Fri, 20 Jan 2012 19:49:48 -0500 |
Sam Lantinga |
Fixed bug 1387 - Patch: fix minor typos in SDL-1.2 HTML docs
SDL-1.2 release-1.2.15
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Thu, 19 Jan 2012 21:06:47 -0500 |
Sam Lantinga |
Added a renderer flag to expose whether a renderer supports render to texture.
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Thu, 19 Jan 2012 20:25:09 -0500 |
Sam Lantinga |
Fix for building with Visual Studio
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Thu, 19 Jan 2012 01:55:51 -0500 |
Sam Lantinga |
Switched back to configure generating SDL_config.h
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Thu, 19 Jan 2012 01:02:03 -0500 |
Sam Lantinga |
Fixed inline assembly warning for PPC
SDL-1.2
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Thu, 19 Jan 2012 00:27:07 -0500 |
Sam Lantinga |
More gyrations trying to get SDL 1.2 to work correctly on all Mac OS X versions.
SDL-1.2
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Wed, 18 Jan 2012 22:45:49 -0500 |
Sam Lantinga |
Implementation of render targets, by Mason Wheeler and Gabriel Jacobo
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Wed, 18 Jan 2012 22:22:54 -0500 |
Sam Lantinga |
Fixed bug 1372 - OSX Window Maximize/Resize Doesn't Update Window Position
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Wed, 18 Jan 2012 19:23:05 -0500 |
Ryan C. Gordon |
Minor tweak (use variable instead of macro).
SDL-1.2
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Wed, 18 Jan 2012 19:00:38 -0500 |
Ryan C. Gordon |
Quartz: minor deprecated function cleanups.
SDL-1.2
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Wed, 18 Jan 2012 19:00:03 -0500 |
Ryan C. Gordon |
Quartz: Fixed fullscreen OpenGL on 10.7, when built with 10.7 SDK.
SDL-1.2
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Wed, 18 Jan 2012 12:17:16 -0500 |
Ryan C. Gordon |
Removed variables that current GCC builds warn on as set and never used.
SDL-1.2
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Wed, 18 Jan 2012 03:36:47 -0500 |
Ryan C. Gordon |
X11: Remove GLX_BUFFER_SIZE attribute.
SDL-1.2
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Wed, 18 Jan 2012 03:03:23 -0500 |
Ryan C. Gordon |
Add dynamic symbol for _XGetRequest, which libX11 1.4.99.1 added.
SDL-1.2
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Mon, 16 Jan 2012 14:27:47 -0500 |
Ryan C. Gordon |
Quartz: Fix mouse warping freezing for 250+ milliseconds.
SDL-1.2
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Mon, 16 Jan 2012 20:40:10 -0500 |
Sam Lantinga |
Added spaces for the include path
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Mon, 16 Jan 2012 19:46:40 -0500 |
Sam Lantinga |
Fixed blit mapping problem when surfaces are freed and then newly allocated at the same address.
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Mon, 16 Jan 2012 19:21:07 -0500 |
Sam Lantinga |
Fixed configure build
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Sun, 15 Jan 2012 15:48:27 -0500 |
Sam Lantinga |
Fixed bug 1371 - DX joystick axis ordering fix
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Sun, 15 Jan 2012 03:34:14 -0500 |
Sam Lantinga |
Check for sem_timedwait(), which isn't available on some systems (including OpenBSD
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Sun, 15 Jan 2012 03:13:08 -0500 |
Sam Lantinga |
Check for sem_timedwait(), which isn't available on some systems (including OpenBSD)
SDL-1.2
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Sat, 14 Jan 2012 13:21:19 -0500 |
Sam Lantinga |
Make sure that we use consistent configuration options on platforms like Windows so that command line builds and IDE builds have ABI compatibility.
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Sat, 14 Jan 2012 13:17:01 -0500 |
Sam Lantinga |
Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content.
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Sat, 14 Jan 2012 02:22:40 -0500 |
Sam Lantinga |
Switched compatibility version to 1 since the ABI is compatible with previous versions
SDL-1.2
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Sat, 14 Jan 2012 01:38:11 -0500 |
Sam Lantinga |
Fixed bug 1238 - SDL_SetKeyboardFocus may send events to already destroyed windows
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Sat, 14 Jan 2012 00:49:25 -0500 |
Sam Lantinga |
Fixed inline assembly warning for PPC
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Fri, 13 Jan 2012 20:57:35 -0500 |
Sam Lantinga |
Fixed bug 1368 - Enabling joystick subsystem cause an infinite loop
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Thu, 12 Jan 2012 22:54:09 -0500 |
Sam Lantinga |
Better interpolation for the x4 upsampling case
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Thu, 12 Jan 2012 21:42:35 -0500 |
Sam Lantinga |
Fixed issue where there was a garbage sample at the end of the buffer.
