Thu, 18 Dec 2014 00:19:52 -0500 Ryan C. Gordon Emscripten: Patched to compile. default tip
Sat, 13 Dec 2014 02:40:52 -0500 Ryan C. Gordon CMake: Minor cleanup up on the new SDL_*_ENABLED_BY_DEFAULT vars.
Sat, 13 Dec 2014 01:17:10 -0500 Ryan C. Gordon Initial Emscripten merge.
Sat, 13 Dec 2014 02:33:52 -0500 Ryan C. Gordon CMake: Replace "else(condition)" with "else()", etc.
Fri, 12 Dec 2014 21:51:30 +0100 Philipp Wiesemann Removed unused includes and functions from test program.
Fri, 12 Dec 2014 21:02:46 +0100 Philipp Wiesemann Replaced sqrt() with SDL_sqrt() in test program.
Fri, 12 Dec 2014 21:00:25 +0100 Philipp Wiesemann Removed global variable from test program.
Thu, 11 Dec 2014 23:38:02 +0100 Philipp Wiesemann Removed extern declaration of not existing SDL_numhaptics from internal header.
Wed, 10 Dec 2014 21:20:41 +0100 Philipp Wiesemann Removed dependency to stdbool.h in implementation file for Android.
Wed, 10 Dec 2014 21:13:43 +0100 Philipp Wiesemann Fixed setting text to clipboard in controllermap program.
Wed, 10 Dec 2014 21:10:55 +0100 Philipp Wiesemann Added comments in example program.
Tue, 09 Dec 2014 22:49:16 +0100 Philipp Wiesemann Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported
Sat, 06 Dec 2014 00:17:52 +0100 Philipp Wiesemann Fixed warnings about possible loss of data in conversion.
Thu, 04 Dec 2014 21:41:30 +0100 Philipp Wiesemann Replaced free() with SDL_free() because related allocation also uses wrapper.
Thu, 04 Dec 2014 21:33:59 +0100 Philipp Wiesemann Corrected header file guard comment.
Thu, 04 Dec 2014 02:24:22 -0500 Ryan C. Gordon Fixed some paths in the new buildbot windows zipper script.
Thu, 04 Dec 2014 02:09:07 -0500 Ryan C. Gordon Added a script to handle packing up Windows builds for the buildbot.
Wed, 03 Dec 2014 12:47:39 -0500 Edward Rudd ugh.. stray character
Wed, 03 Dec 2014 12:45:04 -0500 Edward Rudd fix SDL_PRIs64 on windows compilers.. (should end in d)
Wed, 03 Dec 2014 12:23:17 -0500 Edward Rudd switch to use SDL_PRI* macros for long long formatting everywhere.
Wed, 03 Dec 2014 11:04:07 -0500 Edward Rudd fix incorrect struct member name in test code for wheel direction
Sun, 23 Nov 2014 21:10:55 -0500 Edward Rudd update logging of events in test core
Sun, 23 Nov 2014 21:09:54 -0500 Edward Rudd add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
Wed, 03 Dec 2014 10:55:23 -0500 David Ludwig WinRT: fixed bug whereby SDL would override an app's default orientation
Tue, 02 Dec 2014 21:18:50 -0500 David Ludwig WinRT: removed SDL_HINT_WINRT_PREF_PATH_ROOT (introduced post-2.0.3 & pre-2.0.4)
Sun, 30 Nov 2014 20:55:27 -0800 Andreas Schiffler Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes
Sun, 30 Nov 2014 22:17:12 +0100 Philipp Wiesemann Removed generated doxygen output of visual test suite.
