Sun, 28 Aug 2016 13:36:13 -0400 |
Ryan C. Gordon |
Merge audio capture work back into the mainline.
default tip
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Sun, 28 Aug 2016 11:56:11 -0400 |
Ryan C. Gordon |
Patched to compile.
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Sun, 28 Aug 2016 08:50:26 -0700 |
Ryan C. Gordon |
alsa: Implemented hotplug support, cleaned up device names.
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Fri, 26 Aug 2016 15:46:29 -0400 |
Ryan C. Gordon |
ios: patched to compile.
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Mon, 15 Aug 2016 10:09:41 -0400 |
Ryan C. Gordon |
alsa: don't enumerate virtual devices, just physical hardware.
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Fri, 26 Aug 2016 12:18:08 -0700 |
Sam Lantinga |
Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
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Fri, 26 Aug 2016 11:16:44 -0700 |
Sam Lantinga |
commit 1170112da3776fdb06425f62d57b63144c33dc51
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Thu, 25 Aug 2016 22:31:44 +0200 |
Philipp Wiesemann |
Emscripten: Fixed crash if closing removed joystick (thanks, Sylvain!).
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Thu, 25 Aug 2016 22:31:33 +0200 |
Philipp Wiesemann |
Android: Fixed crash if closing removed joystick (thanks, Sylvain!).
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Sat, 20 Aug 2016 13:46:45 -0400 |
David Ludwig |
WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state
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Wed, 17 Aug 2016 21:05:00 +0200 |
Philipp Wiesemann |
Added link in header comment.
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Wed, 17 Aug 2016 21:04:50 +0200 |
Philipp Wiesemann |
Emscripten: Fixed opening previously closed joystick.
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Wed, 17 Aug 2016 21:04:32 +0200 |
Philipp Wiesemann |
Android: Fixed opening previously closed joystick (thanks, Sylvain!).
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Mon, 08 Aug 2016 12:17:53 -0700 |
Sam Lantinga |
[ OSX ] enables Xbox One S Guide (System Main Menu) button detection. the one possible impact is that since button identifiers on OSX are just their sequence in the HID report descriptor we might change the button order, and any existing/saved mappings may get their order changed.
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Sat, 06 Aug 2016 15:09:20 +0200 |
Mikkel Krautz |
Add Xbox One controller GUIDs to the XInput filter in the DirectInput joystick driver.
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Wed, 03 Aug 2016 22:39:44 +0200 |
Philipp Wiesemann |
Fixed two old identifiers in header comments.
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Wed, 03 Aug 2016 22:32:20 +0200 |
Philipp Wiesemann |
PSP: Fixed memory leak if video init failed.
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Wed, 03 Aug 2016 22:32:02 +0200 |
Philipp Wiesemann |
WinRT: Removed not needed SDL_zerop() after SDL_calloc().
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Wed, 03 Aug 2016 22:30:31 +0200 |
Philipp Wiesemann |
Added brackets to function names in header comments so that doxygen links them.
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Fri, 12 Aug 2016 22:50:48 -0400 |
Ryan C. Gordon |
testaudiocapture: ask for way more output samples.
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Fri, 12 Aug 2016 19:59:00 -0400 |
Ryan C. Gordon |
emscripten: send fake mouse events for touches, like other targets do.
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Fri, 12 Aug 2016 00:03:58 -0400 |
Ryan C. Gordon |
emscripten audio: check for an "undefined" object, remove some console.log().
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Thu, 11 Aug 2016 22:26:58 -0400 |
Ryan C. Gordon |
audio: Cleaned up "extern AudioBootStrap" list.
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Thu, 11 Aug 2016 22:22:09 -0400 |
Ryan C. Gordon |
audio: Renamed some internal driver symbols in various targets.
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Thu, 11 Aug 2016 22:04:49 -0400 |
Ryan C. Gordon |
android: implement audio capture support.
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Wed, 10 Aug 2016 16:00:16 -0400 |
Ryan C. Gordon |
directsound: Implemented audio capture support.
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Wed, 10 Aug 2016 15:34:24 -0400 |
Ryan C. Gordon |
windows: directsound should also map audio device GUIDs to proper names.
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Wed, 10 Aug 2016 14:14:14 -0400 |
Ryan C. Gordon |
audio: Patched to compile on C89 compilers.
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Wed, 10 Aug 2016 14:13:48 -0400 |
Ryan C. Gordon |
emscripten audio: fix timer on capture's silence callback.
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Tue, 09 Aug 2016 19:35:46 -0400 |
Ryan C. Gordon |
directsound: recalculate audiospec size before creating secondary buffer.
