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Commit updated generated C code.
2011-10-11, by Ryan C. Gordon
Fixed compiler warning for unused variable in generated C code.
2011-10-11, by Ryan C. Gordon
Fixed perl string escaping thing.
2011-10-11, by Ryan C. Gordon
Enable -Wall by default.
SDL-1.2
2011-10-11, by Ryan C. Gordon
Enable -Wall by default.
2011-10-11, by Ryan C. Gordon
Refactored audio device enumeration/naming tests ana added negative cases
2011-10-05, by Andreas Schiffler
Disable thread naming on Windows for now.
2011-10-02, by Ryan C. Gordon
Patched to compile on Mac OS X (I think).
2011-10-02, by Ryan C. Gordon
Further patched to compile on Windows.
2011-10-02, by Ryan C. Gordon
Patched to compile on Windows.
2011-10-02, by Ryan C. Gordon
1.3 API CHANGE: Add support for naming threads.
2011-10-02, by Ryan C. Gordon
Fixed to compile with pedantic C
2011-09-27, by Sam Lantinga
============================================================
2011-09-27, by Sam Lantinga
============================================================
2011-09-27, by Sam Lantinga
Moved pthread spinlock check in with the rest of the pthread tests.
2011-09-21, by Ryan C. Gordon
Replaced a sanity check with an SDL_assert().
2011-09-21, by Ryan C. Gordon
Don't call pthread_exit(), returning from RunThread() is equivalent.
2011-09-20, by Ryan C. Gordon
Simplified Windows RunThread().
2011-09-20, by Ryan C. Gordon
Updated fatbuild.sh to match 1.2 version.
2011-09-19, by Ryan C. Gordon
Cleaned up fatbuild.sh
SDL-1.2
2011-09-19, by Ryan C. Gordon
Fixed option parsing code of test harness.
2011-09-18, by Markus Kauppila
Fixed compiler warnings on Haiku.
2011-09-18, by Ryan C. Gordon
Implemented x86 and x86-64 spinlock inline asm.
2011-09-18, by Ryan C. Gordon
Use an actual #error instead of a bogus symbol if there's no spinlock support.
2011-09-18, by Ryan C. Gordon
Better test for actual Mac OS X SDK in use.
SDL-1.2
2011-09-18, by Ryan C. Gordon
I _think_ this fixes the Xcode projects.
SDL-1.2
2011-09-18, by Ryan C. Gordon
Patched to compile on some platforms.
2011-09-18, by Ryan C. Gordon
Fixed building with a newer Mac OS X SDK and -mmacosx-version-min=10.4.
SDL-1.2
2011-09-18, by Ryan C. Gordon
Add tests for SDL_RectEquals and empty rectangle cases
2011-09-17, by Andreas Schiffler
Add special cases for empty rectangles in SDL_Rect functions
2011-09-17, by Andreas Schiffler
Fix SDL_RectEquals define
2011-09-17, by Andreas Schiffler
Add test cases for SDL_RectEmpty
2011-09-16, by Andreas Schiffler
Add NULL handling in SDL_RectEmpty and SDL_RectEquals
2011-09-16, by Andreas Schiffler
Fixed fullscreen OpenGL on Lion when built with the Mac OS X 10.4u SDK.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Make SDL-1.2 Quartz target to work on Lion when built with the 10.4u SDK.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Make build-scripts/fatbuild.sh sane for x86-64.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Allow testalpha.c to toggle windowed/fullscreen mode.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Removed some FIXMEs (Nathan's changes were, in fact, correct).
2011-09-15, by Ryan C. Gordon
Merged Nathan Heisey's Haiku work into the main SDL 1.3 branch.
2011-09-15, by Ryan C. Gordon
Fixed static misnomers
2011-08-22, by Nathan Heisey
Partially cleaned out code
2011-08-22, by Nathan Heisey
Temporary mode-setting hack works
2011-08-20, by Nathan Heisey
Fixed some problems with switching to/from fullscreen
2011-08-17, by Nathan Heisey
Reduced SEGFAULT occurence on resize?
2011-08-12, by Nathan Heisey
Fixed OpenGL library loading functions
2011-08-09, by Nathan Heisey
Some video fixes
2011-08-08, by Nathan Heisey
Replaced window backbuffer with BBitmap
2011-08-03, by Nathan Heisey
Fixed minor rendering issues.
2011-08-03, by Nathan Heisey
Framebuffer code moved to SDL_bframebuffer.*, OpenGL support began
2011-07-30, by Nathan Heisey
Render thread partially corrected
2011-07-28, by Nathan Heisey
Moved draw code to a separate thread
2011-07-27, by Nathan Heisey
Corrected keyboard input support
2011-07-26, by Nathan Heisey
Fixed mouse move problem
2011-07-26, by Nathan Heisey
Fixed seg fault on video quit
2011-07-26, by Nathan Heisey
Variable name/debugging output changes
2011-07-25, by Nathan Heisey
Corrected framebuffer creation problem
2011-07-25, by Nathan Heisey
Corrected memory leak with rendering.
2011-07-22, by Nathan Heisey
Drawing code works, but it flashes
2011-07-22, by Nathan Heisey
Framebuffer support in progress.
2011-07-20, by Nathan Heisey
Should compile now (fixed typos(?))
2011-07-14, by Nathan Heisey
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