Sat, 04 Feb 2012 18:12:20 -0500 Allow building from somewhere other than the source directory SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 18:12:20 -0500] rev 6279
Allow building from somewhere other than the source directory
Sat, 04 Feb 2012 16:39:52 -0500 Updated the Android Java activity for SDL2
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 16:39:52 -0500] rev 6278
Updated the Android Java activity for SDL2
Sat, 04 Feb 2012 10:42:12 -0500 Updated VS2010 project for the new version.rc location - thanks to Rainer Deyke
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 10:42:12 -0500] rev 6277
Updated VS2010 project for the new version.rc location - thanks to Rainer Deyke
Sat, 04 Feb 2012 10:40:04 -0500 Fixed bug 1410 - fatbuild.sh is broken
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 10:40:04 -0500] rev 6276
Fixed bug 1410 - fatbuild.sh is broken Martin Gerhardy 2012-02-03 23:04:45 PST after the name change from SDL to SDL2 the fatbuild.sh got broken. The attached patch should fix this.
Fri, 03 Feb 2012 22:24:33 -0500 Fixed bug 1403 - Creating a window with resizable flags may crash
Sam Lantinga <slouken@libsdl.org> [Fri, 03 Feb 2012 22:24:33 -0500] rev 6275
Fixed bug 1403 - Creating a window with resizable flags may crash jordirovira 2012-01-28 12:07:39 PST in SDL_x11window around 520: /* Setup the normal size hints */ if (!(window->flags & SDL_WINDOW_RESIZABLE)) { sizehints.min_width = sizehints.max_width = window->w; sizehints.min_height = sizehints.max_height = window->h; sizehints.flags = PMaxSize | PMinSize; } sizehints.x = window->x; sizehints.y = window->y; sizehints.flags |= USPosition; the sizehints.flags member is not initizalised if it doesn't enter the conditional. It is as easy as setting it to zero before the conditional.
Tue, 31 Jan 2012 21:03:35 -0500 Fixed OpenGL ES 1.1 on Android
Sam Lantinga <slouken@libsdl.org> [Tue, 31 Jan 2012 21:03:35 -0500] rev 6274
Fixed OpenGL ES 1.1 on Android From Gabriel Jacobo: What I did notice is that calling data->glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, &value); doesn't produce any result in Android GLES1.1 if the active framebuffer is the default one, ie, whatever is in value stays unmodified.
Tue, 31 Jan 2012 20:55:17 -0500 Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
Sam Lantinga <slouken@libsdl.org> [Tue, 31 Jan 2012 20:55:17 -0500] rev 6273
Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
Mon, 30 Jan 2012 21:39:26 -0500 Switched the SDL 2 autoconf macro to AM_PATH_SDL2
Sam Lantinga <slouken@libsdl.org> [Mon, 30 Jan 2012 21:39:26 -0500] rev 6272
Switched the SDL 2 autoconf macro to AM_PATH_SDL2
Mon, 30 Jan 2012 20:56:25 -0500 Fixed magenta texture on iOS with OpenGL ES 2.0
Sam Lantinga <slouken@libsdl.org> [Mon, 30 Jan 2012 20:56:25 -0500] rev 6271
Fixed magenta texture on iOS with OpenGL ES 2.0
Mon, 30 Jan 2012 20:09:50 -0500 Updated Android Makefile for SDL2
Sam Lantinga <slouken@libsdl.org> [Mon, 30 Jan 2012 20:09:50 -0500] rev 6270
Updated Android Makefile for SDL2
Sat, 28 Jan 2012 14:53:23 -0500 Added glGenFramebuffers() to the function pointer list
Sam Lantinga <slouken@libsdl.org> [Sat, 28 Jan 2012 14:53:23 -0500] rev 6269
Added glGenFramebuffers() to the function pointer list
Sat, 28 Jan 2012 14:05:48 -0500 Fixed setting the orthographic projection when the viewport changes.