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Tue, 09 Aug 2016 16:58:32 -0400 |
Ryan C. Gordon |
emscripten audio: Added audio capture support.
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Tue, 09 Aug 2016 16:58:06 -0400 |
Ryan C. Gordon |
Added a FIXME.
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Tue, 09 Aug 2016 16:57:49 -0400 |
Ryan C. Gordon |
testaudiocapture: open capture device to same spec as output device.
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Tue, 09 Aug 2016 00:44:59 -0400 |
Ryan C. Gordon |
audio: Only allocate fake_stream if we're using the standard audio threads.
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Tue, 09 Aug 2016 00:44:05 -0400 |
Ryan C. Gordon |
audio: simplifed check for internal callback.
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Sun, 07 Aug 2016 02:43:20 -0400 |
Ryan C. Gordon |
dsp: Implemented audio capture support.
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Sun, 07 Aug 2016 01:48:38 -0400 |
Ryan C. Gordon |
winmm: Try to get full device names from the Windows Registry.
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Sat, 06 Aug 2016 23:05:02 -0400 |
Ryan C. Gordon |
winmm: Added a FIXME for truncated device names.
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Sat, 06 Aug 2016 19:34:32 -0400 |
Ryan C. Gordon |
winmm: Implemented audio capture support.
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Sat, 06 Aug 2016 03:45:45 -0400 |
Ryan C. Gordon |
disk audio: Make default i/o delay match what device is meant to be running at.
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Sat, 06 Aug 2016 03:39:15 -0400 |
Ryan C. Gordon |
disk audio: Implemented "capture" support, cleaned up some things.
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Sat, 06 Aug 2016 02:48:00 -0400 |
Ryan C. Gordon |
testaudiocapture: use capture device buffer queueing, for better test coverage.
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Sat, 06 Aug 2016 02:47:27 -0400 |
Ryan C. Gordon |
audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
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Sat, 06 Aug 2016 02:45:51 -0400 |
Ryan C. Gordon |
testaudiocapture: don't use fullscreen for the window.
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Sat, 06 Aug 2016 02:27:55 -0400 |
Ryan C. Gordon |
audio: SDL_ClearQueuedAudio() should free everything but two packets.
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Fri, 05 Aug 2016 04:23:32 -0400 |
Ryan C. Gordon |
nas: initial shot at audio capture support. Compiles, but not tested.
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Fri, 05 Aug 2016 02:04:48 -0400 |
Ryan C. Gordon |
audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
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Fri, 05 Aug 2016 01:59:06 -0400 |
Ryan C. Gordon |
audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
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Fri, 05 Aug 2016 01:44:15 -0400 |
Ryan C. Gordon |
audio: Removed internal SDL_audiomem.h and macros.
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Fri, 05 Aug 2016 01:44:41 -0400 |
Ryan C. Gordon |
audio: Clean up some CloseDevice() interface details.
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Thu, 04 Aug 2016 11:51:17 -0400 |
Ryan C. Gordon |
arts: backed out audio capture support.
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Wed, 03 Aug 2016 16:54:10 -0400 |
Ryan C. Gordon |
dummy audio: Patched to compile.
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Wed, 03 Aug 2016 02:18:47 -0400 |
Ryan C. Gordon |
dummy audio: Implemented dummy audio capture support. :)
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Wed, 03 Aug 2016 01:57:41 -0400 |
Ryan C. Gordon |
bsdaudio: first shot at audio capture support!
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Wed, 03 Aug 2016 01:56:58 -0400 |
Ryan C. Gordon |
bsdaudio: this appears to be using the wrong variable...?
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Wed, 03 Aug 2016 01:53:59 -0400 |
Ryan C. Gordon |
arts: Patched to (maybe) compile.
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Wed, 03 Aug 2016 01:01:44 -0400 |
Ryan C. Gordon |
arts: implemented audio capture support.
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Wed, 03 Aug 2016 01:00:30 -0400 |
Ryan C. Gordon |
alsa: capture devices don't need a mixbuf allocated.
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Wed, 03 Aug 2016 00:31:08 -0400 |
Ryan C. Gordon |
testaudiocapture: made test app interactive.
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Wed, 03 Aug 2016 00:30:12 -0400 |
Ryan C. Gordon |
coreaudio: Implemented audio capture for iOS.
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Tue, 02 Aug 2016 19:17:51 -0400 |
Ryan C. Gordon |
testaudiocapture: Make a simple green/red window when recording/playing.
