:18:47 -0400 |
Ryan C. Gordon |
dummy audio: Implemented dummy audio capture support. :)
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Wed, 03 Aug 2016 01:57:41 -0400 |
Ryan C. Gordon |
bsdaudio: first shot at audio capture support!
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Wed, 03 Aug 2016 01:56:58 -0400 |
Ryan C. Gordon |
bsdaudio: this appears to be using the wrong variable...?
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Wed, 03 Aug 2016 01:53:59 -0400 |
Ryan C. Gordon |
arts: Patched to (maybe) compile.
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Wed, 03 Aug 2016 01:01:44 -0400 |
Ryan C. Gordon |
arts: implemented audio capture support.
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Wed, 03 Aug 2016 01:00:30 -0400 |
Ryan C. Gordon |
alsa: capture devices don't need a mixbuf allocated.
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Wed, 03 Aug 2016 00:31:08 -0400 |
Ryan C. Gordon |
testaudiocapture: made test app interactive.
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Wed, 03 Aug 2016 00:30:12 -0400 |
Ryan C. Gordon |
coreaudio: Implemented audio capture for iOS.
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