Sat, 29 Nov 2014 14:41:18 -0800 Sam Lantinga Fixed bug 2795 - SDL library detection selects the wrong lib
Sat, 29 Nov 2014 11:51:13 -0800 Sam Lantinga Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
Sat, 29 Nov 2014 11:49:58 -0800 Sam Lantinga Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
Sat, 29 Nov 2014 11:48:43 -0800 Sam Lantinga Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
Sat, 29 Nov 2014 11:18:49 -0800 Sam Lantinga Improved the pitch variable description
Sat, 29 Nov 2014 10:09:30 -0500 David Ludwig WinRT: bug and data-integrity fixes for SDL_GetPrefPath()
Fri, 28 Nov 2014 04:51:33 -0800 Sam Lantinga Fixed bug 2786 - "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead
Fri, 28 Nov 2014 04:42:46 -0800 Sam Lantinga Fixed bug 2676 - xdnd_version check issue in case ClientMessage
Fri, 28 Nov 2014 04:37:50 -0800 Sam Lantinga Fixed bug 2411 - Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday()
Sun, 02 Nov 2014 20:55:13 -0800 Eric Wing iOS: Added support for iOS 8 LaunchScreen NIBs.
Thu, 27 Nov 2014 09:55:34 -0500 David Ludwig WinRT: added SDL_HINT_WINRT_PREF_PATH_ROOT
Thu, 27 Nov 2014 08:50:11 -0500 David Ludwig WinRT: removed a completed TODO item from an inline comment
Wed, 26 Nov 2014 21:34:15 -0500 David Ludwig WinRT: added initial SDL_TEXTINPUT support
Tue, 25 Nov 2014 22:37:12 +0100 Philipp Wiesemann Corrected header file guard comments.
Tue, 25 Nov 2014 22:31:14 +0100 Philipp Wiesemann Fixed limitation for number of custom main() arguments on Android.
Mon, 24 Nov 2014 11:46:20 -0800 Jørgen P. Tjernø Mac: Add drag & drop support.
Sun, 23 Nov 2014 15:48:52 -0500 Edward Rudd Cocoa: add in handling of "lost" touches on OS X. [bug #2635]
Sun, 23 Nov 2014 15:39:28 -0500 Edward Rudd add "i" shortcut to testgesture tool to log # of fingers down on the touch devices.
Sun, 23 Nov 2014 15:21:49 -0500 Edward Rudd add controllermap program to SDLTest xcode project
Sun, 23 Nov 2014 20:46:34 +0100 Philipp Wiesemann Fixed doxygen tags in header file documentation comments.
Sun, 23 Nov 2014 20:40:48 +0100 Philipp Wiesemann Fixed typos in header file documentation comments.
Sun, 23 Nov 2014 20:38:18 +0100 Philipp Wiesemann Fixed local reference leaks in messagebox implementation for Android.
Sun, 23 Nov 2014 20:35:51 +0100 Philipp Wiesemann Added name for second Java Thread on Android.
Sun, 23 Nov 2014 08:59:01 -0500 David Ludwig WinRT: fixed an invalid comment in SDL_GetPrefPath() (for WinRT)
Sun, 23 Nov 2014 08:52:10 -0500 David Ludwig WinRT: allowed 'roaming' and 'temp' folder paths to be retrieved on WinPhone 8.1
Sun, 23 Nov 2014 11:26:46 +0100 Philipp Wiesemann Fixed typo in header file documentation comment.
Sat, 22 Nov 2014 21:13:46 -0500 David Ludwig Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events
Sat, 22 Nov 2014 22:20:40 +0100 Philipp Wiesemann Corrected header file documentation comment.
Sat, 15 Nov 2014 15:07:55 -0500 David Ludwig WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
Sat, 15 Nov 2014 10:19:39 -0500 David Ludwig WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
Sat, 15 Nov 2014 10:12:36 -0500 David Ludwig WinRT: build fix for Visual C++ 2013 Update 4
Fri, 14 Nov 2014 11:21:15 -0500 Ryan C. Gordon Fixed gcc-fat.sh failing to build Objective-C sources correctly.
Sun, 09 Nov 2014 14:20:53 -0500 David Ludwig WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving
Fri, 07 Nov 2014 10:02:45 +0100 Philipp Wiesemann Added missing brackets in test source assert messages.