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Tue, 02 Aug 2016 15:06:40 -0400 |
Ryan C. Gordon |
alsa: Implemented audio capture support!
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Tue, 02 Aug 2016 15:06:05 -0400 |
Ryan C. Gordon |
alsa: Cleaned up the 5.1 swizzle mess a little.
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Tue, 02 Aug 2016 15:04:33 -0400 |
Ryan C. Gordon |
audio: a little more robustness in the capture device's thread.
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Tue, 02 Aug 2016 13:50:58 -0400 |
Ryan C. Gordon |
pulseaudio: Implemented audio capture support!
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Tue, 02 Aug 2016 13:50:21 -0400 |
Ryan C. Gordon |
audio: implemented higher level infrastructure for running capture devices.
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Tue, 02 Aug 2016 13:48:52 -0400 |
Ryan C. Gordon |
audio: Made some SDL_AudioDevice fields atomic.
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Tue, 02 Aug 2016 13:38:56 -0400 |
Ryan C. Gordon |
testaudiocapture: Let specific devices be opened.
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Mon, 01 Aug 2016 13:36:43 -0400 |
Ryan C. Gordon |
BUGS.txt: Bugzilla supports SSL; changed link to https:// ...
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Mon, 01 Aug 2016 13:32:27 -0400 |
Ryan C. Gordon |
audio: changed some internal ints to be SDL_bools.
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Mon, 01 Aug 2016 11:47:02 -0400 |
Ryan C. Gordon |
nacl: unlock audio thread mutex when done with it.
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Mon, 01 Aug 2016 11:45:45 -0400 |
Ryan C. Gordon |
audio: Make SDL_AudioDevice::shutdown an atomic value.
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Mon, 01 Aug 2016 00:20:47 -0400 |
Ryan C. Gordon |
audio: Implemented capture support for Mac OS X CoreAudio.
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Mon, 01 Aug 2016 00:18:56 -0400 |
Ryan C. Gordon |
audio: Initial bits to enable audio capture support.
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Wed, 27 Jul 2016 20:47:31 +0200 |
Philipp Wiesemann |
Fixed information in touch README and changed identifiers so doxygen links them.
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Wed, 27 Jul 2016 20:47:08 +0200 |
Philipp Wiesemann |
Android: Updated a comment.
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Wed, 27 Jul 2016 20:46:18 +0200 |
Philipp Wiesemann |
Android: Replaced deprecated AbsoluteLayout with RelativeLayout.
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Wed, 20 Jul 2016 21:01:14 +0200 |
Philipp Wiesemann |
Linux: Fixed memory leak in haptic implementation (thanks, Martin!).
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Wed, 20 Jul 2016 21:00:52 +0200 |
Philipp Wiesemann |
Pandora: Fixed memory leak in video implementation.
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Wed, 20 Jul 2016 21:00:36 +0200 |
Philipp Wiesemann |
Pandora: Fixed compile warnings in video implementation (thanks, Bombo!).
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Tue, 19 Jul 2016 21:02:44 +0200 |
Philipp Wiesemann |
ALSA: Fixed adding wrong status to error message (thanks, romain145!).
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Tue, 19 Jul 2016 21:02:09 +0200 |
Philipp Wiesemann |
Pandora: Fixed SDL version in debug output.
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Tue, 19 Jul 2016 21:01:30 +0200 |
Philipp Wiesemann |
Pandora: Updated SDL version in Makefile.
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Tue, 19 Jul 2016 21:01:13 +0200 |
Philipp Wiesemann |
Pandora: Fixed referring to no more existing atomic source file in Makefile.
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Mon, 18 Jul 2016 22:03:47 +0200 |
Philipp Wiesemann |
Updated comments in video implementations.
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Mon, 18 Jul 2016 22:02:17 +0200 |
Philipp Wiesemann |
Pandora: Fixed compile error in video implementation (thanks, Bombo!).
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Mon, 18 Jul 2016 22:01:01 +0200 |
Philipp Wiesemann |
Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
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files
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Sun, 17 Jul 2016 21:43:12 +0200 |
Philipp Wiesemann |
Android: Fixed missing export of a JNI function (thanks, Andrii!).
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files
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Sun, 17 Jul 2016 21:42:53 +0200 |
Philipp Wiesemann |
Android: Fixed compile warning about a missing prototype (thanks, Sylvain!).
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Sun, 17 Jul 2016 20:32:44 +0200 |
Philipp Wiesemann |
Fixed compile warnings about evaluating undefined identifiers.
