Sat, 28 Sep 2013 14:07:05 -0700 |
Sam Lantinga |
Added platform specific call: SDL_RenderGetD3DDevice()
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Sat, 28 Sep 2013 14:06:59 -0700 |
Sam Lantinga |
Moved SDL_Direct3D9GetAdapterIndex() to SDL_windowsvideo.c since it doesn't belong in the window code.
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Sat, 28 Sep 2013 14:06:55 -0700 |
Sam Lantinga |
Implemented SDL_UpdateYUVTexture() for Direct3D
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Sat, 28 Sep 2013 14:06:51 -0700 |
Sam Lantinga |
Added missing SDL_assert.h
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Sat, 28 Sep 2013 14:06:47 -0700 |
Sam Lantinga |
Added optimized YUV texture upload path with SDL_UpdateYUVTexture()
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Sat, 28 Sep 2013 14:06:39 -0700 |
Sam Lantinga |
Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app.
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Sat, 28 Sep 2013 14:06:31 -0700 |
Sam Lantinga |
SDL_LoadObject on Windows now calls LoadLibrary a second time in its EX form whenever the first load fails. This second call uses the "altered" search path for DLL dependencies, which includes searching the directory that the DLL itself lives in.
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Sat, 28 Sep 2013 14:06:20 -0700 |
Sam Lantinga |
Moved D3D_LoadDLL and SDL_Direct3D9GetAdapterIndex to SDL_windowswindow.c at Jorgen's insistence. That file is wrapped in a more appropriate define check so it will work if somebody builds a binary without D3D support.
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Sat, 28 Sep 2013 15:48:32 -0300 |
Gabriel Jacobo |
Do not use UDEV references in EVDEV if UDEV has not been detected
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Sat, 28 Sep 2013 10:30:51 -0700 |
Sam Lantinga |
Fixed bug 1820 - building SDL as a static library with static runtime doesn't compile/link with visual studio
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Sat, 28 Sep 2013 13:28:19 -0300 |
Gabriel Jacobo |
Raspberry Pi support (also unified UDEV and EVDEV support)
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Sat, 28 Sep 2013 12:55:32 +0200 |
Philipp Wiesemann |
Fixed doxygen warning.
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Sat, 28 Sep 2013 12:48:26 +0200 |
Philipp Wiesemann |
Corrected name of SDL_Color field from unused to a.
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Fri, 27 Sep 2013 23:47:57 -0700 |
Sam Lantinga |
Fixed bug 2101 - CWBackPixel causes weird window flickering on window resize
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Fri, 27 Sep 2013 23:35:17 -0700 |
Sam Lantinga |
# User Darren Salt <devspam@moreofthesa.me.uk>
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Fri, 27 Sep 2013 23:29:05 -0700 |
Sam Lantinga |
Fixed bug 2100 - directfb fails to build
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Fri, 27 Sep 2013 23:19:22 -0700 |
Sam Lantinga |
Fixed the name of the environment variable to match the name of the hint.
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Fri, 20 Sep 2013 13:43:00 -0400 |
Edward Rudd |
add in High DPI support (aka Retina)
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Fri, 27 Sep 2013 22:09:51 -0700 |
Sam Lantinga |
Default to OpenGL ES 2.0 instead of 1.0 when it's available.
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Sat, 14 Sep 2013 11:25:52 -0700 |
Sam Lantinga |
Fixed syntax error in C style block comment.
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Sat, 14 Sep 2013 01:30:57 -0400 |
Ryan C. Gordon |
Don't incorrectly report success for negative swap intervals on Mac OS X.
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Fri, 13 Sep 2013 17:42:46 -0700 |
Sam Lantinga |
Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now.
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Fri, 13 Sep 2013 17:42:38 -0700 |
Sam Lantinga |
Fix X11_RestoreWindow() and X11_RaiseWindow() to properly do window activation.
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Fri, 13 Sep 2013 17:42:31 -0700 |
Sam Lantinga |
Mac: Translate Ctrl-Left click to right click.
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Fri, 13 Sep 2013 17:41:17 -0700 |
Sam Lantinga |
Mac: Turn off momentum-based scrolling.
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Fri, 13 Sep 2013 17:40:41 -0700 |
Sam Lantinga |
Mac: Fix cast warning.
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Tue, 10 Sep 2013 18:25:13 -0700 |
pgriffais |
[SDL] X11+GL: Allow Visual override for GL windows.
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Sat, 07 Sep 2013 13:57:20 -0400 |
Ryan C. Gordon |
Workaround for compiling with /W4 warnings on Visual C++.