Fri, 07 Nov 2014 10:01:20 +0100 Philipp Wiesemann Fixed two typos in test source.
Mon, 03 Nov 2014 13:07:51 -0500 David Ludwig WinRT: removed '-' from build script file names
Mon, 03 Nov 2014 08:58:49 -0500 David Ludwig WinRT: added scripts to build Release copies of SDL for all WinRT variants
Sun, 02 Nov 2014 11:26:54 -0500 David Ludwig WinRT: updated docs to include details of recently-expanded GLES2 support
Sun, 02 Nov 2014 10:38:29 -0500 David Ludwig WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
Sun, 02 Nov 2014 10:32:25 -0500 David Ludwig WinRT: enabled OpenGL ES 2 support on Windows Phone
Sun, 02 Nov 2014 09:02:01 -0500 David Ludwig WinRT: updated an OpenGL-related code-comment
Sun, 02 Nov 2014 08:47:05 -0500 David Ludwig WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT
Sat, 01 Nov 2014 11:41:18 -0400 David Ludwig WinRT: moved documentation + setup related TODO items out of README-winrt.md
Sat, 01 Nov 2014 11:17:07 -0400 David Ludwig WinRT: made README-winrt.md slightly easier to read in an 80-column text editor
Sat, 01 Nov 2014 11:14:46 -0400 David Ludwig WinRT: added details of the port's status, to README-winrt.md
Thu, 30 Oct 2014 13:44:31 -0400 Ryan C. Gordon Patched to compile on pre-C99 compilers.
Wed, 29 Oct 2014 22:55:40 -0400 Dmitry Rekman X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs.
Wed, 29 Oct 2014 22:44:35 +0100 Philipp Wiesemann Fixed gamecontroller database sorting script not sorting the whole database.
Wed, 29 Oct 2014 22:41:01 +0100 Philipp Wiesemann Removed unnecessary NULL check.
Wed, 29 Oct 2014 20:35:21 +0100 Philipp Wiesemann Updated gamecontroller database sorting script to work with Python 3.
Wed, 29 Oct 2014 20:29:32 +0100 Philipp Wiesemann Fixed SDL_AddHintCallback() crashing if no more memory available.
Wed, 29 Oct 2014 20:20:47 +0100 Philipp Wiesemann Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c
Mon, 27 Oct 2014 19:53:44 -0400 David Ludwig WinRT: detailed steps, via the WinRT README, to fix a common build error
Mon, 27 Oct 2014 12:53:47 +0100 Philipp Wiesemann Fixed two typos in header file comment.
Sun, 26 Oct 2014 23:28:45 +0100 Philipp Wiesemann Added handling of NULL as input for SDL_GameControllerAddMapping().
Sun, 26 Oct 2014 23:22:53 +0100 Philipp Wiesemann Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available.
Sun, 26 Oct 2014 17:53:16 +0100 Philipp Wiesemann Added handling of NULL as input for SDL_GameControllerMapping().
Sun, 26 Oct 2014 17:46:11 +0100 Philipp Wiesemann Removed two wrong documentation comments from gamecontroller source.
Sun, 26 Oct 2014 17:44:00 +0100 Philipp Wiesemann Fixed wording in SDL_GameControllerAddMappingsFromRW() error message.
Sun, 26 Oct 2014 12:33:10 -0400 David Ludwig WinRT: more keyboard code cleanups
Sat, 25 Oct 2014 08:54:23 -0400 David Ludwig WinRT: Fixed bug whereby key-detection code could call SDL_Log
Sat, 25 Oct 2014 08:50:41 -0400 David Ludwig WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails
Sat, 25 Oct 2014 08:43:51 -0400 David Ludwig WinRT: more keyboard code cleanups
Fri, 24 Oct 2014 22:09:47 -0400 David Ludwig WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
Fri, 24 Oct 2014 21:25:21 -0400 David Ludwig WinRT: minor keyboard code cleanup
Fri, 24 Oct 2014 19:50:29 +0200 Philipp Wiesemann Added new key codes from Android 4.4 (API 20) and 5.0 (API 21).