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files
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Wed, 13 Jul 2016 09:41:43 -0700 |
Brandon Schaefer |
Tests: Would be wise to compile this
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files
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Wed, 13 Jul 2016 07:39:01 -0700 |
Brandon Schaefer |
Tests: Somehow tabs leaked in...
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files
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Wed, 13 Jul 2016 07:34:06 -0700 |
Brandon Schaefer |
Tests: Add a manual test for a custom cursor (Taken from the API docs)
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Wed, 13 Jul 2016 07:07:46 -0700 |
Brandon Schaefer |
Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2
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files
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Wed, 13 Jul 2016 07:07:08 -0700 |
Brandon Schaefer |
MIR: Fix system cursors. Been broken since custom cursor support was added!
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files
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Sat, 09 Jul 2016 22:06:00 +0200 |
Philipp Wiesemann |
Android: Added new key codes from API 24.
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files
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Sat, 02 Jul 2016 13:38:31 -0300 |
Alex Szpakowski |
iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!)
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files
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Tue, 28 Jun 2016 21:15:16 +0200 |
Philipp Wiesemann |
Fixed three source comments in tests.
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Tue, 28 Jun 2016 21:14:11 +0200 |
Philipp Wiesemann |
Added a simple test case for SDL_sscanf() to tests.
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Tue, 28 Jun 2016 21:08:23 +0200 |
Philipp Wiesemann |
Fixed freeing strings created by strdup() with SDL_free().
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Sun, 26 Jun 2016 21:08:57 +0200 |
Philipp Wiesemann |
Mac: Fixed crash if SDL_GetDisplayDPI() got NULL pointers for output parameters.
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files
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Sat, 25 Jun 2016 19:40:44 +0200 |
Philipp Wiesemann |
Fixed compile warnings in test library about formats strings not being literals.
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Sat, 25 Jun 2016 19:40:02 +0200 |
Philipp Wiesemann |
Mac: Updated file name in README.
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Fri, 24 Jun 2016 22:17:56 -0400 |
David Ludwig |
Fixed Bug 3147 - Windows: Crash when resizing Window since hg 333216331863
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Fri, 24 Jun 2016 19:06:06 +0200 |
Philipp Wiesemann |
Mac: Updated availability macro in build script.
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files
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Wed, 08 Jun 2016 08:01:21 -0700 |
Brandon Schaefer |
MIR: Add better error handling for a failed connection
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files
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Tue, 07 Jun 2016 09:01:23 -0700 |
Brandon Schaefer |
MIR: Support relative mouse mode
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files
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Mon, 23 May 2016 15:29:25 -0300 |
Alex Szpakowski |
Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315, thanks Simon Hug!)
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files
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Mon, 23 May 2016 15:27:30 -0300 |
Alex Szpakowski |
SDL 1.2 Windows: Fix other window positions/sizes when exiting fullscreen (bug #3315, thanks Simon Hug!)
SDL-1.2
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Sat, 21 May 2016 12:09:23 -0300 |
Alex Szpakowski |
Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB.
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Sat, 21 May 2016 00:20:52 -0300 |
Alex Szpakowski |
Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!)
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Fri, 20 May 2016 22:18:15 +0200 |
Philipp Wiesemann |
Updated documentation of SDL_IsScreenSaverEnabled().
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files
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Fri, 20 May 2016 22:15:58 +0200 |
Philipp Wiesemann |
Windows: Fixed missing error message if SDL_GetDisplayDPI() failed.
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files
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Fri, 20 May 2016 22:15:28 +0200 |
Philipp Wiesemann |
X11: Fixed typos in error messages and source comments.
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files
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Fri, 20 May 2016 22:14:40 +0200 |
Philipp Wiesemann |
X11: Fixed missing error message if SDL_GetDisplayDPI() failed.
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files
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Sat, 14 May 2016 23:29:49 -0400 |
David Ludwig |
WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events
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files
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Wed, 11 May 2016 21:11:12 +0200 |
Philipp Wiesemann |
X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown.
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files
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Wed, 11 May 2016 21:10:41 +0200 |
Philipp Wiesemann |
EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error.
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files
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Wed, 11 May 2016 21:09:45 +0200 |
Philipp Wiesemann |
Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom().
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files
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Tue, 10 May 2016 21:15:11 +0200 |
Philipp Wiesemann |
iOS: Added brackets to function names in README so that doxygen links them.
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files
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Tue, 10 May 2016 21:14:36 +0200 |
Philipp Wiesemann |
Fixed missing error message if SDL_GetDisplayDPI() is unsupported.