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Tue, 10 Jan 2012 22:52:17 -0500 |
Sam Lantinga |
Fixed typo in mask comparison
SDL-1.2
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Tue, 10 Jan 2012 21:07:09 -0500 |
Sam Lantinga |
David Carre cpasjuste@gmail.com
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Tue, 10 Jan 2012 21:00:47 -0500 |
Sam Lantinga |
Fixed bug 1331 - SDL_CreateTextureFromSurface fails for OpenGL + Win XP 64 NVidia 285.58 with GL_INVALID_ENUM
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Tue, 10 Jan 2012 21:12:45 +0100 |
Patrice Mandin |
Add and use SuperToUser macro to handle super->user mode switch
SDL-1.2
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Mon, 09 Jan 2012 21:11:11 -0500 |
Sam Lantinga |
Fixed bug 1366 - SDL_opengles2.h is not installed in "include/SDL" under Linux
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Mon, 09 Jan 2012 07:07:43 -0500 |
Sam Lantinga |
Fixed structure alignment mismatch between Visual Studio and gcc on 64-bit architectures.
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Mon, 09 Jan 2012 07:06:36 -0500 |
Sam Lantinga |
Fixed structure alignment mismatch between Visual Studio and gcc on 64-bit architectures.
SDL-1.2
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Mon, 09 Jan 2012 04:53:58 -0500 |
Sam Lantinga |
Don't hardcode output paths, Visual Studio does the right thing.
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Mon, 09 Jan 2012 04:39:55 -0500 |
Sam Lantinga |
Removing test projects for Visual Studio 2005
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Mon, 09 Jan 2012 04:38:34 -0500 |
Sam Lantinga |
I can't test Visual Studio 2005 configurations anymore, and I don't think anyone is using it for production games.
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Mon, 09 Jan 2012 04:36:57 -0500 |
Sam Lantinga |
Fixed import library location
SDL-1.2
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Mon, 09 Jan 2012 04:07:05 -0500 |
Sam Lantinga |
Fixed output directories for win32/x64 platform output
SDL-1.2
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Mon, 09 Jan 2012 00:24:08 -0500 |
Sam Lantinga |
Futzing around with strip settings
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Sun, 08 Jan 2012 17:31:11 -0500 |
Sam Lantinga |
Fixed memory corruption in the upsampling code, caught by valgrind
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Sun, 08 Jan 2012 17:20:33 -0500 |
Sam Lantinga |
Fixed bug 1091 - Hardcoded size in SDL_audiocvt.c may lead to heap/stack corruption
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Sun, 08 Jan 2012 17:10:57 -0500 |
Sam Lantinga |
Fixed bug 1014 - SDL_ConvertAudio crashes
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Sun, 08 Jan 2012 14:45:57 -0500 |
Sam Lantinga |
Updated Xcode project
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Sun, 08 Jan 2012 14:45:19 -0500 |
Sam Lantinga |
Updated Xcode project
SDL-1.2
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Sun, 08 Jan 2012 13:42:03 -0500 |
Sam Lantinga |
Made the application activity events consistent between iOS and Android
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Sun, 08 Jan 2012 13:31:22 -0500 |
Sam Lantinga |
X11 OpenGL ES minor corrections
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Fri, 26 Aug 2011 13:23:40 +0100 |
Tim Angus |
* Take a global reference to the activity to prevent the reference being GCed
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Sun, 08 Jan 2012 02:23:37 -0500 |
Sam Lantinga |
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
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Sun, 08 Jan 2012 01:15:20 -0500 |
Sam Lantinga |
Fixed bug 1287 - VS2010 project doesn't include the SDL_syscond.c file
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Sun, 08 Jan 2012 01:05:25 -0500 |
Sam Lantinga |
Fixed bug 1293 - [Android] Support Pause/Resume
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Sun, 08 Jan 2012 00:39:41 -0500 |
Sam Lantinga |
Fixed bug 1303 - SDL_CreateFromWindow duplicates window (Cocoa only)
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Sun, 08 Jan 2012 00:36:32 -0500 |
Sam Lantinga |
Fixed bug 1305 - mouse wheel scroll-down event created when mouse wheel is pressed down
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Sat, 07 Jan 2012 21:02:39 -0800 |
Sam Lantinga |
The #define was asking to use dlopen(), but the code wasn't doing it.
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Sat, 07 Jan 2012 21:01:33 -0800 |
Sam Lantinga |
Fixed crash if the rendering system couldn't create an OpenGL window.
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Sat, 07 Jan 2012 23:33:15 -0500 |
Sam Lantinga |
Fixed bug 1313 - Segfault on SDL_CreateWindow when gl lib cannot be loaded
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Sat, 07 Jan 2012 22:52:41 -0500 |
Sam Lantinga |
Fixed bug 1333 - segfault if opengl window could not get created
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Sat, 07 Jan 2012 22:34:51 -0500 |
Sam Lantinga |
Fixed bug 1342 - SDL_CreateRenderer creates OpenGL ES 2.0 renderer in iPhone 3G using default index (-1)
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