Fri, 24 Oct 2014 06:52:54 -0700 Brandon Schaefer Remove unused variable.
Fri, 24 Oct 2014 06:50:09 -0700 Brandon Schaefer Merge patch for bug 2750. Thanks Sylvain!
Fri, 24 Oct 2014 11:53:34 +0200 Philipp Wiesemann Fixed bug 2759 - Android findLibrary() returns NULL
Thu, 23 Oct 2014 16:45:18 +0200 Philipp Wiesemann Added an option to define libraries to be loaded on Android in a derived class.
Thu, 23 Oct 2014 16:41:01 +0200 Philipp Wiesemann Fixed alert dialog for not loaded libraries on Android being cancelable.
Thu, 23 Oct 2014 16:39:15 +0200 Philipp Wiesemann Fixed missing @Override annotation warning in source for Android.
Thu, 23 Oct 2014 16:38:03 +0200 Philipp Wiesemann Fixed upper case button in alert dialog for not loaded libraries on Android.
Thu, 23 Oct 2014 16:34:48 +0200 Philipp Wiesemann Fixed typo in message of alert dialog for not loaded libraries on Android.
Thu, 23 Oct 2014 16:33:27 +0200 Philipp Wiesemann Fixed writing new errors to standard output instead of error output on Android.
Thu, 23 Oct 2014 16:31:02 +0200 Philipp Wiesemann Fixed documentation in source for Android.
Tue, 21 Oct 2014 11:44:35 -0300 Gabriel Jacobo [Android] #2759: Show a message on failure to load a .so library (by Sylvain)
Tue, 21 Oct 2014 11:27:06 -0300 Gabriel Jacobo Clarify (lack of) support for desktop OpenGL on the Raspberry Pi
Mon, 20 Oct 2014 22:19:09 +0200 Philipp Wiesemann Fixed setting of screen saver state crashing on some version of Android.
Mon, 20 Oct 2014 10:10:39 -0300 Gabriel Jacobo Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy
Fri, 17 Oct 2014 23:36:45 +0200 Philipp Wiesemann Fixed bug 2476 - Allow custom main() arguments
Fri, 17 Oct 2014 23:26:02 +0200 Philipp Wiesemann Fixed typo in source comment.
Fri, 17 Oct 2014 23:10:33 +0200 Philipp Wiesemann Fixed syntax error in cmake file.
Thu, 16 Oct 2014 09:54:13 -0700 Sam Lantinga Added a platform cleanup function for the Vivante video driver
Thu, 16 Oct 2014 09:41:42 -0300 Gabriel Jacobo [udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
Wed, 15 Oct 2014 18:33:43 -0300 Gabriel Jacobo [X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
Wed, 15 Oct 2014 15:50:35 -0400 David Ludwig WinRT build fix
Wed, 15 Oct 2014 16:26:51 +0000 Sam Lantinga Updated configure based on recent configure.in changes
Wed, 15 Oct 2014 09:18:17 -0700 Sam Lantinga Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
Wed, 15 Oct 2014 09:14:09 -0700 Sam Lantinga Better error reporting for video drivers with less than full functionality.
Wed, 15 Oct 2014 09:13:36 -0700 Sam Lantinga Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
Wed, 15 Oct 2014 09:11:15 -0700 Sam Lantinga Fixed spurious SDL error on shutdown if mouse capture isn't supported
Wed, 15 Oct 2014 09:10:50 -0700 Sam Lantinga Fixed input device detection on systems that aren't running the udev daemon
Wed, 15 Oct 2014 09:09:57 -0700 Sam Lantinga Fixed crash if the event subsystem didn't initialize properly
Tue, 14 Oct 2014 09:53:46 -0400 David Ludwig WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
Mon, 13 Oct 2014 14:10:41 -0700 Sam Lantinga Fixed log typo
Mon, 13 Oct 2014 10:46:27 -0700 Sam Lantinga Minor cleanups
Mon, 13 Oct 2014 10:43:10 -0700 Sam Lantinga Added configure options to disable OpenGL ES 1.1 and 2.0 individually
Sat, 04 Oct 2014 14:59:41 -0400 David Ludwig WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON
Tue, 30 Sep 2014 11:20:50 -0700 Jørgen P. Tjernø Mac: Fix build with clang from Xcode 6.