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files
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Tue, 10 May 2016 21:13:58 +0200 |
Philipp Wiesemann |
Fixed crash in shape test program if memory allocation failed.
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files
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Tue, 10 May 2016 21:12:48 +0200 |
Philipp Wiesemann |
Fixed error return values in filesystem test program.
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files
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Sat, 07 May 2016 21:41:59 -0400 |
David Ludwig |
WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only
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files
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Thu, 05 May 2016 22:05:21 +0200 |
Philipp Wiesemann |
Fixed memory leak in game controller test program.
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files
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Thu, 05 May 2016 22:04:16 +0200 |
Philipp Wiesemann |
Updated documentation of SDL_HINT_THREAD_STACK_SIZE in header file.
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files
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Thu, 05 May 2016 22:03:52 +0200 |
Philipp Wiesemann |
Added missing links at documentation of SDL_FreeCursor() in header file.
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files
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Sun, 01 May 2016 21:41:30 -0300 |
Alex Szpakowski |
Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312.
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Sun, 01 May 2016 19:51:10 -0300 |
Alex Szpakowski |
Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit f0645cd8fd39
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files
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Mon, 25 Apr 2016 22:17:38 +0200 |
Philipp Wiesemann |
Android: Updated name of README file.
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files
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Sun, 17 Apr 2016 22:56:20 -0400 |
David Ludwig |
WinRT: another README tweak
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files
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Sun, 17 Apr 2016 22:54:45 -0400 |
David Ludwig |
WinRT: README tweaks
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files
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Thu, 14 Apr 2016 21:11:43 +0200 |
Philipp Wiesemann |
Wayland: Removed not needed including and setting of errno.
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files
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Thu, 14 Apr 2016 21:10:57 +0200 |
Philipp Wiesemann |
Fixed markdown formatting in porting README for doxygen output.
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files
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Thu, 14 Apr 2016 21:10:08 +0200 |
Philipp Wiesemann |
Added missing error return in test program.
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files
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Thu, 14 Apr 2016 21:09:45 +0200 |
Philipp Wiesemann |
PSP: Fixed compile error.
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files
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Wed, 13 Apr 2016 21:59:50 -0400 |
David Ludwig |
WinRT: build/link fix
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files
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Tue, 12 Apr 2016 18:40:44 -0400 |
Ryan C. Gordon |
Patched to compile on Haiku...?
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files
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Tue, 12 Apr 2016 18:12:04 -0400 |
Ryan C. Gordon |
windows: created threads' stack sizes should be reserved, not committed.
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files
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Tue, 12 Apr 2016 18:11:36 -0400 |
Ryan C. Gordon |
Patched to compile on various platforms.
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files
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Tue, 12 Apr 2016 16:45:10 -0400 |
Ryan C. Gordon |
threads: Move SDL's own thread creation to a new internal API.
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files
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Tue, 12 Apr 2016 14:38:50 -0400 |
Ryan C. Gordon |
threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
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files
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Mon, 11 Apr 2016 00:22:39 -0400 |
David Ludwig |
WinRT: bug hack-fix - gamepad detection was failing on Xbox One
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files
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Sun, 10 Apr 2016 22:07:10 -0300 |
Alex Szpakowski |
iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older.
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files
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Mon, 04 Apr 2016 22:49:13 -0400 |
Ryan C. Gordon |
alsa: Make device enumeration robust against weird results with NULL strings.
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files
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Sat, 02 Apr 2016 13:21:01 -0300 |
Alex Szpakowski |
iOS: Also do the Dictation crash workaround before executing the animation callback.
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files
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Sat, 02 Apr 2016 11:54:05 -0300 |
Alex Szpakowski |
Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X.
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files
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Fri, 01 Apr 2016 19:18:50 -0300 |
Alex Szpakowski |
iOS: Workaround for a crash after Dictation is used.
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files
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Fri, 01 Apr 2016 21:14:49 +0200 |
Philipp Wiesemann |
iOS: Fixed compiling demos on C89 compilers.
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files
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Fri, 01 Apr 2016 21:13:58 +0200 |
Philipp Wiesemann |
PSP: Fixed returning success from unsupported SDL_RenderReadPixels().
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files
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Fri, 01 Apr 2016 21:12:37 +0200 |
Philipp Wiesemann |
PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
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files
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Fri, 01 Apr 2016 21:11:31 +0200 |
Philipp Wiesemann |
PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom().
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files
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Fri, 01 Apr 2016 21:10:43 +0200 |
Philipp Wiesemann |
Updated info about required Ubuntu version for Mir support in README.
