Thu, 09 Apr 2015 22:33:39 -0400 Ryan C. Gordon Closing the iOS-improvements branch. iOS-improvements
Thu, 09 Apr 2015 22:28:37 -0400 Ryan C. Gordon Merged Alex Szpakowski's iOS-improvement branch to default.
Thu, 09 Apr 2015 19:28:00 -0300 Alex Szpakowski Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. iOS-improvements
Wed, 08 Apr 2015 15:59:29 -0300 Alex Szpakowski Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump. iOS-improvements
Wed, 08 Apr 2015 15:44:07 -0300 Alex Szpakowski Generated dynapi prototypes for the new iPhone functions. iOS-improvements
Wed, 08 Apr 2015 15:35:07 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Mon, 06 Apr 2015 15:26:37 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Sat, 24 Jan 2015 23:58:07 -0400 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Sat, 24 Jan 2015 23:53:41 -0400 Alex Szpakowski Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances. iOS-improvements
Thu, 15 Jan 2015 01:15:24 -0400 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Thu, 15 Jan 2015 01:06:14 -0400 Alex Szpakowski Several improvements to the iOS backend: iOS-improvements
Tue, 02 Dec 2014 02:52:45 -0400 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Mon, 01 Dec 2014 07:31:22 -0400 Alex Szpakowski Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device. iOS-improvements
Thu, 27 Nov 2014 20:25:54 -0400 Alex Szpakowski Minor Objective-C code tweaks. iOS-improvements
Sun, 23 Nov 2014 23:29:24 -0400 Alex Szpakowski Removed an ugly hack to make windows rotate properly on iOS 8+. iOS-improvements
Sun, 23 Nov 2014 23:23:47 -0400 Alex Szpakowski Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible. iOS-improvements
Fri, 21 Nov 2014 10:03:02 -0400 Alex Szpakowski The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews. iOS-improvements
Fri, 21 Nov 2014 03:29:57 -0400 Alex Szpakowski Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS. iOS-improvements
Thu, 20 Nov 2014 18:45:04 -0400 Alex Szpakowski Minor objective-c code style improvements iOS-improvements
Thu, 20 Nov 2014 17:19:26 -0400 Alex Szpakowski Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used. iOS-improvements
Sat, 15 Nov 2014 22:59:16 -0400 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Tue, 28 Oct 2014 18:36:29 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Tue, 28 Oct 2014 01:34:40 -0300 Alex Szpakowski Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions. iOS-improvements
Fri, 24 Oct 2014 04:06:45 -0300 Alex Szpakowski Removed the codepath that gets compiled if IPHONE_TOUCH_EFFICIENT_DANGEROUS is not defined. iOS-improvements
Fri, 24 Oct 2014 03:56:34 -0300 Alex Szpakowski Completely removed custom splash screen code. iOS 8 introduced yet another official way to do launch images (via a Storyboard), and the custom splash screen code was broken on newer devices and caused bugs for all devices anyway. iOS-improvements
Sun, 14 Sep 2014 17:04:54 -0300 Alex Szpakowski Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.) iOS-improvements
Wed, 10 Sep 2014 18:10:37 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Wed, 20 Aug 2014 17:20:22 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Fri, 08 Aug 2014 15:14:09 -0300 Alex Szpakowski Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary. iOS-improvements
Thu, 07 Aug 2014 00:44:16 -0300 Alex Szpakowski Fixed opengl context share groups on iOS. iOS-improvements
Wed, 06 Aug 2014 13:50:50 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Wed, 06 Aug 2014 03:32:59 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Wed, 06 Aug 2014 03:24:16 -0300 Alex Szpakowski Updated the iOS backend code to use Objective-C's automatic reference counting (ARC). iOS-improvements
Wed, 06 Aug 2014 00:45:11 -0300 Alex Szpakowski Minor code update for less verbosity iOS-improvements
Mon, 04 Aug 2014 15:30:53 -0300 Alex Szpakowski Merged branch default into iOS-improvements iOS-improvements
