Sun, 09 Nov 2014 14:20:53 -0500 |
David Ludwig |
WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving
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Fri, 07 Nov 2014 10:02:45 +0100 |
Philipp Wiesemann |
Added missing brackets in test source assert messages.
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Fri, 07 Nov 2014 10:01:20 +0100 |
Philipp Wiesemann |
Fixed two typos in test source.
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Mon, 03 Nov 2014 13:07:51 -0500 |
David Ludwig |
WinRT: removed '-' from build script file names
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Mon, 03 Nov 2014 08:58:49 -0500 |
David Ludwig |
WinRT: added scripts to build Release copies of SDL for all WinRT variants
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Sun, 02 Nov 2014 11:26:54 -0500 |
David Ludwig |
WinRT: updated docs to include details of recently-expanded GLES2 support
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Sun, 02 Nov 2014 10:38:29 -0500 |
David Ludwig |
WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
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Sun, 02 Nov 2014 10:32:25 -0500 |
David Ludwig |
WinRT: enabled OpenGL ES 2 support on Windows Phone
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Sun, 02 Nov 2014 09:02:01 -0500 |
David Ludwig |
WinRT: updated an OpenGL-related code-comment
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Sun, 02 Nov 2014 08:47:05 -0500 |
David Ludwig |
WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT
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Sat, 01 Nov 2014 11:41:18 -0400 |
David Ludwig |
WinRT: moved documentation + setup related TODO items out of README-winrt.md
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Sat, 01 Nov 2014 11:17:07 -0400 |
David Ludwig |
WinRT: made README-winrt.md slightly easier to read in an 80-column text editor
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Sat, 01 Nov 2014 11:14:46 -0400 |
David Ludwig |
WinRT: added details of the port's status, to README-winrt.md
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Thu, 30 Oct 2014 13:44:31 -0400 |
Ryan C. Gordon |
Patched to compile on pre-C99 compilers.
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Wed, 29 Oct 2014 22:55:40 -0400 |
Dmitry Rekman |
X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs.
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Wed, 29 Oct 2014 22:44:35 +0100 |
Philipp Wiesemann |
Fixed gamecontroller database sorting script not sorting the whole database.
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Wed, 29 Oct 2014 22:41:01 +0100 |
Philipp Wiesemann |
Removed unnecessary NULL check.
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Wed, 29 Oct 2014 20:35:21 +0100 |
Philipp Wiesemann |
Updated gamecontroller database sorting script to work with Python 3.
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Wed, 29 Oct 2014 20:29:32 +0100 |
Philipp Wiesemann |
Fixed SDL_AddHintCallback() crashing if no more memory available.
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Wed, 29 Oct 2014 20:20:47 +0100 |
Philipp Wiesemann |
Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c
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Mon, 27 Oct 2014 19:53:44 -0400 |
David Ludwig |
WinRT: detailed steps, via the WinRT README, to fix a common build error
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Mon, 27 Oct 2014 12:53:47 +0100 |
Philipp Wiesemann |
Fixed two typos in header file comment.
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Sun, 26 Oct 2014 23:28:45 +0100 |
Philipp Wiesemann |
Added handling of NULL as input for SDL_GameControllerAddMapping().
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Sun, 26 Oct 2014 23:22:53 +0100 |
Philipp Wiesemann |
Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available.
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Sun, 26 Oct 2014 17:53:16 +0100 |
Philipp Wiesemann |
Added handling of NULL as input for SDL_GameControllerMapping().
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Sun, 26 Oct 2014 17:46:11 +0100 |
Philipp Wiesemann |
Removed two wrong documentation comments from gamecontroller source.
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Sun, 26 Oct 2014 17:44:00 +0100 |
Philipp Wiesemann |
Fixed wording in SDL_GameControllerAddMappingsFromRW() error message.