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Mon, 28 Mar 2016 21:03:04 +0200 |
Philipp Wiesemann |
Wayland: Fixed missing error message if creating a custom cursor failed.
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Mon, 28 Mar 2016 21:02:30 +0200 |
Philipp Wiesemann |
Removed not needed SDL_WINDOW_SHOWN from chessboard test program.
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Mon, 28 Mar 2016 21:01:46 +0200 |
Philipp Wiesemann |
iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo.
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Mon, 28 Mar 2016 21:01:26 +0200 |
Philipp Wiesemann |
iOS: Fixed keyboard demo ignoring quit requests and window closing.
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Sun, 27 Mar 2016 22:26:34 +0200 |
Philipp Wiesemann |
iOS: Replaced #import with #include in two demos.
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Sun, 27 Mar 2016 22:25:13 +0200 |
Philipp Wiesemann |
iOS: Restored older version of rectangles demo.
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Sun, 27 Mar 2016 22:24:10 +0200 |
Philipp Wiesemann |
iOS: Updated SDL version in demo README.
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Sun, 27 Mar 2016 22:22:13 +0200 |
Philipp Wiesemann |
Fixed comment in gesture source.
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Wed, 30 Mar 2016 13:30:59 -0400 |
Ryan C. Gordon |
1.2 stdlib: include SDL_config.h so we can see if HAVE_QSORT is actually set.
SDL-1.2
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Wed, 30 Mar 2016 13:30:19 -0400 |
Ryan C. Gordon |
gcc-fat.sh: SDL 1.2 won't build with the Mac OS X 10.11 SDK with < 10.7 compat.
SDL-1.2
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Wed, 30 Mar 2016 11:23:28 -0400 |
Ryan C. Gordon |
SDL_qsort in SDL 1.2 needs to use the system includes.
SDL-1.2
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Sun, 20 Mar 2016 15:35:34 -0300 |
Alex Szpakowski |
Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in OS X 10.6.
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Fri, 18 Mar 2016 22:15:53 -0300 |
Alex Szpakowski |
Windows CMake: don't try to link dxguid, it's unavailable when using Visual Studio's XP-compatible toolset.
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Wed, 16 Mar 2016 22:09:39 +0100 |
Philipp Wiesemann |
Wayland: Fixed crash if memory mapping failed while creating a custom cursor.
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Wed, 16 Mar 2016 22:09:23 +0100 |
Philipp Wiesemann |
Wayland: Fixed storing a theme cursor which is never used in video data.
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Fri, 11 Mar 2016 08:30:18 -0800 |
Sam Lantinga |
Quick fix for qsort off-by-one error.
SDL-1.2
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Fri, 11 Mar 2016 08:33:47 -0800 |
Sam Lantinga |
Pick up new display mode information after a mode change (Windows only right now).
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Fri, 11 Mar 2016 08:30:18 -0800 |
Sam Lantinga |
Quick fix for qsort off-by-one error.
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Fri, 11 Mar 2016 22:10:35 +0100 |
Philipp Wiesemann |
Emscripten: Deactivated custom cursor support because it created system cursors.
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Fri, 11 Mar 2016 22:10:15 +0100 |
Philipp Wiesemann |
Wayland: Fixed drawing created cursors without transparency.
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Fri, 11 Mar 2016 22:09:50 +0100 |
Philipp Wiesemann |
Wayland: Fixed showing created cursors incorrectly before the first redraw.
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Thu, 10 Mar 2016 21:00:44 +0100 |
Philipp Wiesemann |
WinRT: Removed dead code and fixed memory leak if allocation for driver failed.
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Thu, 10 Mar 2016 21:00:27 +0100 |
Philipp Wiesemann |
Fixed compiling IME test program with HAVE_SDL_TTF on C89 compilers.
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Thu, 10 Mar 2016 21:00:13 +0100 |
Philipp Wiesemann |
Removed unnecessary include statement in test program.
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Thu, 10 Mar 2016 01:50:43 -0500 |
Ryan C. Gordon |
A simple test program for SDL_qsort().
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Tue, 08 Mar 2016 20:26:26 -0500 |
Ryan C. Gordon |
Another commit to test revision control.
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Tue, 08 Mar 2016 20:24:20 -0500 |
Ryan C. Gordon |
Minor tweak to a README to test Mercurial server.
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Tue, 08 Mar 2016 13:55:50 -0800 |
Sam Lantinga |
Fixed infinite timeout in SDL_WaitEventTimeout() - thanks Константин Гончарик
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Mon, 07 Mar 2016 08:22:55 -0500 |
Ethan Lee |
Allow mappings to be added before GameControllerInit
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Sat, 05 Mar 2016 23:25:23 -0500 |
Ryan C. Gordon |
alsa: Implemented basic device detection.