Thu, 25 Sep 2014 20:56:27 +0200 Philipp Wiesemann Fixed broken layout for buttons with configured color in messagebox on Android.
Wed, 24 Sep 2014 23:46:46 +0200 Philipp Wiesemann Added setting configured color to button texts for messagebox on Android.
Fri, 19 Sep 2014 12:09:51 -0400 David Ludwig WinRT: cleaned up the opening section of the README
Fri, 19 Sep 2014 11:27:18 -0400 David Ludwig WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
Thu, 18 Sep 2014 11:03:34 -0300 Gabriel Jacobo [Android] Better fix for #2480, pause/resume audio
Wed, 17 Sep 2014 14:49:36 -0400 Ryan C. Gordon Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
Wed, 17 Sep 2014 14:47:42 -0400 Ryan C. Gordon Fixed haptic documentation typos (thanks, Elias!).
Wed, 17 Sep 2014 11:41:12 -0300 Gabriel Jacobo [Android] Fixes #2480, music does not pause when process backgrounded
Wed, 17 Sep 2014 08:59:43 -0300 Gabriel Jacobo [Android] Fixes #2679 - Crash resuming from screen off
Tue, 16 Sep 2014 23:09:32 +0200 Philipp Wiesemann Fixed doxygen warning and markdown formatting.
Sun, 14 Sep 2014 19:44:53 +0200 Philipp Wiesemann Fixed key down closing messagebox dialog instead of key up on Android.
Sun, 14 Sep 2014 13:10:21 -0400 David Ludwig WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible
Sun, 14 Sep 2014 12:57:26 -0400 David Ludwig WinRT: expanded and updated the README section on MSVC requirements
Sun, 14 Sep 2014 11:36:24 -0400 David Ludwig WinRT: added manual, app-setup instructions to the README
Sun, 14 Sep 2014 10:31:18 -0400 David Ludwig WinRT: added a note to README regarding need for a MS account
Sun, 14 Sep 2014 10:29:54 -0400 David Ludwig WinRT: cleaned up section headers
Tue, 09 Sep 2014 17:26:16 +0900 Ryo Munakata video: waylandmouse: handle mmap error properly
Sat, 13 Sep 2014 02:15:18 -0700 Sam Lantinga Fixed bug 2415 - Message Boxes aren't implemented on Android
Fri, 12 Sep 2014 15:09:33 -0700 Sam Lantinga Fixed using uninitialized display data in iMX6 initialization
Thu, 11 Sep 2014 19:24:42 -0700 Pierre-Loup A. Griffais [X11] Reconcile logical keyboard state with physical state on FocusIn
Thu, 11 Sep 2014 21:59:25 +0200 Patrice Mandin atari:gem: Generate a fake message to mark regularly when to stop processing events. SDL-1.2
Thu, 11 Sep 2014 21:53:06 +0200 Patrice Mandin atari:gem: Read application ID so we can use it. SDL-1.2
Thu, 11 Sep 2014 21:51:10 +0200 Patrice Mandin atari:gem: Restore mouse on exit. Process mouse status after all events are processed. SDL-1.2
Wed, 10 Sep 2014 14:05:27 -0700 Sam Lantinga DSCAPS_GL was added for DirectFB 1.6
Wed, 10 Sep 2014 08:59:19 -0700 Sam Lantinga Report the correct desktop video mode on the iMX6
Wed, 10 Sep 2014 08:54:01 -0700 mastermind Freescale i.MX6 video driver
Mon, 08 Sep 2014 01:36:22 -0400 Ryan C. Gordon Deal with various .bmp file format variants in SDL_LoadBMP_RW().