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Sun, 26 Oct 2014 12:33:10 -0400 |
David Ludwig |
WinRT: more keyboard code cleanups
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Sat, 25 Oct 2014 08:54:23 -0400 |
David Ludwig |
WinRT: Fixed bug whereby key-detection code could call SDL_Log
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Sat, 25 Oct 2014 08:50:41 -0400 |
David Ludwig |
WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails
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Sat, 25 Oct 2014 08:43:51 -0400 |
David Ludwig |
WinRT: more keyboard code cleanups
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files
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Fri, 24 Oct 2014 22:09:47 -0400 |
David Ludwig |
WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
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files
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Fri, 24 Oct 2014 21:25:21 -0400 |
David Ludwig |
WinRT: minor keyboard code cleanup
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files
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Fri, 24 Oct 2014 19:50:29 +0200 |
Philipp Wiesemann |
Added new key codes from Android 4.4 (API 20) and 5.0 (API 21).
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Fri, 24 Oct 2014 06:52:54 -0700 |
Brandon Schaefer |
Remove unused variable.
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Fri, 24 Oct 2014 06:50:09 -0700 |
Brandon Schaefer |
Merge patch for bug 2750. Thanks Sylvain!
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Fri, 24 Oct 2014 11:53:34 +0200 |
Philipp Wiesemann |
Fixed bug 2759 - Android findLibrary() returns NULL
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Thu, 23 Oct 2014 16:45:18 +0200 |
Philipp Wiesemann |
Added an option to define libraries to be loaded on Android in a derived class.
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Thu, 23 Oct 2014 16:41:01 +0200 |
Philipp Wiesemann |
Fixed alert dialog for not loaded libraries on Android being cancelable.
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Thu, 23 Oct 2014 16:39:15 +0200 |
Philipp Wiesemann |
Fixed missing @Override annotation warning in source for Android.
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Thu, 23 Oct 2014 16:38:03 +0200 |
Philipp Wiesemann |
Fixed upper case button in alert dialog for not loaded libraries on Android.
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Thu, 23 Oct 2014 16:34:48 +0200 |
Philipp Wiesemann |
Fixed typo in message of alert dialog for not loaded libraries on Android.
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Thu, 23 Oct 2014 16:33:27 +0200 |
Philipp Wiesemann |
Fixed writing new errors to standard output instead of error output on Android.
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Thu, 23 Oct 2014 16:31:02 +0200 |
Philipp Wiesemann |
Fixed documentation in source for Android.
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Tue, 21 Oct 2014 11:44:35 -0300 |
Gabriel Jacobo |
[Android] #2759: Show a message on failure to load a .so library (by Sylvain)
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files
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Tue, 21 Oct 2014 11:27:06 -0300 |
Gabriel Jacobo |
Clarify (lack of) support for desktop OpenGL on the Raspberry Pi
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files
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Mon, 20 Oct 2014 22:19:09 +0200 |
Philipp Wiesemann |
Fixed setting of screen saver state crashing on some version of Android.
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Mon, 20 Oct 2014 10:10:39 -0300 |
Gabriel Jacobo |
Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy
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files
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Fri, 17 Oct 2014 23:36:45 +0200 |
Philipp Wiesemann |
Fixed bug 2476 - Allow custom main() arguments
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Fri, 17 Oct 2014 23:26:02 +0200 |
Philipp Wiesemann |
Fixed typo in source comment.
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Fri, 17 Oct 2014 23:10:33 +0200 |
Philipp Wiesemann |
Fixed syntax error in cmake file.
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Thu, 16 Oct 2014 09:54:13 -0700 |
Sam Lantinga |
Added a platform cleanup function for the Vivante video driver
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Thu, 16 Oct 2014 09:41:42 -0300 |
Gabriel Jacobo |
[udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
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Wed, 15 Oct 2014 18:33:43 -0300 |
Gabriel Jacobo |
[X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
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files
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Wed, 15 Oct 2014 15:50:35 -0400 |
David Ludwig |
WinRT build fix
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files
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Wed, 15 Oct 2014 16:26:51 +0000 |
Sam Lantinga |
Updated configure based on recent configure.in changes
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files
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Wed, 15 Oct 2014 09:18:17 -0700 |
Sam Lantinga |
Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
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files
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Wed, 15 Oct 2014 09:14:09 -0700 |
Sam Lantinga |
Better error reporting for video drivers with less than full functionality.
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Wed, 15 Oct 2014 09:13:36 -0700 |
Sam Lantinga |
Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
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Wed, 15 Oct 2014 09:11:15 -0700 |
Sam Lantinga |
Fixed spurious SDL error on shutdown if mouse capture isn't supported
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