Thu, 04 Dec 2014 02:24:22 -0500 |
Ryan C. Gordon |
Fixed some paths in the new buildbot windows zipper script.
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Thu, 04 Dec 2014 02:09:07 -0500 |
Ryan C. Gordon |
Added a script to handle packing up Windows builds for the buildbot.
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Wed, 03 Dec 2014 12:47:39 -0500 |
Edward Rudd |
ugh.. stray character
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Wed, 03 Dec 2014 12:45:04 -0500 |
Edward Rudd |
fix SDL_PRIs64 on windows compilers.. (should end in d)
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Wed, 03 Dec 2014 12:23:17 -0500 |
Edward Rudd |
switch to use SDL_PRI* macros for long long formatting everywhere.
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Wed, 03 Dec 2014 11:04:07 -0500 |
Edward Rudd |
fix incorrect struct member name in test code for wheel direction
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Sun, 23 Nov 2014 21:10:55 -0500 |
Edward Rudd |
update logging of events in test core
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Sun, 23 Nov 2014 21:09:54 -0500 |
Edward Rudd |
add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
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Wed, 03 Dec 2014 10:55:23 -0500 |
David Ludwig |
WinRT: fixed bug whereby SDL would override an app's default orientation
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Tue, 02 Dec 2014 21:18:50 -0500 |
David Ludwig |
WinRT: removed SDL_HINT_WINRT_PREF_PATH_ROOT (introduced post-2.0.3 & pre-2.0.4)
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Sun, 30 Nov 2014 20:55:27 -0800 |
Andreas Schiffler |
Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes
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Sun, 30 Nov 2014 22:17:12 +0100 |
Philipp Wiesemann |
Removed generated doxygen output of visual test suite.
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Sat, 29 Nov 2014 14:41:18 -0800 |
Sam Lantinga |
Fixed bug 2795 - SDL library detection selects the wrong lib
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Sat, 29 Nov 2014 11:51:13 -0800 |
Sam Lantinga |
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
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Sat, 29 Nov 2014 11:49:58 -0800 |
Sam Lantinga |
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
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Sat, 29 Nov 2014 11:48:43 -0800 |
Sam Lantinga |
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
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Sat, 29 Nov 2014 11:18:49 -0800 |
Sam Lantinga |
Improved the pitch variable description
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Sat, 29 Nov 2014 10:09:30 -0500 |
David Ludwig |
WinRT: bug and data-integrity fixes for SDL_GetPrefPath()
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Fri, 28 Nov 2014 04:51:33 -0800 |
Sam Lantinga |
Fixed bug 2786 - "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead
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Fri, 28 Nov 2014 04:42:46 -0800 |
Sam Lantinga |
Fixed bug 2676 - xdnd_version check issue in case ClientMessage
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Fri, 28 Nov 2014 04:37:50 -0800 |
Sam Lantinga |
Fixed bug 2411 - Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday()
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Sun, 02 Nov 2014 20:55:13 -0800 |
Eric Wing |
iOS: Added support for iOS 8 LaunchScreen NIBs.
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Thu, 27 Nov 2014 09:55:34 -0500 |
David Ludwig |
WinRT: added SDL_HINT_WINRT_PREF_PATH_ROOT
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Thu, 27 Nov 2014 08:50:11 -0500 |
David Ludwig |
WinRT: removed a completed TODO item from an inline comment
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Wed, 26 Nov 2014 21:34:15 -0500 |
David Ludwig |
WinRT: added initial SDL_TEXTINPUT support
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Tue, 25 Nov 2014 22:37:12 +0100 |
Philipp Wiesemann |
Corrected header file guard comments.
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Tue, 25 Nov 2014 22:31:14 +0100 |
Philipp Wiesemann |
Fixed limitation for number of custom main() arguments on Android.
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Mon, 24 Nov 2014 11:46:20 -0800 |
Jørgen P. Tjernø |
Mac: Add drag & drop support.
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Sun, 23 Nov 2014 15:48:52 -0500 |
Edward Rudd |
Cocoa: add in handling of "lost" touches on OS X. [bug #2635]
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Sun, 23 Nov 2014 15:39:28 -0500 |
Edward Rudd |
add "i" shortcut to testgesture tool to log # of fingers down on the touch devices.