Sat, 06 Sep 2014 23:20:14 +0200 Philipp Wiesemann Fixed example in header file.
Sat, 06 Sep 2014 11:15:26 +0200 Patrice Mandin atari:ikbd: Fix for Coldfire CPU. Contributed by Vincent Riviere. SDL-1.2
Thu, 04 Sep 2014 22:59:32 +0200 Philipp Wiesemann Changed version displayed in documentation generated by doxygen.
Tue, 02 Sep 2014 14:14:23 -0700 Jørgen Tjernø Fix non-power-of-two shaped windows.
Tue, 02 Sep 2014 06:55:47 -0700 Sam Lantinga Updated version to 2.0.4
Sun, 31 Aug 2014 11:21:10 -0400 Ryan C. Gordon Mac: Don't add the same joystick twice if IOKit reports a duplicate device.
Thu, 28 Aug 2014 07:27:55 +0200 Patrice Mandin atari:timer: Throttles calls to BackgroundTask function, to avoid it being called too frequently. SDL-1.2
Wed, 27 Aug 2014 23:27:42 +0200 Philipp Wiesemann Corrected hint documentation.
Mon, 25 Aug 2014 10:55:54 -0700 Sam Lantinga Fixed memory leak getting the X11 window title
Sun, 24 Aug 2014 23:15:00 +0200 Patrice Mandin atari:xbios: fixes centering also when surface is locked. SDL-1.2
Sun, 24 Aug 2014 00:02:12 -0700 Sam Lantinga Fixed bug 2699 - possible memory leak in GL_RenderReadPixels
Sat, 23 Aug 2014 19:06:54 -0700 Sam Lantinga May have fixed the Linux build again
Sat, 23 Aug 2014 11:00:16 -0700 Sam Lantinga Fixed Linux build
Sat, 23 Aug 2014 10:47:50 -0700 Sam Lantinga Fixed bug 2696 - Mac: fix display mode refresh rate calculation
Fri, 22 Aug 2014 15:59:49 +0200 Patrice Mandin atari:xbios: Properly setup pixels using offset. SDL-1.2
Fri, 22 Aug 2014 13:50:40 +0200 Patrice Mandin atari:xbios: Keep non offseted value SDL-1.2
Fri, 22 Aug 2014 12:40:49 +0200 Patrice Mandin atari:xbios: Let SDL handles centering on screen. SDL-1.2
Thu, 21 Aug 2014 23:22:46 -0400 Ryan C. Gordon Fix declaration-after-statement errors in ibus code.
Thu, 21 Aug 2014 23:15:17 -0400 Ryan C. Gordon Adjusted code style slightly for SDL_ibus.c
Thu, 21 Aug 2014 23:03:38 -0400 Ryan C. Gordon Added note about libibus-1.0-dev to the Linux README.
Wed, 20 Aug 2014 22:51:56 +0200 Philipp Wiesemann Fixed typos in test program.
Wed, 20 Aug 2014 22:49:59 +0200 Philipp Wiesemann Fixed not needed standard includes in test program.
Wed, 20 Aug 2014 22:47:07 +0200 Philipp Wiesemann Fixed warnings about unused value in test program.
Wed, 20 Aug 2014 22:44:15 +0200 Philipp Wiesemann Fixed warnings about unused functions in test program.
Wed, 20 Aug 2014 22:40:56 +0200 Philipp Wiesemann Fixed warnings about missing initializers in test program.
Wed, 20 Aug 2014 01:21:45 -0400 Ryan C. Gordon Fixed the cmake-guided static analysis and use it by default.
Tue, 19 Aug 2014 22:04:54 -0700 Sam Lantinga Better check for __has_feature
Tue, 19 Aug 2014 21:59:56 -0700 Sam Lantinga Changed the name of the IME hint to match the naming convention in SDL
Tue, 19 Aug 2014 23:31:50 +0100 Alex Baines Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events.