Thu, 31 Jul 2014 03:14:10 -0300 Alex Szpakowski Merged 'default' into branch 'iOS-improvements' iOS-improvements
Tue, 29 Jul 2014 00:36:12 -0300 Alex Szpakowski Added missing autorelease pool blocks in UIKit backend code. Fixes memory leak issues, especially in SDL_video. iOS-improvements
Tue, 29 Jul 2014 00:05:48 -0300 Alex Szpakowski Added support for SDL_SetWindowBordered on iOS. Worked around a bug with rotating the device on iOS 8. iOS-improvements
Thu, 24 Jul 2014 22:35:25 -0300 Alex Szpakowski Fixed SDL_SetWindowFullscreen on iOS causing the window's reported dimensions and supported orientations to go out of sync with what they should be, if the device orientation was different from the screen orientation when the function call was made. iOS-improvements
Wed, 23 Jul 2014 22:35:14 -0300 Alex Szpakowski Integrated Phil Hassey's patch to fix SDL_IsScreenKeyboardShown on iOS (https://bugzilla.libsdl.org/show_bug.cgi?id=2660) iOS-improvements
Wed, 23 Jul 2014 21:55:42 -0300 Alex Szpakowski Fixed SDL_SetWindowFullscreen on iOS for the last time, hopefully. iOS-improvements
Wed, 23 Jul 2014 03:05:31 -0300 Alex Szpakowski More cleanup of the iOS Objective-C code. iOS-improvements
Wed, 23 Jul 2014 01:33:59 -0300 Alex Szpakowski 90% of iOS users on the App Store run at least iOS 7, so it doesn't make sense to support building using an SDK that doesn't support iOS 7. The minimum supported runtime version is still iOS 5.1. iOS-improvements
Wed, 23 Jul 2014 01:28:24 -0300 Alex Szpakowski Updated the iOS Objective-C code to use NSDictionary/NSArray/NSNumber literals and subscripting, for improved code clarity. iOS-improvements
Tue, 22 Jul 2014 20:06:13 -0300 Alex Szpakowski Cleaned up iOS OpenGL ES context creation code and added sRGB context support on iOS 7+ iOS-improvements
Tue, 22 Jul 2014 16:48:35 -0300 Alex Szpakowski Fixed SDL_SetWindowFullscreen on iOS to properly update the view's frame. iOS-improvements
Mon, 21 Jul 2014 02:46:53 -0300 Alex Szpakowski The default implementation of [view layoutSubviews] actually does something in iOS 6+, so we should call [super layoutSubviews] when overriding it. iOS-improvements
Thu, 17 Jul 2014 22:55:59 -0300 Alex Szpakowski Disabled the custom iOS splashscreen code - it interferes with the normal rotation and orientation behaviour of SDL windows. iOS-improvements
Thu, 17 Jul 2014 18:05:12 -0300 Alex Szpakowski Properly send a window resize event in all cases when viewDidLayoutSubviews is triggered. iOS-improvements
Wed, 16 Jul 2014 21:06:15 -0300 Alex Szpakowski Fixed SDL_HINT_ORIENTATIONS to properly allow disabling custom orientations if the hint is set with no valid orientations. iOS-improvements
Wed, 16 Jul 2014 20:05:00 -0300 Alex Szpakowski The iOS 7 transparent status bar now uses white text rather than black. iOS-improvements
Wed, 16 Jul 2014 16:12:20 -0300 Alex Szpakowski Fixed SDL_SetWindowFullscreen not properly updating the status bar visibility in iOS 7+ iOS-improvements
Tue, 15 Jul 2014 02:04:08 -0300 Alex Szpakowski Minor fix for if SDL_JoystickInit is called more than once without a matching SDL_JoystickQuit. iOS-improvements
Tue, 15 Jul 2014 02:01:43 -0300 Alex Szpakowski iOS now respects SDL_HINT_ACCELEROMETER_AS_JOYSTICK. iOS-improvements
Mon, 14 Jul 2014 22:35:48 -0300 Alex Szpakowski Changed the way retina resolutions are handled in iOS. iOS-improvements
Mon, 14 Jul 2014 16:50:25 -0300 Alex Szpakowski Misc. iOS code improvements. iOS-improvements
Thu, 09 Apr 2015 22:14:05 +0200 Philipp Wiesemann Backed out changeset 84407b33fe1e
Thu, 09 Apr 2015 21:13:41 +0200 Philipp Wiesemann Wayland: Fixed not freeing memory if initialization failed.
Thu, 09 Apr 2015 21:13:20 +0200 Philipp Wiesemann Wayland: Fixed accessing not fully initialized subsystem if errors happened.
Thu, 09 Apr 2015 21:11:43 +0200 Philipp Wiesemann Wayland: Fixed accessing not fully initialized window if no memory available.