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Fri, 04 Mar 2016 19:41:16 -0500 |
Ryan C. Gordon |
x11: Fix a few more XMoveWindow() calls to adjust for border size.
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Fri, 04 Mar 2016 18:47:19 -0500 |
Ryan C. Gordon |
x11: Deal with window borders better.
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Thu, 03 Mar 2016 20:12:51 +0100 |
Philipp Wiesemann |
Raspberry: Fixed crash if memory allocation for cursor failed.
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Thu, 03 Mar 2016 20:11:43 +0100 |
Philipp Wiesemann |
Fixed compile warnings about unused variables in IME test program.
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Wed, 02 Mar 2016 20:25:23 +0100 |
Philipp Wiesemann |
Wayland: Fixed fault in event handling which might have caused a crash someday.
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Wed, 02 Mar 2016 20:25:09 +0100 |
Philipp Wiesemann |
Wayland: Fixed crash if allocating memory for cursor failed.
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Wed, 02 Mar 2016 20:24:43 +0100 |
Philipp Wiesemann |
Replaced strlen() with SDL_strlen() in IME test program.
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Wed, 17 Feb 2016 15:14:20 +0800 |
Jonas Ådahl |
wayland: Add wl_proxy_marshal_constructor_versioned sym
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Thu, 25 Feb 2016 10:06:33 -0800 |
Brandon Schaefer |
Mir: Do not use opengl to find the valid pixel format if we dont use opengl
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Wed, 24 Feb 2016 21:07:19 +0100 |
Philipp Wiesemann |
Mir: Replaced memcpy() with SDL_memcpy().
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Wed, 24 Feb 2016 21:06:46 +0100 |
Philipp Wiesemann |
Mir: Fixed comment at conditional compilation macro.
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Wed, 24 Feb 2016 21:05:19 +0100 |
Philipp Wiesemann |
Fixed doxygen warnings about markdown formatting.
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Mon, 22 Feb 2016 19:00:22 +0100 |
Philipp Wiesemann |
Mir: Fixed crash if allocating memory for cursor failed.
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Sun, 21 Feb 2016 19:21:21 -0500 |
Ryan C. Gordon |
Regenerated configure script with Mir changes.
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Sun, 21 Feb 2016 15:19:35 -0800 |
bschaefer |
Fix API/ABI breakage in Mir 0.13/0.14.
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Sun, 21 Feb 2016 17:21:29 -0500 |
Ryan C. Gordon |
Windows: Just use WaitForSingleObjectEx() everywhere.
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Sun, 21 Feb 2016 17:05:25 -0500 |
Ryan C. Gordon |
Windows: let threads be named in the debugger.
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Sun, 21 Feb 2016 13:19:33 -0500 |
Ryan C. Gordon |
1.2 stdlib: Updated qsort with licensing resolved (thanks, Gareth!).
SDL-1.2
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Sun, 21 Feb 2016 13:07:14 -0500 |
Ryan C. Gordon |
stdlib: Restored previous qsort() implementation; the licensing is resolved.
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Sat, 20 Feb 2016 01:03:39 -0500 |
Ryan C. Gordon |
x11: better fix for the previous commit's fullscreen vs maximized issue.
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Sat, 20 Feb 2016 00:44:42 -0500 |
Ryan C. Gordon |
x11: Don't mess with fullscreen vs maximized window state on unmapped windows.
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Fri, 19 Feb 2016 00:28:53 -0500 |
Ryan C. Gordon |
Android: Restored Philipp's joystick change, lost in the previous merge.
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Fri, 19 Feb 2016 00:24:00 -0500 |
Ryan C. Gordon |
Merge Android C89 fixes from Eric Wing.
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Tue, 09 Feb 2016 17:36:42 -0800 |
Eric Wing |
Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99.
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Thu, 18 Feb 2016 23:27:58 -0500 |
Ryan C. Gordon |
x11/wayland/mir: Make the dynamic loading macro salsa a little less messy.