Tue, 19 Aug 2014 23:17:28 +0100 Alex Baines Improvements to the IBus related code:
Tue, 19 Aug 2014 22:28:53 +0100 Alex Baines Take the window border size into account when positioning the IBus candidate list.
Tue, 19 Aug 2014 21:17:21 -0700 Sam Lantinga Fixed bug 2694 - configure bug __has_feature macro not detected
Tue, 19 Aug 2014 21:13:07 -0700 Sam Lantinga Fixed bug 2691 - Disabling shared library prevent cmake configuration
Mon, 18 Aug 2014 18:44:08 -0700 Sam Lantinga Better Mac OS X build fix - actually match the SDK OpenGL headers.
Mon, 18 Aug 2014 18:17:03 -0700 Sam Lantinga Fixed Mac OS X build
Mon, 18 Aug 2014 18:16:45 -0700 Sam Lantinga SDL - fix fullscreen desktop windows not restoring to fullscreen state if focus changes happen due to programtic window changes (and not user alt-tabbing)
Mon, 18 Aug 2014 11:28:16 -0700 Sam Lantinga Fixed UV texture coordinate scale when using GL_ARB_texture_non_power_of_two
Mon, 18 Aug 2014 14:05:02 -0400 Ryan C. Gordon Don't use the system OpenGL headers, ever.
Sun, 17 Aug 2014 15:07:00 -0700 Sam Lantinga Fixed 2680 - OSX: Replace NSAutoreleasePool with @autoreleasepool
Sun, 17 Aug 2014 14:57:52 -0700 Sam Lantinga Fixed bug 2655 - OSX: Window position and global mouse coord spaces are different
Sun, 17 Aug 2014 14:44:53 -0700 Sam Lantinga Fixed bug 2685 - SDL_RenderReadPixels() doesn't work with offscreen targets
Sun, 17 Aug 2014 14:34:41 -0700 Sam Lantinga Fixed bug where the render target is updated instead of the default output when the window is resized.
Sun, 17 Aug 2014 13:49:53 -0700 Sam Lantinga Reset CMAKE_REQUIRED_FLAGS after test
Sun, 17 Aug 2014 13:15:45 -0700 Sam Lantinga cmake: add -Wl,--no-undefined to GCC linker flags
Sun, 17 Aug 2014 13:15:09 -0700 Sam Lantinga cmake: add -Wall/-Wshadow to GCC compilation flags
Sun, 17 Aug 2014 13:11:55 -0700 Sam Lantinga Removed SDL_round() because the license wasn't compatible with zlib
Sun, 17 Aug 2014 10:10:41 -0700 Sam Lantinga Fixed bug 2688 - failure to build test/loopwavequeue.c on Linux
Sat, 16 Aug 2014 23:30:44 -0700 Sam Lantinga Fixed bug 2681 - dereference a NULL pointer dst_fmt in SDL_CreateTextureFromSurface function
Sat, 16 Aug 2014 23:28:40 -0700 Sam Lantinga Fixed bug 2683 - Raspberry PI support using CMake
Sat, 16 Aug 2014 23:25:02 -0700 Sam Lantinga Fixed bug 2687 - SDL_BlitScaled does not handle clipping correctly
Sat, 16 Aug 2014 23:23:15 -0700 Sam Lantinga Added SDL_round(), contributed by Benoit Pierre - thanks!
Sat, 16 Aug 2014 23:17:47 -0700 Sam Lantinga Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D
Sat, 16 Aug 2014 15:18:21 -0700 Sam Lantinga Fixed building on Windows with CMake
Sat, 16 Aug 2014 16:50:10 -0400 Ryan C. Gordon Haptic: Add some missing haptic types to test, and fix wrong array-sizes.
Sat, 16 Aug 2014 16:49:00 -0400 Ryan C. Gordon Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code.
Sat, 16 Aug 2014 16:47:42 -0400 Ryan C. Gordon Haptic: Fix the saturation and deadband parameters' available range.