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Sun, 23 Nov 2014 15:21:49 -0500 |
Edward Rudd |
add controllermap program to SDLTest xcode project
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Sun, 23 Nov 2014 20:46:34 +0100 |
Philipp Wiesemann |
Fixed doxygen tags in header file documentation comments.
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Sun, 23 Nov 2014 20:40:48 +0100 |
Philipp Wiesemann |
Fixed typos in header file documentation comments.
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Sun, 23 Nov 2014 20:38:18 +0100 |
Philipp Wiesemann |
Fixed local reference leaks in messagebox implementation for Android.
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Sun, 23 Nov 2014 20:35:51 +0100 |
Philipp Wiesemann |
Added name for second Java Thread on Android.
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Sun, 23 Nov 2014 08:59:01 -0500 |
David Ludwig |
WinRT: fixed an invalid comment in SDL_GetPrefPath() (for WinRT)
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Sun, 23 Nov 2014 08:52:10 -0500 |
David Ludwig |
WinRT: allowed 'roaming' and 'temp' folder paths to be retrieved on WinPhone 8.1
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Sun, 23 Nov 2014 11:26:46 +0100 |
Philipp Wiesemann |
Fixed typo in header file documentation comment.
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Sat, 22 Nov 2014 21:13:46 -0500 |
David Ludwig |
Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events
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Sat, 22 Nov 2014 22:20:40 +0100 |
Philipp Wiesemann |
Corrected header file documentation comment.
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Sat, 15 Nov 2014 15:07:55 -0500 |
David Ludwig |
WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
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Sat, 15 Nov 2014 10:19:39 -0500 |
David Ludwig |
WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
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Sat, 15 Nov 2014 10:12:36 -0500 |
David Ludwig |
WinRT: build fix for Visual C++ 2013 Update 4
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Fri, 14 Nov 2014 11:21:15 -0500 |
Ryan C. Gordon |
Fixed gcc-fat.sh failing to build Objective-C sources correctly.
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Sun, 09 Nov 2014 14:20:53 -0500 |
David Ludwig |
WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving
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Fri, 07 Nov 2014 10:02:45 +0100 |
Philipp Wiesemann |
Added missing brackets in test source assert messages.
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Fri, 07 Nov 2014 10:01:20 +0100 |
Philipp Wiesemann |
Fixed two typos in test source.
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Mon, 03 Nov 2014 13:07:51 -0500 |
David Ludwig |
WinRT: removed '-' from build script file names
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Mon, 03 Nov 2014 08:58:49 -0500 |
David Ludwig |
WinRT: added scripts to build Release copies of SDL for all WinRT variants
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Sun, 02 Nov 2014 11:26:54 -0500 |
David Ludwig |
WinRT: updated docs to include details of recently-expanded GLES2 support
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Sun, 02 Nov 2014 10:38:29 -0500 |
David Ludwig |
WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
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Sun, 02 Nov 2014 10:32:25 -0500 |
David Ludwig |
WinRT: enabled OpenGL ES 2 support on Windows Phone
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Sun, 02 Nov 2014 09:02:01 -0500 |
David Ludwig |
WinRT: updated an OpenGL-related code-comment
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Sun, 02 Nov 2014 08:47:05 -0500 |
David Ludwig |
WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT
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Sat, 01 Nov 2014 11:41:18 -0400 |
David Ludwig |
WinRT: moved documentation + setup related TODO items out of README-winrt.md
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Sat, 01 Nov 2014 11:17:07 -0400 |
David Ludwig |
WinRT: made README-winrt.md slightly easier to read in an 80-column text editor
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Sat, 01 Nov 2014 11:14:46 -0400 |
David Ludwig |
WinRT: added details of the port's status, to README-winrt.md
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Thu, 30 Oct 2014 13:44:31 -0400 |
Ryan C. Gordon |
Patched to compile on pre-C99 compilers.
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Wed, 29 Oct 2014 22:55:40 -0400 |
Dmitry Rekman |
X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs.
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Wed, 29 Oct 2014 22:44:35 +0100 |
Philipp Wiesemann |
Fixed gamecontroller database sorting script not sorting the whole database.
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