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Wed, 17 Feb 2016 14:15:37 -0800 |
Sam Lantinga |
Added support for the Mad Catz FightStick TE S+ PS3
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Tue, 16 Feb 2016 13:51:24 -0800 |
Sam Lantinga |
Added support for the Mad Catz FightStick TE S+ PS4
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Tue, 16 Feb 2016 13:51:15 -0800 |
Sam Lantinga |
Added support for the Akishop Customs PS360+ v1.66 and MadCatz PC USB Wired Stick 8818
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Tue, 16 Feb 2016 13:48:46 -0800 |
Sam Lantinga |
Added support for several Mad Catz arcade sticks
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Tue, 16 Feb 2016 13:47:37 -0800 |
Sam Lantinga |
Allow using the game controller API with arcade sticks and other XInput devices
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Tue, 16 Feb 2016 20:32:22 +0100 |
Philipp Wiesemann |
Android: Changed an internal joystick function to return count instead of id.
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Fri, 12 Feb 2016 00:27:21 -0500 |
Ryan C. Gordon |
x11: Patched to compile with DEBUG_XEVENTS on C89 compilers.
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Mon, 15 Feb 2016 21:49:09 -0500 |
Ryan C. Gordon |
x11: Removed an assert.
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Mon, 15 Feb 2016 03:37:01 -0500 |
Ryan C. Gordon |
Another attempt to fix Windows build.
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Mon, 15 Feb 2016 03:21:26 -0500 |
Ryan C. Gordon |
Patched to compile on Visual Studio.
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Mon, 15 Feb 2016 03:16:46 -0500 |
Ryan C. Gordon |
Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/
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Sun, 14 Feb 2016 21:17:25 -0400 |
Alex Szpakowski |
Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in SDL_Delay. This ensures the Windows system timer resolution is properly set before Sleep is called.
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Sat, 13 Feb 2016 17:35:38 +0100 |
Philipp Wiesemann |
PSP: Deactivated dynamic API.
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Sat, 13 Feb 2016 17:34:14 +0100 |
Philipp Wiesemann |
PSP: Added missing object for generic TLS to Makefile.
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Wed, 10 Feb 2016 19:31:23 +0100 |
Philipp Wiesemann |
Fixed spaces in license comments.
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Mon, 08 Feb 2016 01:08:21 -0500 |
Ryan C. Gordon |
x11: Updated imKStoUCS.* to latest from x.org.
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Wed, 03 Feb 2016 20:32:55 -0400 |
Alex Szpakowski |
iOS: Implemented clipboard support.
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Sun, 31 Jan 2016 21:11:15 -0800 |
Sam Lantinga |
David Carlier implemented SDL_GetBasePath() for OpenBSD
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Sun, 31 Jan 2016 11:29:11 -0800 |
Sam Lantinga |
Return the full number of events from SDL_PeepEvents() if NULL is passed in with SDL_PEEKEVENT
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Sun, 31 Jan 2016 09:39:42 -0400 |
Alex Szpakowski |
x11: Fix AltGr generating an invalid keycode (bug #3244). Thanks Thomas!
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Wed, 27 Jan 2016 23:20:23 +0100 |
Philipp Wiesemann |
PSP: Removed inlined copy of SDL_CalculateAudioSpec()'s functionality.
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Tue, 26 Jan 2016 22:20:05 +0100 |
Philipp Wiesemann |
Android: Fixed ignoring a return value while handling motion events.
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Fri, 22 Jan 2016 13:12:16 -0800 |
Sam Lantinga |
Fixed creating fullscreen windows on Steam Link
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Sat, 16 Jan 2016 21:58:49 -0800 |
Sam Lantinga |
Expose the EGL display and window for Vivante SDL windows
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Sat, 16 Jan 2016 21:25:10 +0100 |
Philipp Wiesemann |
Fixed compile warnings about type conversion.
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Wed, 13 Jan 2016 19:31:03 +0100 |
Philipp Wiesemann |
Android: Fixed finishing Activity on some devices if right mouse button pressed.
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Tue, 12 Jan 2016 22:23:53 +0100 |
Philipp Wiesemann |
Fixed two typos in documentation.
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Tue, 12 Jan 2016 22:23:00 +0100 |
Philipp Wiesemann |
Android: Added mouse initialization to reset state.
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Tue, 12 Jan 2016 22:22:24 +0100 |
Philipp Wiesemann |
Android: Fixed a comment.
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Mon, 11 Jan 2016 20:02:48 +0100 |
Philipp Wiesemann |
Android: Added mapping of mouse forward button and mouse back button.
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Sat, 09 Jan 2016 17:41:09 -0400 |
Alex Szpakowski |
Removed dead code (caught by Clang's static analyzer).
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Fri, 08 Jan 2016 07:32:51 -0500 |
Ryan C. Gordon |
CMake: only set "-O3 -g" defaults if CMAKE_BUILD_TYPE wasn't set at all.
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