Sat, 16 Aug 2014 16:42:55 -0400 Ryan C. Gordon Haptic: Explicitly avoid floating point arithmetic if it's not needed.
Sat, 16 Aug 2014 16:41:25 -0400 Ryan C. Gordon Haptic: DInput's POLAR direction actually matches Linux's direction.
Sat, 16 Aug 2014 16:40:01 -0400 Ryan C. Gordon Haptic: Don't interpret a direction of polar 35999 as "unsupported type".
Fri, 15 Aug 2014 23:39:14 +0200 Philipp Wiesemann Fixed markdown formatting in READMEs.
Fri, 15 Aug 2014 23:18:57 +0200 Philipp Wiesemann Updated README.
Fri, 15 Aug 2014 23:13:51 +0200 Philipp Wiesemann Fixed enumeration in README.
Thu, 14 Aug 2014 21:31:50 -0700 Sam Lantinga Take advantage of GL_ARB_texture_non_power_of_two when it's available
Wed, 13 Aug 2014 20:06:53 +0200 Patrice Mandin atari: update Readme. SDL-1.2
Wed, 13 Aug 2014 20:02:18 +0200 Patrice Mandin atari:xbios: Makef shadow buffer usage optional on Supervidel. SDL-1.2
Wed, 13 Aug 2014 13:36:26 +0200 Patrice Mandin atari:gem: Fix EdDI cookie detection. SDL-1.2
Wed, 13 Aug 2014 11:02:11 +0200 Patrice Mandin atari:gem: Remove unused variables. SDL-1.2
Wed, 13 Aug 2014 11:01:21 +0200 Patrice Mandin atari:gem: Use flag to only call system function to hide/show cursor when state changes. SDL-1.2
Tue, 12 Aug 2014 23:37:12 +0200 Philipp Wiesemann Fixed warnings about unused local variables.
Tue, 12 Aug 2014 23:33:16 +0200 Philipp Wiesemann Fixed warning about implicit boxing to Java Object.
Tue, 12 Aug 2014 23:28:45 +0200 Philipp Wiesemann Fixed doxygen warnings and markdown formatting.
Mon, 11 Aug 2014 17:25:53 -0700 Sam Lantinga Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath()
Mon, 11 Aug 2014 17:24:54 -0700 Sam Lantinga Added an entry for the new Steam controller XInput emulation mode
Mon, 11 Aug 2014 23:18:35 +0200 Philipp Wiesemann Fixed typo in source comment.
Mon, 11 Aug 2014 23:16:47 +0200 Philipp Wiesemann Added javadoc comment for consistency.
Mon, 11 Aug 2014 23:13:20 +0200 Philipp Wiesemann Fixed doxygen warning and markdown formatting.
Mon, 11 Aug 2014 22:53:03 +0200 Philipp Wiesemann Updated README name in header.
Mon, 11 Aug 2014 22:45:08 +0200 Philipp Wiesemann Removed 42 from README.
Sun, 10 Aug 2014 22:21:21 -0400 David Ludwig WinRT build fix for ARM platforms
Wed, 06 Aug 2014 11:34:54 -0700 Sam Lantinga Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers
Wed, 06 Aug 2014 00:28:02 -0700 Sam Lantinga The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created.
Tue, 05 Aug 2014 21:03:02 -0700 Sam Lantinga Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested.
Sun, 03 Aug 2014 20:05:42 +0200 Patrice Mandin atari:xbios: Add function to get line width. SDL-1.2
Sat, 02 Aug 2014 11:16:16 +0200 Patrice Mandin atari:gem: Simulate key released after X ms elapsed since last key pressed. SDL-1.2
Thu, 31 Jul 2014 12:46:23 -0700 Alfred Reynolds SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called.
Thu, 31 Jul 2014 15:57:38 +0200 Patrice Mandin atari:xbios: Add Supervidel support, experimental. SDL-1.2
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