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Sat, 07 Sep 2013 13:47:14 -0400 |
Ryan C. Gordon |
Disable thread naming on Win64 for now.
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Fri, 06 Sep 2013 23:35:30 -0700 |
Sam Lantinga |
Better fix for bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks, thanks Ozkan!
SDL-1.2
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Fri, 06 Sep 2013 20:54:14 -0700 |
Sam Lantinga |
Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD
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Fri, 06 Sep 2013 20:45:08 -0700 |
Sam Lantinga |
Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time.
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Thu, 05 Sep 2013 15:49:57 -0700 |
Jørgen P. Tjernø |
Fix to buffer overrun in SDL_JoystickGetGUIDString().
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Thu, 05 Sep 2013 07:15:26 -0700 |
Sam Lantinga |
Fixed bug 2076 - OpenGL doesn't work with --disable-threads
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Thu, 05 Sep 2013 07:02:27 -0700 |
Sam Lantinga |
Fixed bug 2081 - Add name to SDL_Point structure
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Thu, 05 Sep 2013 06:59:34 -0700 |
Sam Lantinga |
Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier
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Thu, 05 Sep 2013 06:43:34 -0700 |
Sam Lantinga |
Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority.
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Thu, 05 Sep 2013 06:38:57 -0700 |
Sam Lantinga |
Fixed bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks – deprecated CGDirectPaletteRef was removed
SDL-1.2
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Wed, 04 Sep 2013 23:40:11 -0400 |
Ryan C. Gordon |
The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const.
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Sat, 31 Aug 2013 01:36:38 -0400 |
Ryan C. Gordon |
Enabled thread naming on Windows.
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Thu, 29 Aug 2013 15:02:32 -0300 |
Gabriel Jacobo |
Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1
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Thu, 29 Aug 2013 14:03:44 -0300 |
Gabriel Jacobo |
Fixes bug #2074 - Thanks Sylvain!
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Thu, 29 Aug 2013 08:30:21 -0700 |
Sam Lantinga |
Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)).
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Thu, 29 Aug 2013 08:29:51 -0700 |
Sam Lantinga |
Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x)
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Thu, 29 Aug 2013 08:29:21 -0700 |
Sam Lantinga |
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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Thu, 29 Aug 2013 08:27:25 -0700 |
Sam Lantinga |
Christoph Mallon: Correct indendation.
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Thu, 29 Aug 2013 08:26:55 -0700 |
Sam Lantinga |
Christoph Mallon: Use SDL_arraysize()
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Thu, 29 Aug 2013 08:26:24 -0700 |
Sam Lantinga |
Christoph Mallon: Simplify assignment.
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Thu, 29 Aug 2013 08:25:54 -0700 |
Sam Lantinga |
Christoph Mallon: Report an error, if creating the directories in SDL_GetPrefPath() failed.
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Thu, 29 Aug 2013 08:25:24 -0700 |
Sam Lantinga |
Christoph Mallon: Remove lone /* if */ comment.
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Thu, 29 Aug 2013 08:24:43 -0700 |
Sam Lantinga |
Christoph Mallon: Simplify avoidance of duplicate / in SDL_GetPrefPath()
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Wed, 28 Aug 2013 22:09:17 -0400 |
Ryan C. Gordon |
Change order we enumerate Windows joysticks.
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Wed, 28 Aug 2013 22:07:54 -0400 |
Ryan C. Gordon |
Don't corrupt XInput device state during SDL_SYS_JoystickClose().
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Wed, 28 Aug 2013 22:05:16 -0400 |
Ryan C. Gordon |
Fix endlines for logging via OutputDebugString().
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Wed, 28 Aug 2013 17:17:21 -0400 |
Ryan C. Gordon |
Make XInput joystick names match the numbers on the device.
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Wed, 28 Aug 2013 17:12:07 -0400 |
Ryan C. Gordon |
Fixed comment typo.
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Wed, 28 Aug 2013 16:43:47 -0400 |
Ryan C. Gordon |
Reworked XInput and DirectInput joystick code.
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Wed, 28 Aug 2013 16:35:32 -0400 |
Ryan C. Gordon |
Better XInput detection code for DirectInput device enumeration.
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Wed, 28 Aug 2013 00:07:02 -0400 |
Ryan C. Gordon |
Fixed testgamecontroller output to make sense.
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Wed, 28 Aug 2013 12:43:29 -0300 |
Gabriel Jacobo |
[Linux] Test config script: Add the X11 library search path if it is not empty
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