Sam Lantinga <slouken@libsdl.org> [Sat, 28 Jan 2012 14:05:48 -0500] rev 6268
Fixed setting the orthographic projection when the viewport changes.
Wed, 25 Jan 2012 14:29:56 +0000 * On iOS, fix support for the case where [UIScreen scale] is not 1.0 (retina)
Tim Angus <tim@blackcompanystudios.co.uk> [Wed, 25 Jan 2012 14:29:56 +0000] rev 6267
* On iOS, fix support for the case where [UIScreen scale] is not 1.0 (retina) * Allow selection of non-retina modes on retina devices
Sun, 22 Jan 2012 23:51:46 -0500 Sanity check the window width and height
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 23:51:46 -0500] rev 6266
Sanity check the window width and height
Sun, 22 Jan 2012 23:36:59 -0500 Successfully built an SDL 2.0 RPM
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 23:36:59 -0500] rev 6265
Successfully built an SDL 2.0 RPM
Sun, 22 Jan 2012 22:30:27 -0500 Updated the README and removed the old graywin test
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 22:30:27 -0500] rev 6264
Updated the README and removed the old graywin test
Sun, 22 Jan 2012 22:29:50 -0500 Removed old SDL 1.2 tests from the iOS test projects
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 22:29:50 -0500] rev 6263
Removed old SDL 1.2 tests from the iOS test projects
Sun, 22 Jan 2012 22:19:08 -0500 Fixed setting the window visibility on iOS and Android
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 22:19:08 -0500] rev 6262
Fixed setting the window visibility on iOS and Android
Sun, 22 Jan 2012 22:09:29 -0500 Removed old compat files from Visual Studio and Xcode projects
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 22:09:29 -0500] rev 6261
Removed old compat files from Visual Studio and Xcode projects
Sun, 22 Jan 2012 21:46:06 -0500 Fixed loading textures when the window starts hidden.
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 21:46:06 -0500] rev 6260
Fixed loading textures when the window starts hidden. The viewport automatically resets to the window size when you programmatically resize the window.
Sun, 22 Jan 2012 19:47:33 -0500 Have testspriteminimal use the new simple API
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 19:47:33 -0500] rev 6259
Have testspriteminimal use the new simple API
Sun, 22 Jan 2012 19:22:53 -0500 Added a convenience function SDL_CreateWindowAndRenderer()
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 19:22:53 -0500] rev 6258
Added a convenience function SDL_CreateWindowAndRenderer()
Sun, 22 Jan 2012 18:37:46 -0500 Re-added SDL_SWSURFACE, because it looks silly to always pass 0 to SDL_CreateRGBSurface()
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 18:37:46 -0500] rev 6257
Re-added SDL_SWSURFACE, because it looks silly to always pass 0 to SDL_CreateRGBSurface()
Sun, 22 Jan 2012 18:11:41 -0500 Removed the SDL 1.2 compatibility API... we'll see how painful this is.
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 18:11:41 -0500] rev 6256
Removed the SDL 1.2 compatibility API... we'll see how painful this is.
Sun, 22 Jan 2012 17:50:35 -0500 Switched the RPM spec file to SDL 2.0
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:50:35 -0500] rev 6255
Switched the RPM spec file to SDL 2.0
Sun, 22 Jan 2012 17:41:33 -0500 Removed unsupported Watcom files
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:41:33 -0500] rev 6254
Removed unsupported Watcom files
Sun, 22 Jan 2012 17:33:44 -0500 BeOS is no longer a going concern. ;)
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:33:44 -0500] rev 6253
BeOS is no longer a going concern. ;)
Sun, 22 Jan 2012 17:32:50 -0500 Removed unsupported Borland related files
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:32:50 -0500] rev 6252
Removed unsupported Borland related files
Sun, 22 Jan 2012 17:26:45 -0500 Removing some more references to SDL 1.3
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:26:45 -0500] rev 6251
Removing some more references to SDL 1.3
Sun, 22 Jan 2012 17:21:00 -0500 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:21:00 -0500] rev 6250
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
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